<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <!-- Copyright (C) 1988-2021 Free Software Foundation, Inc. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with the Invariant Sections being "Free Software" and "Free Software Needs Free Documentation", with the Front-Cover Texts being "A GNU Manual," and with the Back-Cover Texts as in (a) below. (a) The FSF's Back-Cover Text is: "You are free to copy and modify this GNU Manual. 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See <a href="Symbols.html#Symbols">Examining the Symbol Table</a>. Guile represents these symbols in <small>GDB</small> with the <code><gdb:symbol></code> object. </p> <p>The following symbol-related procedures are provided by the <code>(gdb)</code> module: </p> <dl> <dt><a name="index-symbol_003f"></a>Scheme Procedure: <strong>symbol?</strong> <em>object</em></dt> <dd><p>Return <code>#t</code> if <var>object</var> is an object of type <code><gdb:symbol></code>. Otherwise return <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dvalid_003f"></a>Scheme Procedure: <strong>symbol-valid?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if the <code><gdb:symbol></code> object is valid, <code>#f</code> if not. A <code><gdb:symbol></code> object can become invalid if the symbol it refers to does not exist in <small>GDB</small> any longer. All other <code><gdb:symbol></code> procedures will throw an exception if it is invalid at the time the procedure is called. </p></dd></dl> <dl> <dt><a name="index-symbol_002dtype"></a>Scheme Procedure: <strong>symbol-type</strong> <em>symbol</em></dt> <dd><p>Return the type of <var>symbol</var> or <code>#f</code> if no type is recorded. The result is an object of type <code><gdb:type></code>. See <a href="Types-In-Guile.html#Types-In-Guile">Types In Guile</a>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dsymtab"></a>Scheme Procedure: <strong>symbol-symtab</strong> <em>symbol</em></dt> <dd><p>Return the symbol table in which <var>symbol</var> appears. The result is an object of type <code><gdb:symtab></code>. See <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile">Symbol Tables In Guile</a>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dline"></a>Scheme Procedure: <strong>symbol-line</strong> <em>symbol</em></dt> <dd><p>Return the line number in the source code at which <var>symbol</var> was defined. This is an integer. </p></dd></dl> <dl> <dt><a name="index-symbol_002dname"></a>Scheme Procedure: <strong>symbol-name</strong> <em>symbol</em></dt> <dd><p>Return the name of <var>symbol</var> as a string. </p></dd></dl> <dl> <dt><a name="index-symbol_002dlinkage_002dname"></a>Scheme Procedure: <strong>symbol-linkage-name</strong> <em>symbol</em></dt> <dd><p>Return the name of <var>symbol</var>, as used by the linker (i.e., may be mangled). </p></dd></dl> <dl> <dt><a name="index-symbol_002dprint_002dname"></a>Scheme Procedure: <strong>symbol-print-name</strong> <em>symbol</em></dt> <dd><p>Return the name of <var>symbol</var> in a form suitable for output. This is either <code>name</code> or <code>linkage_name</code>, depending on whether the user asked <small>GDB</small> to display demangled or mangled names. </p></dd></dl> <dl> <dt><a name="index-symbol_002daddr_002dclass"></a>Scheme Procedure: <strong>symbol-addr-class</strong> <em>symbol</em></dt> <dd><p>Return the address class of the symbol. This classifies how to find the value of a symbol. Each address class is a constant defined in the <code>(gdb)</code> module and described later in this chapter. </p></dd></dl> <dl> <dt><a name="index-symbol_002dneeds_002dframe_003f"></a>Scheme Procedure: <strong>symbol-needs-frame?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if evaluating <var>symbol</var>’s value requires a frame (see <a href="Frames-In-Guile.html#Frames-In-Guile">Frames In Guile</a>) and <code>#f</code> otherwise. Typically, local variables will require a frame, but other symbols will not. </p></dd></dl> <dl> <dt><a name="index-symbol_002dargument_003f"></a>Scheme Procedure: <strong>symbol-argument?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if <var>symbol</var> is an argument of a function. Otherwise return <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dconstant_003f"></a>Scheme Procedure: <strong>symbol-constant?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if <var>symbol</var> is a constant. Otherwise return <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dfunction_003f"></a>Scheme Procedure: <strong>symbol-function?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if <var>symbol</var> is a function or a method. Otherwise return <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dvariable_003f"></a>Scheme Procedure: <strong>symbol-variable?</strong> <em>symbol</em></dt> <dd><p>Return <code>#t</code> if <var>symbol</var> is a variable. Otherwise return <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-symbol_002dvalue"></a>Scheme Procedure: <strong>symbol-value</strong> <em>symbol <span class="roman">[</span>#:frame frame<span class="roman">]</span></em></dt> <dd><p>Compute the value of <var>symbol</var>, as a <code><gdb:value></code>. For functions, this computes the address of the function, cast to the appropriate type. If the symbol requires a frame in order to compute its value, then <var>frame</var> must be given. If <var>frame</var> is not given, or if <var>frame</var> is invalid, then an exception is thrown. </p></dd></dl> <dl> <dt><a name="index-lookup_002dsymbol"></a>Scheme Procedure: <strong>lookup-symbol</strong> <em>name <span class="roman">[</span>#:block block<span class="roman">]</span> <span class="roman">[</span>#:domain domain<span class="roman">]</span></em></dt> <dd><p>This function searches for a symbol by name. The search scope can be restricted to the parameters defined in the optional domain and block arguments. </p> <p><var>name</var> is the name of the symbol. It must be a string. The optional <var>block</var> argument restricts the search to symbols visible in that <var>block</var>. The <var>block</var> argument must be a <code><gdb:block></code> object. If omitted, the block for the current frame is used. The optional <var>domain</var> argument restricts the search to the domain type. The <var>domain</var> argument must be a domain constant defined in the <code>(gdb)</code> module and described later in this chapter. </p> <p>The result is a list of two elements. The first element is a <code><gdb:symbol></code> object or <code>#f</code> if the symbol is not found. If the symbol is found, the second element is <code>#t</code> if the symbol is a field of a method’s object (e.g., <code>this</code> in C<tt>++</tt>), otherwise it is <code>#f</code>. If the symbol is not found, the second element is <code>#f</code>. </p></dd></dl> <dl> <dt><a name="index-lookup_002dglobal_002dsymbol"></a>Scheme Procedure: <strong>lookup-global-symbol</strong> <em>name <span class="roman">[</span>#:domain domain<span class="roman">]</span></em></dt> <dd><p>This function searches for a global symbol by name. The search scope can be restricted by the domain argument. </p> <p><var>name</var> is the name of the symbol. It must be a string. The optional <var>domain</var> argument restricts the search to the domain type. The <var>domain</var> argument must be a domain constant defined in the <code>(gdb)</code> module and described later in this chapter. </p> <p>The result is a <code><gdb:symbol></code> object or <code>#f</code> if the symbol is not found. </p></dd></dl> <p>The available domain categories in <code><gdb:symbol></code> are represented as constants in the <code>(gdb)</code> module: </p> <dl compact="compact"> <dt><code>SYMBOL_UNDEF_DOMAIN</code> <a name="index-SYMBOL_005fUNDEF_005fDOMAIN-1"></a> </dt> <dd><p>This is used when a domain has not been discovered or none of the following domains apply. This usually indicates an error either in the symbol information or in <small>GDB</small>’s handling of symbols. </p> </dd> <dt><code>SYMBOL_VAR_DOMAIN</code> <a name="index-SYMBOL_005fVAR_005fDOMAIN-1"></a> </dt> <dd><p>This domain contains variables, function names, typedef names and enum type values. </p> </dd> <dt><code>SYMBOL_STRUCT_DOMAIN</code> <a name="index-SYMBOL_005fSTRUCT_005fDOMAIN-1"></a> </dt> <dd><p>This domain holds struct, union and enum type names. </p> </dd> <dt><code>SYMBOL_LABEL_DOMAIN</code> <a name="index-SYMBOL_005fLABEL_005fDOMAIN-1"></a> </dt> <dd><p>This domain contains names of labels (for gotos). </p> </dd> <dt><code>SYMBOL_VARIABLES_DOMAIN</code> <a name="index-SYMBOL_005fVARIABLES_005fDOMAIN"></a> </dt> <dd><p>This domain holds a subset of the <code>SYMBOLS_VAR_DOMAIN</code>; it contains everything minus functions and types. </p> </dd> <dt><code>SYMBOL_FUNCTIONS_DOMAIN</code> <a name="index-SYMBOL_005fFUNCTIONS_005fDOMAIN"></a> </dt> <dd><p>This domain contains all functions. </p> </dd> <dt><code>SYMBOL_TYPES_DOMAIN</code> <a name="index-SYMBOL_005fTYPES_005fDOMAIN"></a> </dt> <dd><p>This domain contains all types. </p></dd> </dl> <p>The available address class categories in <code><gdb:symbol></code> are represented as constants in the <code>gdb</code> module: </p> <dl compact="compact"> <dt><code>SYMBOL_LOC_UNDEF</code> <a name="index-SYMBOL_005fLOC_005fUNDEF-1"></a> </dt> <dd><p>If this is returned by address class, it indicates an error either in the symbol information or in <small>GDB</small>’s handling of symbols. </p> </dd> <dt><code>SYMBOL_LOC_CONST</code> <a name="index-SYMBOL_005fLOC_005fCONST-1"></a> </dt> <dd><p>Value is constant int. </p> </dd> <dt><code>SYMBOL_LOC_STATIC</code> <a name="index-SYMBOL_005fLOC_005fSTATIC-1"></a> </dt> <dd><p>Value is at a fixed address. </p> </dd> <dt><code>SYMBOL_LOC_REGISTER</code> <a name="index-SYMBOL_005fLOC_005fREGISTER-1"></a> </dt> <dd><p>Value is in a register. </p> </dd> <dt><code>SYMBOL_LOC_ARG</code> <a name="index-SYMBOL_005fLOC_005fARG-1"></a> </dt> <dd><p>Value is an argument. This value is at the offset stored within the symbol inside the frame’s argument list. </p> </dd> <dt><code>SYMBOL_LOC_REF_ARG</code> <a name="index-SYMBOL_005fLOC_005fREF_005fARG-1"></a> </dt> <dd><p>Value address is stored in the frame’s argument list. Just like <code>LOC_ARG</code> except that the value’s address is stored at the offset, not the value itself. </p> </dd> <dt><code>SYMBOL_LOC_REGPARM_ADDR</code> <a name="index-SYMBOL_005fLOC_005fREGPARM_005fADDR-1"></a> </dt> <dd><p>Value is a specified register. Just like <code>LOC_REGISTER</code> except the register holds the address of the argument instead of the argument itself. </p> </dd> <dt><code>SYMBOL_LOC_LOCAL</code> <a name="index-SYMBOL_005fLOC_005fLOCAL-1"></a> </dt> <dd><p>Value is a local variable. </p> </dd> <dt><code>SYMBOL_LOC_TYPEDEF</code> <a name="index-SYMBOL_005fLOC_005fTYPEDEF-1"></a> </dt> <dd><p>Value not used. Symbols in the domain <code>SYMBOL_STRUCT_DOMAIN</code> all have this class. </p> </dd> <dt><code>SYMBOL_LOC_BLOCK</code> <a name="index-SYMBOL_005fLOC_005fBLOCK-1"></a> </dt> <dd><p>Value is a block. </p> </dd> <dt><code>SYMBOL_LOC_CONST_BYTES</code> <a name="index-SYMBOL_005fLOC_005fCONST_005fBYTES-1"></a> </dt> <dd><p>Value is a byte-sequence. </p> </dd> <dt><code>SYMBOL_LOC_UNRESOLVED</code> <a name="index-SYMBOL_005fLOC_005fUNRESOLVED-1"></a> </dt> <dd><p>Value is at a fixed address, but the address of the variable has to be determined from the minimal symbol table whenever the variable is referenced. </p> </dd> <dt><code>SYMBOL_LOC_OPTIMIZED_OUT</code> <a name="index-SYMBOL_005fLOC_005fOPTIMIZED_005fOUT-1"></a> </dt> <dd><p>The value does not actually exist in the program. </p> </dd> <dt><code>SYMBOL_LOC_COMPUTED</code> <a name="index-SYMBOL_005fLOC_005fCOMPUTED-2"></a> </dt> <dd><p>The value’s address is a computed location. </p></dd> </dl> <hr> <div class="header"> <p> Next: <a href="Symbol-Tables-In-Guile.html#Symbol-Tables-In-Guile" accesskey="n" rel="next">Symbol Tables In Guile</a>, Previous: <a href="Blocks-In-Guile.html#Blocks-In-Guile" accesskey="p" rel="prev">Blocks In Guile</a>, Up: <a href="Guile-API.html#Guile-API" accesskey="u" rel="up">Guile API</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p> </div> </body> </html>