savage_drm.h 7.0 KB

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  1. /* savage_drm.h -- Public header for the savage driver
  2. *
  3. * Copyright 2004 Felix Kuehling
  4. * All Rights Reserved.
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a
  7. * copy of this software and associated documentation files (the "Software"),
  8. * to deal in the Software without restriction, including without limitation
  9. * the rights to use, copy, modify, merge, publish, distribute, sub license,
  10. * and/or sell copies of the Software, and to permit persons to whom the
  11. * Software is furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice (including the
  14. * next paragraph) shall be included in all copies or substantial portions
  15. * of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20. * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
  21. * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
  22. * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23. * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24. */
  25. #ifndef __SAVAGE_DRM_H__
  26. #define __SAVAGE_DRM_H__
  27. #include "drm.h"
  28. #if defined(__cplusplus)
  29. extern "C" {
  30. #endif
  31. #ifndef __SAVAGE_SAREA_DEFINES__
  32. #define __SAVAGE_SAREA_DEFINES__
  33. /* 2 heaps (1 for card, 1 for agp), each divided into up to 128
  34. * regions, subject to a minimum region size of (1<<16) == 64k.
  35. *
  36. * Clients may subdivide regions internally, but when sharing between
  37. * clients, the region size is the minimum granularity.
  38. */
  39. #define SAVAGE_CARD_HEAP 0
  40. #define SAVAGE_AGP_HEAP 1
  41. #define SAVAGE_NR_TEX_HEAPS 2
  42. #define SAVAGE_NR_TEX_REGIONS 16
  43. #define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
  44. #endif /* __SAVAGE_SAREA_DEFINES__ */
  45. typedef struct _drm_savage_sarea {
  46. /* LRU lists for texture memory in agp space and on the card.
  47. */
  48. struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
  49. 1];
  50. unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
  51. /* Mechanism to validate card state.
  52. */
  53. int ctxOwner;
  54. } drm_savage_sarea_t, *drm_savage_sarea_ptr;
  55. /* Savage-specific ioctls
  56. */
  57. #define DRM_SAVAGE_BCI_INIT 0x00
  58. #define DRM_SAVAGE_BCI_CMDBUF 0x01
  59. #define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
  60. #define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
  61. #define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
  62. #define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
  63. #define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
  64. #define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
  65. #define SAVAGE_DMA_PCI 1
  66. #define SAVAGE_DMA_AGP 3
  67. typedef struct drm_savage_init {
  68. enum {
  69. SAVAGE_INIT_BCI = 1,
  70. SAVAGE_CLEANUP_BCI = 2
  71. } func;
  72. unsigned int sarea_priv_offset;
  73. /* some parameters */
  74. unsigned int cob_size;
  75. unsigned int bci_threshold_lo, bci_threshold_hi;
  76. unsigned int dma_type;
  77. /* frame buffer layout */
  78. unsigned int fb_bpp;
  79. unsigned int front_offset, front_pitch;
  80. unsigned int back_offset, back_pitch;
  81. unsigned int depth_bpp;
  82. unsigned int depth_offset, depth_pitch;
  83. /* local textures */
  84. unsigned int texture_offset;
  85. unsigned int texture_size;
  86. /* physical locations of non-permanent maps */
  87. unsigned long status_offset;
  88. unsigned long buffers_offset;
  89. unsigned long agp_textures_offset;
  90. unsigned long cmd_dma_offset;
  91. } drm_savage_init_t;
  92. typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
  93. typedef struct drm_savage_cmdbuf {
  94. /* command buffer in client's address space */
  95. drm_savage_cmd_header_t *cmd_addr;
  96. unsigned int size; /* size of the command buffer in 64bit units */
  97. unsigned int dma_idx; /* DMA buffer index to use */
  98. int discard; /* discard DMA buffer when done */
  99. /* vertex buffer in client's address space */
  100. unsigned int *vb_addr;
  101. unsigned int vb_size; /* size of client vertex buffer in bytes */
  102. unsigned int vb_stride; /* stride of vertices in 32bit words */
  103. /* boxes in client's address space */
  104. struct drm_clip_rect *box_addr;
  105. unsigned int nbox; /* number of clipping boxes */
  106. } drm_savage_cmdbuf_t;
  107. #define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
  108. #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
  109. #define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
  110. typedef struct drm_savage_event {
  111. unsigned int count;
  112. unsigned int flags;
  113. } drm_savage_event_emit_t, drm_savage_event_wait_t;
  114. /* Commands for the cmdbuf ioctl
  115. */
  116. #define SAVAGE_CMD_STATE 0 /* a range of state registers */
  117. #define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
  118. #define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
  119. #define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
  120. #define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
  121. #define SAVAGE_CMD_CLEAR 5 /* clear buffers */
  122. #define SAVAGE_CMD_SWAP 6 /* swap buffers */
  123. /* Primitive types
  124. */
  125. #define SAVAGE_PRIM_TRILIST 0 /* triangle list */
  126. #define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
  127. #define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
  128. #define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
  129. * shading on s3d */
  130. /* Skip flags (vertex format)
  131. */
  132. #define SAVAGE_SKIP_Z 0x01
  133. #define SAVAGE_SKIP_W 0x02
  134. #define SAVAGE_SKIP_C0 0x04
  135. #define SAVAGE_SKIP_C1 0x08
  136. #define SAVAGE_SKIP_S0 0x10
  137. #define SAVAGE_SKIP_T0 0x20
  138. #define SAVAGE_SKIP_ST0 0x30
  139. #define SAVAGE_SKIP_S1 0x40
  140. #define SAVAGE_SKIP_T1 0x80
  141. #define SAVAGE_SKIP_ST1 0xc0
  142. #define SAVAGE_SKIP_ALL_S3D 0x3f
  143. #define SAVAGE_SKIP_ALL_S4 0xff
  144. /* Buffer names for clear command
  145. */
  146. #define SAVAGE_FRONT 0x1
  147. #define SAVAGE_BACK 0x2
  148. #define SAVAGE_DEPTH 0x4
  149. /* 64-bit command header
  150. */
  151. union drm_savage_cmd_header {
  152. struct {
  153. unsigned char cmd; /* command */
  154. unsigned char pad0;
  155. unsigned short pad1;
  156. unsigned short pad2;
  157. unsigned short pad3;
  158. } cmd; /* generic */
  159. struct {
  160. unsigned char cmd;
  161. unsigned char global; /* need idle engine? */
  162. unsigned short count; /* number of consecutive registers */
  163. unsigned short start; /* first register */
  164. unsigned short pad3;
  165. } state; /* SAVAGE_CMD_STATE */
  166. struct {
  167. unsigned char cmd;
  168. unsigned char prim; /* primitive type */
  169. unsigned short skip; /* vertex format (skip flags) */
  170. unsigned short count; /* number of vertices */
  171. unsigned short start; /* first vertex in DMA/vertex buffer */
  172. } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
  173. struct {
  174. unsigned char cmd;
  175. unsigned char prim;
  176. unsigned short skip;
  177. unsigned short count; /* number of indices that follow */
  178. unsigned short pad3;
  179. } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
  180. struct {
  181. unsigned char cmd;
  182. unsigned char pad0;
  183. unsigned short pad1;
  184. unsigned int flags;
  185. } clear0; /* SAVAGE_CMD_CLEAR */
  186. struct {
  187. unsigned int mask;
  188. unsigned int value;
  189. } clear1; /* SAVAGE_CMD_CLEAR data */
  190. };
  191. #if defined(__cplusplus)
  192. }
  193. #endif
  194. #endif