msm_drm.h 13 KB

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  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * Permission is hereby granted, free of charge, to any person obtaining a
  6. * copy of this software and associated documentation files (the "Software"),
  7. * to deal in the Software without restriction, including without limitation
  8. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9. * and/or sell copies of the Software, and to permit persons to whom the
  10. * Software is furnished to do so, subject to the following conditions:
  11. *
  12. * The above copyright notice and this permission notice (including the next
  13. * paragraph) shall be included in all copies or substantial portions of the
  14. * Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22. * SOFTWARE.
  23. */
  24. #ifndef __MSM_DRM_H__
  25. #define __MSM_DRM_H__
  26. #include "drm.h"
  27. #if defined(__cplusplus)
  28. extern "C" {
  29. #endif
  30. /* Please note that modifications to all structs defined here are
  31. * subject to backwards-compatibility constraints:
  32. * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
  33. * user/kernel compatibility
  34. * 2) Keep fields aligned to their size
  35. * 3) Because of how drm_ioctl() works, we can add new fields at
  36. * the end of an ioctl if some care is taken: drm_ioctl() will
  37. * zero out the new fields at the tail of the ioctl, so a zero
  38. * value should have a backwards compatible meaning. And for
  39. * output params, userspace won't see the newly added output
  40. * fields.. so that has to be somehow ok.
  41. */
  42. #define MSM_PIPE_NONE 0x00
  43. #define MSM_PIPE_2D0 0x01
  44. #define MSM_PIPE_2D1 0x02
  45. #define MSM_PIPE_3D0 0x10
  46. /* The pipe-id just uses the lower bits, so can be OR'd with flags in
  47. * the upper 16 bits (which could be extended further, if needed, maybe
  48. * we extend/overload the pipe-id some day to deal with multiple rings,
  49. * but even then I don't think we need the full lower 16 bits).
  50. */
  51. #define MSM_PIPE_ID_MASK 0xffff
  52. #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK)
  53. #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK)
  54. /* timeouts are specified in clock-monotonic absolute times (to simplify
  55. * restarting interrupted ioctls). The following struct is logically the
  56. * same as 'struct timespec' but 32/64b ABI safe.
  57. */
  58. struct drm_msm_timespec {
  59. __s64 tv_sec; /* seconds */
  60. __s64 tv_nsec; /* nanoseconds */
  61. };
  62. #define MSM_PARAM_GPU_ID 0x01
  63. #define MSM_PARAM_GMEM_SIZE 0x02
  64. #define MSM_PARAM_CHIP_ID 0x03
  65. #define MSM_PARAM_MAX_FREQ 0x04
  66. #define MSM_PARAM_TIMESTAMP 0x05
  67. #define MSM_PARAM_GMEM_BASE 0x06
  68. #define MSM_PARAM_NR_RINGS 0x07
  69. #define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */
  70. #define MSM_PARAM_FAULTS 0x09
  71. struct drm_msm_param {
  72. __u32 pipe; /* in, MSM_PIPE_x */
  73. __u32 param; /* in, MSM_PARAM_x */
  74. __u64 value; /* out (get_param) or in (set_param) */
  75. };
  76. /*
  77. * GEM buffers:
  78. */
  79. #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */
  80. #define MSM_BO_GPU_READONLY 0x00000002
  81. #define MSM_BO_CACHE_MASK 0x000f0000
  82. /* cache modes */
  83. #define MSM_BO_CACHED 0x00010000
  84. #define MSM_BO_WC 0x00020000
  85. #define MSM_BO_UNCACHED 0x00040000
  86. #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \
  87. MSM_BO_GPU_READONLY | \
  88. MSM_BO_CACHED | \
  89. MSM_BO_WC | \
  90. MSM_BO_UNCACHED)
  91. struct drm_msm_gem_new {
  92. __u64 size; /* in */
  93. __u32 flags; /* in, mask of MSM_BO_x */
  94. __u32 handle; /* out */
  95. };
  96. /* Get or set GEM buffer info. The requested value can be passed
  97. * directly in 'value', or for data larger than 64b 'value' is a
  98. * pointer to userspace buffer, with 'len' specifying the number of
  99. * bytes copied into that buffer. For info returned by pointer,
  100. * calling the GEM_INFO ioctl with null 'value' will return the
  101. * required buffer size in 'len'
  102. */
  103. #define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */
  104. #define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */
  105. #define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */
  106. #define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */
  107. struct drm_msm_gem_info {
  108. __u32 handle; /* in */
  109. __u32 info; /* in - one of MSM_INFO_* */
  110. __u64 value; /* in or out */
  111. __u32 len; /* in or out */
  112. __u32 pad;
  113. };
  114. #define MSM_PREP_READ 0x01
  115. #define MSM_PREP_WRITE 0x02
  116. #define MSM_PREP_NOSYNC 0x04
  117. #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
  118. struct drm_msm_gem_cpu_prep {
  119. __u32 handle; /* in */
  120. __u32 op; /* in, mask of MSM_PREP_x */
  121. struct drm_msm_timespec timeout; /* in */
  122. };
  123. struct drm_msm_gem_cpu_fini {
  124. __u32 handle; /* in */
  125. };
  126. /*
  127. * Cmdstream Submission:
  128. */
  129. /* The value written into the cmdstream is logically:
  130. *
  131. * ((relocbuf->gpuaddr + reloc_offset) << shift) | or
  132. *
  133. * When we have GPU's w/ >32bit ptrs, it should be possible to deal
  134. * with this by emit'ing two reloc entries with appropriate shift
  135. * values. Or a new MSM_SUBMIT_CMD_x type would also be an option.
  136. *
  137. * NOTE that reloc's must be sorted by order of increasing submit_offset,
  138. * otherwise EINVAL.
  139. */
  140. struct drm_msm_gem_submit_reloc {
  141. __u32 submit_offset; /* in, offset from submit_bo */
  142. __u32 or; /* in, value OR'd with result */
  143. __s32 shift; /* in, amount of left shift (can be negative) */
  144. __u32 reloc_idx; /* in, index of reloc_bo buffer */
  145. __u64 reloc_offset; /* in, offset from start of reloc_bo */
  146. };
  147. /* submit-types:
  148. * BUF - this cmd buffer is executed normally.
  149. * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are
  150. * processed normally, but the kernel does not setup an IB to
  151. * this buffer in the first-level ringbuffer
  152. * CTX_RESTORE_BUF - only executed if there has been a GPU context
  153. * switch since the last SUBMIT ioctl
  154. */
  155. #define MSM_SUBMIT_CMD_BUF 0x0001
  156. #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002
  157. #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
  158. struct drm_msm_gem_submit_cmd {
  159. __u32 type; /* in, one of MSM_SUBMIT_CMD_x */
  160. __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */
  161. __u32 submit_offset; /* in, offset into submit_bo */
  162. __u32 size; /* in, cmdstream size */
  163. __u32 pad;
  164. __u32 nr_relocs; /* in, number of submit_reloc's */
  165. __u64 relocs; /* in, ptr to array of submit_reloc's */
  166. };
  167. /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
  168. * cmdstream buffer(s) themselves or reloc entries) has one (and only
  169. * one) entry in the submit->bos[] table.
  170. *
  171. * As a optimization, the current buffer (gpu virtual address) can be
  172. * passed back through the 'presumed' field. If on a subsequent reloc,
  173. * userspace passes back a 'presumed' address that is still valid,
  174. * then patching the cmdstream for this entry is skipped. This can
  175. * avoid kernel needing to map/access the cmdstream bo in the common
  176. * case.
  177. */
  178. #define MSM_SUBMIT_BO_READ 0x0001
  179. #define MSM_SUBMIT_BO_WRITE 0x0002
  180. #define MSM_SUBMIT_BO_DUMP 0x0004
  181. #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
  182. MSM_SUBMIT_BO_WRITE | \
  183. MSM_SUBMIT_BO_DUMP)
  184. struct drm_msm_gem_submit_bo {
  185. __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */
  186. __u32 handle; /* in, GEM handle */
  187. __u64 presumed; /* in/out, presumed buffer address */
  188. };
  189. /* Valid submit ioctl flags: */
  190. #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */
  191. #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */
  192. #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */
  193. #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */
  194. #define MSM_SUBMIT_FLAGS ( \
  195. MSM_SUBMIT_NO_IMPLICIT | \
  196. MSM_SUBMIT_FENCE_FD_IN | \
  197. MSM_SUBMIT_FENCE_FD_OUT | \
  198. MSM_SUBMIT_SUDO | \
  199. 0)
  200. /* Each cmdstream submit consists of a table of buffers involved, and
  201. * one or more cmdstream buffers. This allows for conditional execution
  202. * (context-restore), and IB buffers needed for per tile/bin draw cmds.
  203. */
  204. struct drm_msm_gem_submit {
  205. __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */
  206. __u32 fence; /* out */
  207. __u32 nr_bos; /* in, number of submit_bo's */
  208. __u32 nr_cmds; /* in, number of submit_cmd's */
  209. __u64 bos; /* in, ptr to array of submit_bo's */
  210. __u64 cmds; /* in, ptr to array of submit_cmd's */
  211. __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
  212. __u32 queueid; /* in, submitqueue id */
  213. };
  214. /* The normal way to synchronize with the GPU is just to CPU_PREP on
  215. * a buffer if you need to access it from the CPU (other cmdstream
  216. * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
  217. * handle the required synchronization under the hood). This ioctl
  218. * mainly just exists as a way to implement the gallium pipe_fence
  219. * APIs without requiring a dummy bo to synchronize on.
  220. */
  221. struct drm_msm_wait_fence {
  222. __u32 fence; /* in */
  223. __u32 pad;
  224. struct drm_msm_timespec timeout; /* in */
  225. __u32 queueid; /* in, submitqueue id */
  226. };
  227. /* madvise provides a way to tell the kernel in case a buffers contents
  228. * can be discarded under memory pressure, which is useful for userspace
  229. * bo cache where we want to optimistically hold on to buffer allocate
  230. * and potential mmap, but allow the pages to be discarded under memory
  231. * pressure.
  232. *
  233. * Typical usage would involve madvise(DONTNEED) when buffer enters BO
  234. * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
  235. * In the WILLNEED case, 'retained' indicates to userspace whether the
  236. * backing pages still exist.
  237. */
  238. #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */
  239. #define MSM_MADV_DONTNEED 1 /* backing pages not needed */
  240. #define __MSM_MADV_PURGED 2 /* internal state */
  241. struct drm_msm_gem_madvise {
  242. __u32 handle; /* in, GEM handle */
  243. __u32 madv; /* in, MSM_MADV_x */
  244. __u32 retained; /* out, whether backing store still exists */
  245. };
  246. /*
  247. * Draw queues allow the user to set specific submission parameter. Command
  248. * submissions specify a specific submitqueue to use. ID 0 is reserved for
  249. * backwards compatibility as a "default" submitqueue
  250. */
  251. #define MSM_SUBMITQUEUE_FLAGS (0)
  252. struct drm_msm_submitqueue {
  253. __u32 flags; /* in, MSM_SUBMITQUEUE_x */
  254. __u32 prio; /* in, Priority level */
  255. __u32 id; /* out, identifier */
  256. };
  257. #define MSM_SUBMITQUEUE_PARAM_FAULTS 0
  258. struct drm_msm_submitqueue_query {
  259. __u64 data;
  260. __u32 id;
  261. __u32 param;
  262. __u32 len;
  263. __u32 pad;
  264. };
  265. #define DRM_MSM_GET_PARAM 0x00
  266. /* placeholder:
  267. #define DRM_MSM_SET_PARAM 0x01
  268. */
  269. #define DRM_MSM_GEM_NEW 0x02
  270. #define DRM_MSM_GEM_INFO 0x03
  271. #define DRM_MSM_GEM_CPU_PREP 0x04
  272. #define DRM_MSM_GEM_CPU_FINI 0x05
  273. #define DRM_MSM_GEM_SUBMIT 0x06
  274. #define DRM_MSM_WAIT_FENCE 0x07
  275. #define DRM_MSM_GEM_MADVISE 0x08
  276. /* placeholder:
  277. #define DRM_MSM_GEM_SVM_NEW 0x09
  278. */
  279. #define DRM_MSM_SUBMITQUEUE_NEW 0x0A
  280. #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B
  281. #define DRM_MSM_SUBMITQUEUE_QUERY 0x0C
  282. #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
  283. #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
  284. #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
  285. #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
  286. #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
  287. #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
  288. #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
  289. #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
  290. #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
  291. #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
  292. #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
  293. #if defined(__cplusplus)
  294. }
  295. #endif
  296. #endif /* __MSM_DRM_H__ */