123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262226322642265226622672268226922702271227222732274227522762277227822792280228122822283228422852286228722882289229022912292229322942295229622972298229923002301230223032304230523062307230823092310231123122313231423152316231723182319232023212322232323242325232623272328232923302331233223332334233523362337233823392340234123422343234423452346234723482349235023512352235323542355235623572358235923602361236223632364236523662367236823692370237123722373237423752376237723782379238023812382238323842385238623872388238923902391239223932394239523962397239823992400240124022403240424052406240724082409241024112412241324142415241624172418241924202421242224232424242524262427242824292430243124322433243424352436243724382439244024412442244324442445244624472448244924502451245224532454245524562457245824592460246124622463246424652466246724682469247024712472247324742475247624772478247924802481248224832484248524862487248824892490249124922493249424952496249724982499250025012502250325042505250625072508250925102511251225132514251525162517251825192520252125222523252425252526252725282529253025312532253325342535253625372538253925402541254225432544254525462547254825492550255125522553255425552556255725582559256025612562256325642565256625672568256925702571257225732574257525762577257825792580258125822583258425852586258725882589259025912592259325942595259625972598259926002601260226032604260526062607260826092610261126122613261426152616261726182619262026212622262326242625262626272628262926302631263226332634263526362637263826392640264126422643264426452646264726482649265026512652265326542655265626572658265926602661266226632664266526662667266826692670267126722673267426752676267726782679268026812682268326842685268626872688268926902691269226932694269526962697269826992700270127022703270427052706270727082709271027112712271327142715271627172718271927202721272227232724272527262727272827292730273127322733273427352736273727382739274027412742274327442745274627472748274927502751275227532754275527562757275827592760276127622763276427652766276727682769277027712772277327742775277627772778277927802781278227832784278527862787278827892790279127922793279427952796279727982799280028012802280328042805280628072808280928102811281228132814281528162817281828192820282128222823282428252826282728282829283028312832283328342835283628372838283928402841284228432844284528462847284828492850285128522853285428552856285728582859286028612862286328642865286628672868286928702871287228732874287528762877287828792880288128822883288428852886288728882889289028912892289328942895289628972898289929002901290229032904290529062907290829092910291129122913291429152916291729182919292029212922292329242925292629272928292929302931293229332934293529362937293829392940294129422943294429452946294729482949295029512952295329542955295629572958295929602961296229632964296529662967296829692970297129722973297429752976297729782979298029812982298329842985298629872988298929902991299229932994299529962997299829993000300130023003300430053006300730083009301030113012301330143015301630173018301930203021302230233024302530263027302830293030303130323033303430353036303730383039304030413042304330443045304630473048304930503051305230533054305530563057305830593060306130623063306430653066306730683069307030713072307330743075307630773078307930803081308230833084308530863087308830893090309130923093309430953096309730983099310031013102310331043105310631073108310931103111311231133114311531163117311831193120312131223123312431253126312731283129313031313132313331343135313631373138313931403141314231433144314531463147314831493150315131523153315431553156315731583159316031613162316331643165316631673168316931703171317231733174317531763177317831793180318131823183318431853186318731883189319031913192319331943195319631973198319932003201320232033204320532063207320832093210321132123213321432153216321732183219322032213222322332243225322632273228322932303231323232333234323532363237323832393240324132423243324432453246324732483249325032513252325332543255325632573258325932603261326232633264326532663267326832693270327132723273327432753276327732783279328032813282328332843285328632873288328932903291329232933294329532963297329832993300330133023303330433053306330733083309331033113312331333143315331633173318331933203321332233233324332533263327332833293330333133323333333433353336333733383339334033413342334333443345334633473348334933503351335233533354335533563357335833593360336133623363336433653366336733683369337033713372337333743375337633773378337933803381338233833384338533863387338833893390339133923393339433953396339733983399340034013402340334043405340634073408340934103411341234133414341534163417341834193420342134223423342434253426342734283429343034313432343334343435343634373438343934403441344234433444344534463447344834493450345134523453345434553456345734583459346034613462346334643465346634673468346934703471347234733474347534763477347834793480348134823483348434853486348734883489349034913492349334943495349634973498349935003501350235033504350535063507350835093510351135123513351435153516351735183519352035213522352335243525352635273528352935303531353235333534353535363537353835393540354135423543354435453546354735483549355035513552355335543555355635573558355935603561356235633564356535663567356835693570357135723573357435753576357735783579358035813582358335843585358635873588358935903591359235933594359535963597359835993600360136023603360436053606360736083609361036113612361336143615361636173618361936203621362236233624362536263627362836293630363136323633363436353636363736383639364036413642364336443645364636473648364936503651365236533654365536563657365836593660366136623663366436653666366736683669367036713672367336743675367636773678367936803681368236833684368536863687368836893690369136923693369436953696369736983699370037013702370337043705370637073708370937103711371237133714371537163717371837193720372137223723372437253726372737283729373037313732373337343735373637373738373937403741374237433744374537463747374837493750375137523753375437553756375737583759376037613762376337643765376637673768376937703771377237733774377537763777377837793780378137823783378437853786378737883789379037913792379337943795379637973798379938003801380238033804380538063807380838093810381138123813381438153816381738183819382038213822382338243825382638273828382938303831383238333834383538363837383838393840384138423843384438453846384738483849385038513852385338543855385638573858385938603861386238633864386538663867386838693870387138723873387438753876387738783879388038813882388338843885388638873888388938903891389238933894389538963897389838993900390139023903390439053906390739083909391039113912391339143915391639173918391939203921392239233924392539263927392839293930393139323933393439353936393739383939394039413942394339443945394639473948394939503951395239533954395539563957395839593960396139623963396439653966396739683969397039713972397339743975397639773978397939803981398239833984398539863987398839893990399139923993399439953996399739983999400040014002400340044005400640074008400940104011401240134014401540164017401840194020402140224023402440254026402740284029403040314032403340344035403640374038403940404041404240434044404540464047404840494050405140524053405440554056405740584059406040614062406340644065406640674068406940704071407240734074407540764077407840794080408140824083408440854086408740884089409040914092409340944095409640974098409941004101410241034104410541064107410841094110411141124113411441154116411741184119412041214122412341244125412641274128412941304131413241334134413541364137413841394140414141424143414441454146414741484149415041514152415341544155415641574158415941604161416241634164416541664167416841694170417141724173417441754176417741784179418041814182418341844185418641874188418941904191419241934194419541964197419841994200420142024203420442054206420742084209421042114212421342144215421642174218421942204221422242234224422542264227422842294230423142324233423442354236423742384239424042414242424342444245424642474248424942504251425242534254425542564257425842594260426142624263426442654266426742684269427042714272427342744275427642774278427942804281428242834284428542864287428842894290429142924293429442954296429742984299430043014302430343044305430643074308430943104311431243134314431543164317431843194320432143224323432443254326432743284329433043314332433343344335433643374338433943404341434243434344434543464347434843494350435143524353435443554356435743584359436043614362436343644365436643674368436943704371437243734374437543764377437843794380438143824383438443854386438743884389439043914392439343944395439643974398439944004401440244034404440544064407440844094410441144124413441444154416441744184419442044214422442344244425442644274428442944304431443244334434443544364437443844394440444144424443444444454446444744484449445044514452445344544455445644574458445944604461446244634464446544664467446844694470447144724473447444754476447744784479448044814482448344844485448644874488448944904491449244934494449544964497449844994500450145024503450445054506450745084509451045114512451345144515451645174518451945204521452245234524452545264527452845294530453145324533453445354536453745384539454045414542454345444545454645474548454945504551455245534554455545564557455845594560456145624563456445654566456745684569457045714572457345744575457645774578457945804581458245834584458545864587458845894590459145924593459445954596459745984599460046014602460346044605460646074608460946104611461246134614461546164617461846194620462146224623462446254626462746284629463046314632463346344635463646374638463946404641464246434644464546464647464846494650465146524653465446554656465746584659466046614662466346644665466646674668466946704671467246734674467546764677467846794680468146824683468446854686468746884689469046914692469346944695469646974698469947004701470247034704470547064707470847094710471147124713471447154716471747184719472047214722472347244725472647274728472947304731473247334734473547364737473847394740474147424743474447454746474747484749475047514752475347544755475647574758475947604761476247634764476547664767476847694770477147724773477447754776477747784779478047814782478347844785478647874788478947904791479247934794479547964797479847994800480148024803480448054806480748084809481048114812481348144815481648174818481948204821482248234824482548264827482848294830483148324833483448354836483748384839484048414842484348444845484648474848484948504851485248534854485548564857485848594860486148624863486448654866486748684869487048714872487348744875487648774878487948804881488248834884488548864887488848894890489148924893489448954896489748984899490049014902490349044905490649074908490949104911491249134914491549164917491849194920492149224923492449254926492749284929493049314932493349344935493649374938493949404941494249434944494549464947494849494950495149524953495449554956495749584959496049614962496349644965496649674968496949704971497249734974497549764977497849794980498149824983498449854986498749884989499049914992499349944995499649974998499950005001500250035004500550065007500850095010501150125013501450155016501750185019502050215022502350245025502650275028502950305031503250335034503550365037503850395040504150425043504450455046504750485049505050515052505350545055505650575058505950605061506250635064506550665067506850695070507150725073507450755076507750785079508050815082508350845085508650875088508950905091509250935094509550965097509850995100510151025103510451055106510751085109511051115112511351145115511651175118511951205121512251235124512551265127512851295130513151325133513451355136513751385139514051415142514351445145514651475148514951505151515251535154515551565157515851595160516151625163516451655166516751685169517051715172517351745175517651775178517951805181518251835184518551865187518851895190519151925193519451955196519751985199520052015202520352045205520652075208520952105211521252135214521552165217521852195220522152225223522452255226522752285229523052315232523352345235523652375238523952405241524252435244524552465247524852495250525152525253525452555256525752585259526052615262526352645265526652675268526952705271527252735274527552765277527852795280528152825283528452855286528752885289529052915292529352945295529652975298529953005301530253035304530553065307530853095310531153125313531453155316531753185319532053215322532353245325532653275328532953305331533253335334533553365337533853395340534153425343534453455346534753485349535053515352535353545355535653575358535953605361536253635364536553665367536853695370537153725373537453755376537753785379538053815382538353845385538653875388538953905391539253935394539553965397539853995400540154025403540454055406540754085409541054115412541354145415541654175418541954205421542254235424542554265427542854295430543154325433543454355436543754385439544054415442544354445445544654475448544954505451545254535454545554565457545854595460546154625463546454655466546754685469547054715472547354745475547654775478547954805481548254835484548554865487548854895490549154925493549454955496549754985499550055015502550355045505550655075508550955105511551255135514551555165517551855195520552155225523552455255526552755285529553055315532553355345535553655375538553955405541554255435544554555465547554855495550555155525553555455555556555755585559556055615562556355645565556655675568556955705571557255735574557555765577557855795580558155825583558455855586558755885589559055915592559355945595559655975598559956005601560256035604560556065607560856095610561156125613561456155616561756185619562056215622562356245625562656275628562956305631563256335634563556365637563856395640564156425643564456455646564756485649565056515652565356545655565656575658565956605661566256635664566556665667566856695670567156725673567456755676567756785679568056815682568356845685568656875688568956905691569256935694569556965697569856995700570157025703570457055706570757085709571057115712571357145715571657175718571957205721572257235724572557265727572857295730573157325733573457355736573757385739574057415742574357445745574657475748574957505751575257535754575557565757575857595760576157625763576457655766576757685769577057715772577357745775577657775778577957805781578257835784578557865787578857895790579157925793579457955796579757985799580058015802580358045805580658075808580958105811581258135814581558165817581858195820582158225823582458255826582758285829583058315832583358345835583658375838583958405841584258435844584558465847584858495850585158525853585458555856585758585859586058615862586358645865586658675868586958705871587258735874587558765877587858795880588158825883588458855886588758885889589058915892589358945895589658975898589959005901590259035904590559065907590859095910591159125913591459155916591759185919592059215922592359245925592659275928592959305931593259335934593559365937593859395940594159425943594459455946594759485949595059515952595359545955595659575958595959605961596259635964596559665967596859695970597159725973597459755976597759785979598059815982598359845985598659875988598959905991599259935994599559965997599859996000600160026003600460056006600760086009601060116012601360146015601660176018601960206021602260236024602560266027602860296030603160326033603460356036603760386039604060416042604360446045604660476048604960506051605260536054605560566057605860596060606160626063606460656066606760686069607060716072607360746075607660776078607960806081608260836084608560866087608860896090609160926093609460956096609760986099610061016102610361046105610661076108610961106111611261136114611561166117611861196120612161226123612461256126612761286129613061316132613361346135613661376138613961406141614261436144614561466147614861496150615161526153615461556156615761586159616061616162616361646165616661676168616961706171617261736174617561766177617861796180618161826183618461856186618761886189619061916192619361946195619661976198619962006201620262036204620562066207620862096210621162126213621462156216621762186219622062216222622362246225622662276228622962306231623262336234623562366237623862396240624162426243624462456246624762486249625062516252625362546255625662576258625962606261626262636264626562666267626862696270627162726273627462756276627762786279628062816282628362846285628662876288628962906291629262936294629562966297629862996300630163026303630463056306630763086309631063116312631363146315631663176318631963206321632263236324632563266327632863296330633163326333633463356336633763386339634063416342634363446345634663476348634963506351635263536354635563566357635863596360636163626363636463656366636763686369637063716372637363746375637663776378637963806381638263836384638563866387638863896390639163926393639463956396639763986399640064016402640364046405640664076408640964106411641264136414641564166417641864196420642164226423642464256426642764286429643064316432643364346435643664376438643964406441644264436444644564466447644864496450645164526453645464556456645764586459646064616462646364646465646664676468646964706471647264736474647564766477647864796480648164826483648464856486648764886489649064916492649364946495649664976498649965006501650265036504650565066507650865096510651165126513651465156516651765186519652065216522652365246525652665276528652965306531653265336534653565366537653865396540654165426543654465456546654765486549655065516552655365546555655665576558655965606561656265636564656565666567656865696570657165726573657465756576657765786579658065816582658365846585658665876588658965906591659265936594659565966597659865996600660166026603660466056606660766086609661066116612661366146615661666176618661966206621662266236624662566266627662866296630663166326633663466356636663766386639664066416642664366446645664666476648664966506651665266536654665566566657665866596660666166626663666466656666666766686669667066716672667366746675667666776678667966806681668266836684668566866687668866896690669166926693669466956696669766986699670067016702670367046705670667076708670967106711671267136714671567166717671867196720672167226723672467256726672767286729673067316732673367346735673667376738673967406741674267436744674567466747674867496750675167526753675467556756675767586759676067616762676367646765676667676768676967706771677267736774677567766777677867796780678167826783678467856786678767886789679067916792679367946795679667976798679968006801680268036804680568066807680868096810681168126813681468156816681768186819682068216822682368246825682668276828682968306831683268336834683568366837683868396840684168426843684468456846684768486849685068516852685368546855685668576858685968606861686268636864686568666867686868696870687168726873687468756876687768786879688068816882688368846885688668876888688968906891689268936894689568966897689868996900690169026903690469056906690769086909691069116912691369146915691669176918691969206921692269236924692569266927692869296930693169326933693469356936693769386939694069416942694369446945694669476948694969506951695269536954695569566957695869596960696169626963696469656966696769686969697069716972697369746975697669776978697969806981698269836984698569866987698869896990699169926993699469956996699769986999700070017002700370047005700670077008700970107011701270137014701570167017701870197020702170227023702470257026702770287029703070317032703370347035703670377038703970407041704270437044704570467047704870497050705170527053705470557056705770587059706070617062706370647065706670677068706970707071707270737074707570767077707870797080708170827083708470857086708770887089709070917092709370947095709670977098709971007101710271037104710571067107710871097110711171127113711471157116711771187119712071217122712371247125712671277128712971307131713271337134713571367137713871397140714171427143714471457146714771487149715071517152715371547155715671577158715971607161716271637164716571667167716871697170717171727173717471757176717771787179718071817182718371847185718671877188718971907191719271937194719571967197719871997200720172027203720472057206720772087209721072117212721372147215721672177218721972207221722272237224722572267227722872297230723172327233723472357236723772387239724072417242724372447245724672477248724972507251725272537254725572567257725872597260726172627263726472657266726772687269727072717272727372747275727672777278727972807281728272837284728572867287728872897290729172927293729472957296729772987299730073017302730373047305730673077308730973107311731273137314731573167317731873197320732173227323732473257326732773287329733073317332733373347335733673377338733973407341734273437344734573467347734873497350735173527353735473557356735773587359736073617362736373647365736673677368736973707371737273737374737573767377737873797380738173827383738473857386738773887389739073917392739373947395739673977398739974007401740274037404740574067407740874097410741174127413741474157416741774187419742074217422742374247425742674277428742974307431743274337434743574367437743874397440744174427443744474457446744774487449745074517452745374547455745674577458745974607461746274637464746574667467746874697470747174727473747474757476747774787479748074817482748374847485748674877488748974907491749274937494749574967497749874997500750175027503750475057506750775087509751075117512751375147515751675177518751975207521752275237524752575267527752875297530753175327533753475357536753775387539754075417542754375447545754675477548754975507551755275537554755575567557755875597560756175627563756475657566756775687569757075717572757375747575757675777578757975807581758275837584758575867587758875897590759175927593759475957596759775987599760076017602760376047605760676077608760976107611761276137614761576167617761876197620762176227623762476257626762776287629763076317632763376347635763676377638763976407641764276437644764576467647764876497650765176527653765476557656765776587659766076617662766376647665766676677668766976707671767276737674767576767677767876797680768176827683768476857686768776887689769076917692769376947695769676977698769977007701770277037704770577067707770877097710771177127713771477157716771777187719772077217722772377247725772677277728772977307731773277337734773577367737773877397740774177427743774477457746774777487749775077517752775377547755775677577758775977607761776277637764776577667767776877697770777177727773777477757776777777787779778077817782778377847785778677877788778977907791779277937794779577967797779877997800780178027803780478057806780778087809781078117812781378147815781678177818781978207821782278237824782578267827782878297830783178327833783478357836783778387839784078417842784378447845784678477848784978507851785278537854785578567857785878597860786178627863786478657866786778687869787078717872787378747875787678777878787978807881788278837884788578867887788878897890789178927893789478957896789778987899790079017902790379047905790679077908790979107911791279137914791579167917791879197920792179227923792479257926792779287929793079317932793379347935793679377938793979407941794279437944794579467947794879497950795179527953795479557956795779587959796079617962796379647965796679677968796979707971797279737974797579767977797879797980798179827983798479857986798779887989799079917992799379947995799679977998799980008001800280038004800580068007800880098010801180128013801480158016801780188019802080218022802380248025802680278028802980308031803280338034803580368037803880398040804180428043804480458046804780488049805080518052805380548055805680578058805980608061806280638064806580668067806880698070807180728073807480758076807780788079808080818082808380848085808680878088808980908091809280938094809580968097809880998100810181028103810481058106810781088109811081118112811381148115811681178118811981208121812281238124812581268127812881298130813181328133813481358136813781388139814081418142814381448145814681478148814981508151815281538154815581568157815881598160816181628163816481658166816781688169817081718172817381748175817681778178817981808181818281838184818581868187818881898190819181928193819481958196819781988199820082018202820382048205820682078208820982108211821282138214821582168217821882198220822182228223822482258226822782288229823082318232823382348235823682378238823982408241824282438244824582468247824882498250825182528253825482558256825782588259826082618262826382648265826682678268826982708271827282738274827582768277827882798280828182828283828482858286828782888289829082918292829382948295829682978298829983008301830283038304830583068307830883098310831183128313831483158316831783188319832083218322832383248325832683278328832983308331833283338334833583368337833883398340834183428343834483458346834783488349835083518352835383548355835683578358835983608361836283638364836583668367836883698370837183728373837483758376837783788379838083818382838383848385838683878388838983908391839283938394839583968397839883998400840184028403840484058406840784088409841084118412841384148415841684178418841984208421842284238424842584268427842884298430843184328433843484358436843784388439844084418442844384448445844684478448844984508451845284538454845584568457845884598460846184628463846484658466846784688469847084718472847384748475847684778478847984808481848284838484848584868487848884898490849184928493849484958496849784988499850085018502850385048505850685078508850985108511851285138514851585168517851885198520852185228523852485258526852785288529853085318532853385348535853685378538853985408541854285438544854585468547854885498550855185528553855485558556855785588559856085618562856385648565856685678568856985708571857285738574857585768577857885798580858185828583858485858586858785888589859085918592859385948595859685978598859986008601860286038604860586068607860886098610861186128613861486158616861786188619862086218622862386248625862686278628862986308631863286338634863586368637863886398640864186428643864486458646864786488649865086518652865386548655865686578658865986608661866286638664866586668667866886698670867186728673867486758676867786788679868086818682868386848685868686878688868986908691869286938694869586968697869886998700870187028703870487058706870787088709871087118712871387148715871687178718871987208721872287238724872587268727872887298730873187328733873487358736873787388739874087418742874387448745874687478748874987508751875287538754875587568757875887598760876187628763876487658766876787688769877087718772877387748775877687778778877987808781878287838784878587868787878887898790879187928793879487958796879787988799880088018802880388048805880688078808880988108811881288138814881588168817881888198820882188228823882488258826882788288829883088318832883388348835883688378838883988408841884288438844884588468847884888498850885188528853885488558856885788588859886088618862886388648865886688678868886988708871887288738874887588768877887888798880888188828883888488858886888788888889889088918892889388948895889688978898889989008901890289038904890589068907890889098910891189128913891489158916891789188919892089218922892389248925892689278928892989308931893289338934893589368937893889398940894189428943894489458946894789488949895089518952895389548955895689578958895989608961896289638964896589668967896889698970897189728973897489758976897789788979898089818982898389848985898689878988898989908991899289938994899589968997899889999000900190029003900490059006900790089009901090119012901390149015901690179018901990209021902290239024902590269027902890299030903190329033903490359036903790389039904090419042904390449045904690479048904990509051905290539054905590569057905890599060906190629063906490659066906790689069907090719072907390749075907690779078907990809081908290839084908590869087908890899090909190929093909490959096909790989099910091019102910391049105910691079108910991109111911291139114911591169117911891199120912191229123912491259126912791289129913091319132913391349135913691379138913991409141914291439144914591469147914891499150915191529153915491559156915791589159916091619162916391649165916691679168916991709171917291739174917591769177917891799180918191829183918491859186918791889189919091919192919391949195919691979198919992009201920292039204920592069207920892099210921192129213921492159216921792189219922092219222922392249225922692279228922992309231923292339234923592369237923892399240924192429243924492459246924792489249925092519252925392549255925692579258925992609261926292639264926592669267926892699270927192729273927492759276927792789279928092819282928392849285928692879288928992909291929292939294929592969297929892999300930193029303930493059306930793089309931093119312931393149315931693179318931993209321932293239324932593269327932893299330933193329333933493359336933793389339934093419342934393449345934693479348934993509351935293539354935593569357935893599360936193629363936493659366936793689369937093719372937393749375937693779378937993809381938293839384938593869387938893899390939193929393939493959396939793989399940094019402940394049405940694079408940994109411941294139414941594169417941894199420942194229423942494259426942794289429943094319432943394349435943694379438943994409441944294439444944594469447944894499450945194529453945494559456945794589459946094619462946394649465946694679468946994709471947294739474947594769477947894799480948194829483948494859486948794889489949094919492949394949495949694979498949995009501950295039504950595069507950895099510951195129513951495159516951795189519952095219522952395249525952695279528952995309531953295339534953595369537953895399540954195429543954495459546954795489549955095519552955395549555955695579558955995609561956295639564956595669567956895699570957195729573957495759576957795789579958095819582958395849585958695879588958995909591959295939594959595969597959895999600960196029603960496059606960796089609961096119612961396149615961696179618961996209621962296239624962596269627962896299630963196329633963496359636963796389639964096419642964396449645964696479648964996509651965296539654965596569657965896599660966196629663966496659666966796689669967096719672967396749675967696779678967996809681968296839684968596869687968896899690969196929693969496959696969796989699970097019702970397049705970697079708970997109711971297139714971597169717971897199720972197229723972497259726972797289729973097319732973397349735973697379738973997409741974297439744974597469747974897499750975197529753975497559756975797589759976097619762976397649765976697679768976997709771977297739774977597769777977897799780978197829783978497859786978797889789979097919792979397949795979697979798979998009801980298039804980598069807980898099810981198129813981498159816981798189819982098219822982398249825982698279828982998309831983298339834983598369837983898399840984198429843984498459846984798489849985098519852985398549855985698579858985998609861986298639864986598669867986898699870987198729873987498759876987798789879988098819882988398849885988698879888988998909891989298939894989598969897989898999900990199029903990499059906990799089909991099119912991399149915991699179918991999209921992299239924992599269927992899299930993199329933993499359936993799389939994099419942994399449945994699479948994999509951995299539954995599569957995899599960996199629963996499659966996799689969997099719972997399749975997699779978997999809981998299839984998599869987998899899990999199929993999499959996999799989999100001000110002100031000410005100061000710008100091001010011100121001310014100151001610017100181001910020100211002210023100241002510026100271002810029100301003110032100331003410035100361003710038100391004010041100421004310044100451004610047100481004910050100511005210053100541005510056100571005810059100601006110062100631006410065100661006710068100691007010071100721007310074100751007610077100781007910080100811008210083100841008510086100871008810089100901009110092100931009410095100961009710098100991010010101101021010310104101051010610107101081010910110101111011210113101141011510116101171011810119101201012110122101231012410125101261012710128101291013010131101321013310134101351013610137101381013910140101411014210143101441014510146101471014810149101501015110152101531015410155101561015710158101591016010161101621016310164101651016610167101681016910170101711017210173101741017510176101771017810179101801018110182101831018410185101861018710188101891019010191101921019310194101951019610197101981019910200102011020210203102041020510206102071020810209102101021110212102131021410215102161021710218102191022010221102221022310224102251022610227102281022910230102311023210233102341023510236102371023810239102401024110242102431024410245102461024710248102491025010251102521025310254102551025610257102581025910260102611026210263102641026510266102671026810269102701027110272102731027410275102761027710278102791028010281102821028310284102851028610287102881028910290102911029210293102941029510296102971029810299103001030110302103031030410305103061030710308103091031010311103121031310314103151031610317103181031910320103211032210323103241032510326103271032810329103301033110332103331033410335103361033710338103391034010341103421034310344103451034610347103481034910350103511035210353103541035510356103571035810359103601036110362103631036410365103661036710368103691037010371103721037310374103751037610377103781037910380103811038210383103841038510386103871038810389103901039110392103931039410395103961039710398103991040010401104021040310404104051040610407104081040910410104111041210413104141041510416104171041810419104201042110422104231042410425104261042710428104291043010431104321043310434104351043610437104381043910440104411044210443104441044510446104471044810449104501045110452104531045410455104561045710458104591046010461104621046310464104651046610467104681046910470104711047210473104741047510476104771047810479104801048110482104831048410485104861048710488104891049010491104921049310494104951049610497104981049910500105011050210503105041050510506105071050810509105101051110512105131051410515105161051710518105191052010521105221052310524105251052610527105281052910530105311053210533105341053510536105371053810539105401054110542105431054410545105461054710548105491055010551105521055310554105551055610557105581055910560105611056210563105641056510566105671056810569105701057110572105731057410575105761057710578105791058010581105821058310584105851058610587105881058910590105911059210593105941059510596105971059810599106001060110602106031060410605106061060710608106091061010611106121061310614106151061610617106181061910620106211062210623106241062510626106271062810629106301063110632106331063410635106361063710638106391064010641106421064310644106451064610647106481064910650106511065210653106541065510656106571065810659106601066110662106631066410665106661066710668106691067010671106721067310674106751067610677106781067910680106811068210683106841068510686106871068810689106901069110692106931069410695106961069710698106991070010701107021070310704107051070610707107081070910710107111071210713107141071510716107171071810719107201072110722107231072410725107261072710728107291073010731107321073310734107351073610737107381073910740107411074210743107441074510746107471074810749107501075110752107531075410755107561075710758107591076010761107621076310764107651076610767107681076910770107711077210773107741077510776107771077810779107801078110782107831078410785107861078710788107891079010791107921079310794107951079610797107981079910800108011080210803108041080510806108071080810809108101081110812108131081410815108161081710818108191082010821108221082310824108251082610827108281082910830108311083210833108341083510836108371083810839108401084110842108431084410845108461084710848108491085010851108521085310854108551085610857108581085910860108611086210863108641086510866108671086810869108701087110872108731087410875108761087710878108791088010881108821088310884108851088610887108881088910890108911089210893108941089510896108971089810899109001090110902109031090410905109061090710908109091091010911109121091310914109151091610917109181091910920109211092210923109241092510926109271092810929109301093110932109331093410935109361093710938109391094010941109421094310944109451094610947109481094910950109511095210953109541095510956109571095810959109601096110962109631096410965109661096710968109691097010971109721097310974109751097610977109781097910980109811098210983109841098510986109871098810989109901099110992 |
- /*** Autogenerated by WIDL 7.7 from include/d3d11.idl - Do not edit ***/
- #ifdef _WIN32
- #ifndef __REQUIRED_RPCNDR_H_VERSION__
- #define __REQUIRED_RPCNDR_H_VERSION__ 475
- #endif
- #include <rpc.h>
- #include <rpcndr.h>
- #endif
- #ifndef COM_NO_WINDOWS_H
- #include <windows.h>
- #include <ole2.h>
- #endif
- #ifndef __d3d11_h__
- #define __d3d11_h__
- /* Forward declarations */
- #ifndef __ID3D11DeviceChild_FWD_DEFINED__
- #define __ID3D11DeviceChild_FWD_DEFINED__
- typedef interface ID3D11DeviceChild ID3D11DeviceChild;
- #ifdef __cplusplus
- interface ID3D11DeviceChild;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Asynchronous_FWD_DEFINED__
- #define __ID3D11Asynchronous_FWD_DEFINED__
- typedef interface ID3D11Asynchronous ID3D11Asynchronous;
- #ifdef __cplusplus
- interface ID3D11Asynchronous;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Query_FWD_DEFINED__
- #define __ID3D11Query_FWD_DEFINED__
- typedef interface ID3D11Query ID3D11Query;
- #ifdef __cplusplus
- interface ID3D11Query;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Resource_FWD_DEFINED__
- #define __ID3D11Resource_FWD_DEFINED__
- typedef interface ID3D11Resource ID3D11Resource;
- #ifdef __cplusplus
- interface ID3D11Resource;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11View_FWD_DEFINED__
- #define __ID3D11View_FWD_DEFINED__
- typedef interface ID3D11View ID3D11View;
- #ifdef __cplusplus
- interface ID3D11View;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11BlendState_FWD_DEFINED__
- #define __ID3D11BlendState_FWD_DEFINED__
- typedef interface ID3D11BlendState ID3D11BlendState;
- #ifdef __cplusplus
- interface ID3D11BlendState;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Buffer_FWD_DEFINED__
- #define __ID3D11Buffer_FWD_DEFINED__
- typedef interface ID3D11Buffer ID3D11Buffer;
- #ifdef __cplusplus
- interface ID3D11Buffer;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11ClassInstance_FWD_DEFINED__
- #define __ID3D11ClassInstance_FWD_DEFINED__
- typedef interface ID3D11ClassInstance ID3D11ClassInstance;
- #ifdef __cplusplus
- interface ID3D11ClassInstance;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
- #define __ID3D11ClassLinkage_FWD_DEFINED__
- typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
- #ifdef __cplusplus
- interface ID3D11ClassLinkage;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11CommandList_FWD_DEFINED__
- #define __ID3D11CommandList_FWD_DEFINED__
- typedef interface ID3D11CommandList ID3D11CommandList;
- #ifdef __cplusplus
- interface ID3D11CommandList;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11ComputeShader_FWD_DEFINED__
- #define __ID3D11ComputeShader_FWD_DEFINED__
- typedef interface ID3D11ComputeShader ID3D11ComputeShader;
- #ifdef __cplusplus
- interface ID3D11ComputeShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Counter_FWD_DEFINED__
- #define __ID3D11Counter_FWD_DEFINED__
- typedef interface ID3D11Counter ID3D11Counter;
- #ifdef __cplusplus
- interface ID3D11Counter;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11DepthStencilState_FWD_DEFINED__
- #define __ID3D11DepthStencilState_FWD_DEFINED__
- typedef interface ID3D11DepthStencilState ID3D11DepthStencilState;
- #ifdef __cplusplus
- interface ID3D11DepthStencilState;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11DepthStencilView_FWD_DEFINED__
- #define __ID3D11DepthStencilView_FWD_DEFINED__
- typedef interface ID3D11DepthStencilView ID3D11DepthStencilView;
- #ifdef __cplusplus
- interface ID3D11DepthStencilView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11DomainShader_FWD_DEFINED__
- #define __ID3D11DomainShader_FWD_DEFINED__
- typedef interface ID3D11DomainShader ID3D11DomainShader;
- #ifdef __cplusplus
- interface ID3D11DomainShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11GeometryShader_FWD_DEFINED__
- #define __ID3D11GeometryShader_FWD_DEFINED__
- typedef interface ID3D11GeometryShader ID3D11GeometryShader;
- #ifdef __cplusplus
- interface ID3D11GeometryShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11HullShader_FWD_DEFINED__
- #define __ID3D11HullShader_FWD_DEFINED__
- typedef interface ID3D11HullShader ID3D11HullShader;
- #ifdef __cplusplus
- interface ID3D11HullShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11InputLayout_FWD_DEFINED__
- #define __ID3D11InputLayout_FWD_DEFINED__
- typedef interface ID3D11InputLayout ID3D11InputLayout;
- #ifdef __cplusplus
- interface ID3D11InputLayout;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11PixelShader_FWD_DEFINED__
- #define __ID3D11PixelShader_FWD_DEFINED__
- typedef interface ID3D11PixelShader ID3D11PixelShader;
- #ifdef __cplusplus
- interface ID3D11PixelShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Predicate_FWD_DEFINED__
- #define __ID3D11Predicate_FWD_DEFINED__
- typedef interface ID3D11Predicate ID3D11Predicate;
- #ifdef __cplusplus
- interface ID3D11Predicate;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11RasterizerState_FWD_DEFINED__
- #define __ID3D11RasterizerState_FWD_DEFINED__
- typedef interface ID3D11RasterizerState ID3D11RasterizerState;
- #ifdef __cplusplus
- interface ID3D11RasterizerState;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11RenderTargetView_FWD_DEFINED__
- #define __ID3D11RenderTargetView_FWD_DEFINED__
- typedef interface ID3D11RenderTargetView ID3D11RenderTargetView;
- #ifdef __cplusplus
- interface ID3D11RenderTargetView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11SamplerState_FWD_DEFINED__
- #define __ID3D11SamplerState_FWD_DEFINED__
- typedef interface ID3D11SamplerState ID3D11SamplerState;
- #ifdef __cplusplus
- interface ID3D11SamplerState;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__
- #define __ID3D11ShaderResourceView_FWD_DEFINED__
- typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView;
- #ifdef __cplusplus
- interface ID3D11ShaderResourceView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Texture1D_FWD_DEFINED__
- #define __ID3D11Texture1D_FWD_DEFINED__
- typedef interface ID3D11Texture1D ID3D11Texture1D;
- #ifdef __cplusplus
- interface ID3D11Texture1D;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Texture2D_FWD_DEFINED__
- #define __ID3D11Texture2D_FWD_DEFINED__
- typedef interface ID3D11Texture2D ID3D11Texture2D;
- #ifdef __cplusplus
- interface ID3D11Texture2D;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Texture3D_FWD_DEFINED__
- #define __ID3D11Texture3D_FWD_DEFINED__
- typedef interface ID3D11Texture3D ID3D11Texture3D;
- #ifdef __cplusplus
- interface ID3D11Texture3D;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__
- #define __ID3D11UnorderedAccessView_FWD_DEFINED__
- typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView;
- #ifdef __cplusplus
- interface ID3D11UnorderedAccessView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VertexShader_FWD_DEFINED__
- #define __ID3D11VertexShader_FWD_DEFINED__
- typedef interface ID3D11VertexShader ID3D11VertexShader;
- #ifdef __cplusplus
- interface ID3D11VertexShader;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11DeviceContext_FWD_DEFINED__
- #define __ID3D11DeviceContext_FWD_DEFINED__
- typedef interface ID3D11DeviceContext ID3D11DeviceContext;
- #ifdef __cplusplus
- interface ID3D11DeviceContext;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__
- #define __ID3D11AuthenticatedChannel_FWD_DEFINED__
- typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel;
- #ifdef __cplusplus
- interface ID3D11AuthenticatedChannel;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11CryptoSession_FWD_DEFINED__
- #define __ID3D11CryptoSession_FWD_DEFINED__
- typedef interface ID3D11CryptoSession ID3D11CryptoSession;
- #ifdef __cplusplus
- interface ID3D11CryptoSession;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoDecoder_FWD_DEFINED__
- #define __ID3D11VideoDecoder_FWD_DEFINED__
- typedef interface ID3D11VideoDecoder ID3D11VideoDecoder;
- #ifdef __cplusplus
- interface ID3D11VideoDecoder;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
- #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__
- typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator;
- #ifdef __cplusplus
- interface ID3D11VideoProcessorEnumerator;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoProcessor_FWD_DEFINED__
- #define __ID3D11VideoProcessor_FWD_DEFINED__
- typedef interface ID3D11VideoProcessor ID3D11VideoProcessor;
- #ifdef __cplusplus
- interface ID3D11VideoProcessor;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__
- #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__
- typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView;
- #ifdef __cplusplus
- interface ID3D11VideoDecoderOutputView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
- #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
- typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
- #ifdef __cplusplus
- interface ID3D11VideoProcessorInputView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__
- #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__
- typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView;
- #ifdef __cplusplus
- interface ID3D11VideoProcessorOutputView;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoDevice_FWD_DEFINED__
- #define __ID3D11VideoDevice_FWD_DEFINED__
- typedef interface ID3D11VideoDevice ID3D11VideoDevice;
- #ifdef __cplusplus
- interface ID3D11VideoDevice;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoContext_FWD_DEFINED__
- #define __ID3D11VideoContext_FWD_DEFINED__
- typedef interface ID3D11VideoContext ID3D11VideoContext;
- #ifdef __cplusplus
- interface ID3D11VideoContext;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Device_FWD_DEFINED__
- #define __ID3D11Device_FWD_DEFINED__
- typedef interface ID3D11Device ID3D11Device;
- #ifdef __cplusplus
- interface ID3D11Device;
- #endif /* __cplusplus */
- #endif
- /* Headers for imported files */
- #include <oaidl.h>
- #include <ocidl.h>
- #include <dxgi.h>
- #include <d3dcommon.h>
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef D3D_PRIMITIVE D3D11_PRIMITIVE;
- typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY;
- typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION;
- typedef RECT D3D11_RECT;
- #ifndef __ID3D11Device_FWD_DEFINED__
- #define __ID3D11Device_FWD_DEFINED__
- typedef interface ID3D11Device ID3D11Device;
- #ifdef __cplusplus
- interface ID3D11Device;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11ClassLinkage_FWD_DEFINED__
- #define __ID3D11ClassLinkage_FWD_DEFINED__
- typedef interface ID3D11ClassLinkage ID3D11ClassLinkage;
- #ifdef __cplusplus
- interface ID3D11ClassLinkage;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11Resource_FWD_DEFINED__
- #define __ID3D11Resource_FWD_DEFINED__
- typedef interface ID3D11Resource ID3D11Resource;
- #ifdef __cplusplus
- interface ID3D11Resource;
- #endif /* __cplusplus */
- #endif
- #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__
- #define __ID3D11VideoProcessorInputView_FWD_DEFINED__
- typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView;
- #ifdef __cplusplus
- interface ID3D11VideoProcessorInputView;
- #endif /* __cplusplus */
- #endif
- #ifndef _D3D11_CONSTANTS
- #define _D3D11_CONSTANTS
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
- #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
- #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64)
- #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4)
- #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1)
- #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1)
- #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1)
- #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32)
- #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1)
- #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128)
- #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1)
- #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1)
- #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128)
- #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1)
- #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16)
- #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1)
- #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1)
- #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16)
- #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32)
- #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4)
- #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32)
- #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096)
- #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3)
- #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3)
- #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10)
- #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10)
- #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8)
- #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7)
- #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256)
- #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64)
- #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240)
- #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68)
- #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224)
- #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72)
- #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208)
- #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76)
- #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192)
- #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84)
- #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176)
- #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92)
- #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160)
- #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100)
- #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144)
- #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112)
- #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128)
- #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128)
- #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112)
- #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144)
- #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96)
- #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168)
- #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80)
- #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204)
- #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64)
- #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256)
- #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48)
- #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340)
- #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32)
- #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512)
- #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16)
- #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768)
- #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1)
- #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256)
- #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768)
- #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768)
- #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768)
- #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1)
- #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535)
- #define D3D11_CS_TGSM_REGISTER_COUNT (8192)
- #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1)
- #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1)
- #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1)
- #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024)
- #define D3D11_CS_THREAD_GROUP_MAX_X (1024)
- #define D3D11_CS_THREAD_GROUP_MAX_Y (1024)
- #define D3D11_CS_THREAD_GROUP_MAX_Z (64)
- #define D3D11_CS_THREAD_GROUP_MIN_X (1)
- #define D3D11_CS_THREAD_GROUP_MIN_Y (1)
- #define D3D11_CS_THREAD_GROUP_MIN_Z (1)
- #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384)
- #define D3D11_DEFAULT_DEPTH_BIAS (0)
- #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f
- #define D3D11_DEFAULT_MAX_ANISOTROPY (16)
- #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f
- #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0)
- #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff)
- #define D3D11_DEFAULT_SCISSOR_ENDX (0)
- #define D3D11_DEFAULT_SCISSOR_ENDY (0)
- #define D3D11_DEFAULT_SCISSOR_STARTX (0)
- #define D3D11_DEFAULT_SCISSOR_STARTY (0)
- #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f
- #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff)
- #define D3D11_DEFAULT_STENCIL_REFERENCE (0)
- #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff)
- #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0)
- #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0)
- #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f
- #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f
- #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0)
- #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0)
- #define D3D11_DEFAULT_VIEWPORT_WIDTH (0)
- #define D3D11_FLOAT32_MAX (3.402823466e+38f)
- #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32)
- #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8)
- #define D3D11_MAX_MAXANISOTROPY (16)
- #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32)
- #define D3D11_VIEWPORT_BOUNDS_MAX (32767)
- #define D3D11_VIEWPORT_BOUNDS_MIN (-32768)
- #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15)
- #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16)
- #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff)
- #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff)
- #define D3D11_SHADER_MAJOR_VERSION (5)
- #define D3D11_SHADER_MAX_INSTANCES (65535)
- #define D3D11_SHADER_MAX_INTERFACES (253)
- #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096)
- #define D3D11_SHADER_MAX_TYPES (65535)
- #define D3D11_SHADER_MINOR_VERSION (0)
- #define D3D11_VS_OUTPUT_REGISTER_COUNT (32)
- #define D3D11_OMAC_SIZE (16)
- #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1)
- #define D3D11_PS_CS_UAV_REGISTER_COUNT (8)
- #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1)
- #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1)
- #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff)
- #define D3D11_PS_FRONTFACING_FALSE_VALUE (0)
- #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff)
- #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4)
- #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32)
- #define D3D11_PS_INPUT_REGISTER_COUNT (32)
- #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2)
- #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1)
- #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f)
- #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1)
- #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32)
- #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1)
- #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1)
- #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32)
- #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1)
- #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4)
- #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32)
- #define D3D11_PS_OUTPUT_REGISTER_COUNT (8)
- #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f)
- #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16)
- #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096)
- #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27)
- #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
- #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096)
- #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32)
- #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32)
- #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384)
- #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024)
- #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096)
- #define D3D11_REQ_MAXANISOTROPY (16)
- #define D3D11_REQ_MIP_LEVELS (15)
- #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048)
- #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096)
- #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384)
- #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128)
- #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f)
- #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048)
- #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20)
- #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096)
- #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048)
- #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384)
- #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048)
- #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384)
- #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048)
- #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384)
- #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0)
- #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0)
- #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5)
- #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048)
- #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512)
- #define D3D11_SO_BUFFER_SLOT_COUNT (4)
- #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff)
- #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff)
- #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128)
- #define D3D11_SO_STREAM_COUNT (4)
- #define D3D11_SPEC_DATE_DAY (16)
- #define D3D11_SPEC_DATE_MONTH (5)
- #define D3D11_SPEC_DATE_YEAR (2011)
- #define D3D11_SPEC_VERSION (1.07)
- #define D3D11_SRGB_GAMMA (2.2f)
- #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f)
- #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f)
- #define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f)
- #define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f)
- #define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f)
- #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f)
- #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32)
- #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64)
- #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4)
- #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128)
- #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32)
- #define D3D11_STANDARD_VECTOR_SIZE (4)
- #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32)
- #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64)
- #endif
- #ifndef _D3D11_1_CONSTANTS
- #define _D3D11_1_CONSTANTS
- #define D3D11_1_UAV_SLOT_COUNT (64)
- #endif
- #ifndef _D3D11_2_CONSTANTS
- #define _D3D11_2_CONSTANTS
- #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000)
- #endif
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_DEFAULT {};
- extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT;
- #endif
- typedef enum D3D11_BLEND {
- D3D11_BLEND_ZERO = 1,
- D3D11_BLEND_ONE = 2,
- D3D11_BLEND_SRC_COLOR = 3,
- D3D11_BLEND_INV_SRC_COLOR = 4,
- D3D11_BLEND_SRC_ALPHA = 5,
- D3D11_BLEND_INV_SRC_ALPHA = 6,
- D3D11_BLEND_DEST_ALPHA = 7,
- D3D11_BLEND_INV_DEST_ALPHA = 8,
- D3D11_BLEND_DEST_COLOR = 9,
- D3D11_BLEND_INV_DEST_COLOR = 10,
- D3D11_BLEND_SRC_ALPHA_SAT = 11,
- D3D11_BLEND_BLEND_FACTOR = 14,
- D3D11_BLEND_INV_BLEND_FACTOR = 15,
- D3D11_BLEND_SRC1_COLOR = 16,
- D3D11_BLEND_INV_SRC1_COLOR = 17,
- D3D11_BLEND_SRC1_ALPHA = 18,
- D3D11_BLEND_INV_SRC1_ALPHA = 19
- } D3D11_BLEND;
- typedef enum D3D11_BLEND_OP {
- D3D11_BLEND_OP_ADD = 1,
- D3D11_BLEND_OP_SUBTRACT = 2,
- D3D11_BLEND_OP_REV_SUBTRACT = 3,
- D3D11_BLEND_OP_MIN = 4,
- D3D11_BLEND_OP_MAX = 5
- } D3D11_BLEND_OP;
- typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE {
- D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0,
- D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1,
- D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2,
- D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3,
- D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4,
- D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5,
- D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6,
- D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7,
- D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8
- } D3D11_VIDEO_DECODER_BUFFER_TYPE;
- typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE {
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3
- } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE;
- typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE {
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2
- } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE;
- typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT {
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7
- } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT;
- typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE {
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2
- } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE;
- typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
- D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
- D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
- D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
- D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
- } D3D11_VIDEO_PROCESSOR_ROTATION;
- typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS {
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1,
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2,
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4,
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8,
- D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10
- } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS {
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400,
- D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800
- } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS {
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x1,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x2,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x4,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x8,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x10,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x20,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x40,
- D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x80
- } D3D11_VIDEO_PROCESSOR_FILTER_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS {
- D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x1,
- D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x2,
- D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x4,
- D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x8
- } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS {
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x1,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x2,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x4,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x8,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x10,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x20,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x40,
- D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x80
- } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS {
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1,
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2,
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4,
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8,
- D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10
- } D3D11_VIDEO_PROCESSOR_STEREO_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS {
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1,
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2,
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4,
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8,
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10,
- D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20
- } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS {
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100,
- D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000
- } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS;
- typedef enum D3D11_CONTENT_PROTECTION_CAPS {
- D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1,
- D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2,
- D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4,
- D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8,
- D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10,
- D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20,
- D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40,
- D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80,
- D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100,
- D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200,
- D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400,
- D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800,
- D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000,
- D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000,
- D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000
- } D3D11_CONTENT_PROTECTION_CAPS;
- typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE {
- D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0,
- D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1,
- D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2
- } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE;
- typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE {
- D3D11_PROCESSIDTYPE_UNKNOWN = 0x0,
- D3D11_PROCESSIDTYPE_DWM = 0x1,
- D3D11_PROCESSIDTYPE_HANDLE = 0x2
- } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE;
- typedef enum D3D11_BUS_TYPE {
- D3D11_BUS_TYPE_OTHER = 0x0,
- D3D11_BUS_TYPE_PCI = 0x1,
- D3D11_BUS_TYPE_PCIX = 0x2,
- D3D11_BUS_TYPE_PCIEXPRESS = 0x3,
- D3D11_BUS_TYPE_AGP = 0x4,
- D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000,
- D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000,
- D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000,
- D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000,
- D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000,
- D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000
- } D3D11_BUS_TYPE;
- typedef struct D3D11_BOX {
- UINT left;
- UINT top;
- UINT front;
- UINT right;
- UINT bottom;
- UINT back;
- } D3D11_BOX;
- typedef struct D3D11_BUFFER_RTV {
- __C89_NAMELESS union {
- UINT FirstElement;
- UINT ElementOffset;
- } __C89_NAMELESSUNIONNAME1;
- __C89_NAMELESS union {
- UINT NumElements;
- UINT ElementWidth;
- } __C89_NAMELESSUNIONNAME2;
- } D3D11_BUFFER_RTV;
- typedef struct D3D11_BUFFER_SRV {
- __C89_NAMELESS union {
- UINT FirstElement;
- UINT ElementOffset;
- } __C89_NAMELESSUNIONNAME1;
- __C89_NAMELESS union {
- UINT NumElements;
- UINT ElementWidth;
- } __C89_NAMELESSUNIONNAME2;
- } D3D11_BUFFER_SRV;
- typedef struct D3D11_BUFFER_UAV {
- UINT FirstElement;
- UINT NumElements;
- UINT Flags;
- } D3D11_BUFFER_UAV;
- typedef struct D3D11_BUFFEREX_SRV {
- UINT FirstElement;
- UINT NumElements;
- UINT Flags;
- } D3D11_BUFFEREX_SRV;
- typedef struct D3D11_CLASS_INSTANCE_DESC {
- UINT InstanceId;
- UINT InstanceIndex;
- UINT TypeId;
- UINT ConstantBuffer;
- UINT BaseConstantBufferOffset;
- UINT BaseTexture;
- UINT BaseSampler;
- WINBOOL Created;
- } D3D11_CLASS_INSTANCE_DESC;
- typedef enum D3D11_COMPARISON_FUNC {
- D3D11_COMPARISON_NEVER = 1,
- D3D11_COMPARISON_LESS = 2,
- D3D11_COMPARISON_EQUAL = 3,
- D3D11_COMPARISON_LESS_EQUAL = 4,
- D3D11_COMPARISON_GREATER = 5,
- D3D11_COMPARISON_NOT_EQUAL = 6,
- D3D11_COMPARISON_GREATER_EQUAL = 7,
- D3D11_COMPARISON_ALWAYS = 8
- } D3D11_COMPARISON_FUNC;
- typedef enum D3D11_COUNTER {
- D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000
- } D3D11_COUNTER;
- typedef struct D3D11_COUNTER_DESC {
- D3D11_COUNTER Counter;
- UINT MiscFlags;
- } D3D11_COUNTER_DESC;
- typedef struct D3D11_COUNTER_INFO {
- D3D11_COUNTER LastDeviceDependentCounter;
- UINT NumSimultaneousCounters;
- UINT8 NumDetectableParallelUnits;
- } D3D11_COUNTER_INFO;
- typedef enum D3D11_COUNTER_TYPE {
- D3D11_COUNTER_TYPE_FLOAT32 = 0,
- D3D11_COUNTER_TYPE_UINT16 = 1,
- D3D11_COUNTER_TYPE_UINT32 = 2,
- D3D11_COUNTER_TYPE_UINT64 = 3
- } D3D11_COUNTER_TYPE;
- typedef enum D3D11_CULL_MODE {
- D3D11_CULL_NONE = 1,
- D3D11_CULL_FRONT = 2,
- D3D11_CULL_BACK = 3
- } D3D11_CULL_MODE;
- typedef enum D3D11_DEPTH_WRITE_MASK {
- D3D11_DEPTH_WRITE_MASK_ZERO = 0,
- D3D11_DEPTH_WRITE_MASK_ALL = 1
- } D3D11_DEPTH_WRITE_MASK;
- typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS {
- D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff,
- D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe
- } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS;
- typedef enum D3D11_DEVICE_CONTEXT_TYPE {
- D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
- D3D11_DEVICE_CONTEXT_DEFERRED = 1
- } D3D11_DEVICE_CONTEXT_TYPE;
- typedef enum D3D11_DSV_DIMENSION {
- D3D11_DSV_DIMENSION_UNKNOWN = 0,
- D3D11_DSV_DIMENSION_TEXTURE1D = 1,
- D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2,
- D3D11_DSV_DIMENSION_TEXTURE2D = 3,
- D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4,
- D3D11_DSV_DIMENSION_TEXTURE2DMS = 5,
- D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6
- } D3D11_DSV_DIMENSION;
- typedef enum D3D11_FEATURE {
- D3D11_FEATURE_THREADING = 0,
- D3D11_FEATURE_DOUBLES = 1,
- D3D11_FEATURE_FORMAT_SUPPORT = 2,
- D3D11_FEATURE_FORMAT_SUPPORT2 = 3,
- D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4,
- D3D11_FEATURE_D3D11_OPTIONS = 5,
- D3D11_FEATURE_ARCHITECTURE_INFO = 6,
- D3D11_FEATURE_D3D9_OPTIONS = 7,
- D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8,
- D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9,
- D3D11_FEATURE_D3D11_OPTIONS1 = 10,
- D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11,
- D3D11_FEATURE_MARKER_SUPPORT = 12,
- D3D11_FEATURE_D3D9_OPTIONS1 = 13,
- D3D11_FEATURE_D3D11_OPTIONS2 = 14,
- D3D11_FEATURE_D3D11_OPTIONS3 = 15,
- D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16,
- D3D11_FEATURE_D3D11_OPTIONS4 = 17,
- D3D11_FEATURE_SHADER_CACHE = 18,
- D3D11_FEATURE_D3D11_OPTIONS5 = 19
- } D3D11_FEATURE;
- typedef struct D3D11_FEATURE_DATA_THREADING {
- WINBOOL DriverConcurrentCreates;
- WINBOOL DriverCommandLists;
- } D3D11_FEATURE_DATA_THREADING;
- typedef struct D3D11_FEATURE_DATA_DOUBLES {
- WINBOOL DoublePrecisionFloatShaderOps;
- } D3D11_FEATURE_DATA_DOUBLES;
- typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT {
- DXGI_FORMAT InFormat;
- UINT OutFormatSupport;
- } D3D11_FEATURE_DATA_FORMAT_SUPPORT;
- typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 {
- DXGI_FORMAT InFormat;
- UINT OutFormatSupport2;
- } D3D11_FEATURE_DATA_FORMAT_SUPPORT2;
- typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS {
- WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x;
- } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS;
- typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS {
- WINBOOL OutputMergerLogicOp;
- WINBOOL UAVOnlyRenderingForcedSampleCount;
- WINBOOL DiscardAPIsSeenByDriver;
- WINBOOL FlagsForUpdateAndCopySeenByDriver;
- WINBOOL ClearView;
- WINBOOL CopyWithOverlap;
- WINBOOL ConstantBufferPartialUpdate;
- WINBOOL ConstantBufferOffsetting;
- WINBOOL MapNoOverwriteOnDynamicConstantBuffer;
- WINBOOL MapNoOverwriteOnDynamicBufferSRV;
- WINBOOL MultisampleRTVWithForcedSampleCountOne;
- WINBOOL SAD4ShaderInstructions;
- WINBOOL ExtendedDoublesShaderInstructions;
- WINBOOL ExtendedResourceSharing;
- } D3D11_FEATURE_DATA_D3D11_OPTIONS;
- typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO {
- WINBOOL TileBasedDeferredRenderer;
- } D3D11_FEATURE_DATA_ARCHITECTURE_INFO;
- typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS {
- WINBOOL FullNonPow2TextureSupport;
- } D3D11_FEATURE_DATA_D3D9_OPTIONS;
- typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT {
- WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter;
- } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT;
- typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT {
- D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1,
- D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2
- } D3D11_SHADER_MIN_PRECISION_SUPPORT;
- typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT {
- UINT PixelShaderMinPrecision;
- UINT AllOtherShaderStagesMinPrecision;
- } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT;
- typedef enum D3D11_TILED_RESOURCES_TIER {
- D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0,
- D3D11_TILED_RESOURCES_TIER_1 = 0x1,
- D3D11_TILED_RESOURCES_TIER_2 = 0x2,
- D3D11_TILED_RESOURCES_TIER_3 = 0x3
- } D3D11_TILED_RESOURCES_TIER;
- typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 {
- D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
- WINBOOL MinMaxFiltering;
- WINBOOL ClearViewAlsoSupportsDepthOnlyFormats;
- WINBOOL MapOnDefaultBuffers;
- } D3D11_FEATURE_DATA_D3D11_OPTIONS1;
- typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT {
- WINBOOL SimpleInstancingSupported;
- } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT;
- typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT {
- WINBOOL Profile;
- } D3D11_FEATURE_DATA_MARKER_SUPPORT;
- typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 {
- WINBOOL FullNonPow2TextureSupported;
- WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported;
- WINBOOL SimpleInstancingSupported;
- WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported;
- } D3D11_FEATURE_DATA_D3D9_OPTIONS1;
- typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
- D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0,
- D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1,
- D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2,
- D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3
- } D3D11_CONSERVATIVE_RASTERIZATION_TIER;
- typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 {
- WINBOOL PSSpecifiedStencilRefSupported;
- WINBOOL TypedUAVLoadAdditionalFormats;
- WINBOOL ROVsSupported;
- D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier;
- D3D11_TILED_RESOURCES_TIER TiledResourcesTier;
- WINBOOL MapOnDefaultTextures;
- WINBOOL StandardSwizzle;
- WINBOOL UnifiedMemoryArchitecture;
- } D3D11_FEATURE_DATA_D3D11_OPTIONS2;
- typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 {
- WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer;
- } D3D11_FEATURE_DATA_D3D11_OPTIONS3;
- typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT {
- UINT MaxGPUVirtualAddressBitsPerResource;
- UINT MaxGPUVirtualAddressBitsPerProcess;
- } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT;
- typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS {
- D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0,
- D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1,
- D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2
- } D3D11_SHADER_CACHE_SUPPORT_FLAGS;
- typedef struct D3D11_FEATURE_DATA_SHADER_CACHE {
- UINT SupportFlags;
- } D3D11_FEATURE_DATA_SHADER_CACHE;
- typedef enum D3D11_SHARED_RESOURCE_TIER {
- D3D11_SHARED_RESOURCE_TIER_0 = 0,
- D3D11_SHARED_RESOURCE_TIER_1 = 1,
- D3D11_SHARED_RESOURCE_TIER_2 = 2,
- D3D11_SHARED_RESOURCE_TIER_3 = 3
- } D3D11_SHARED_RESOURCE_TIER;
- typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5 {
- D3D11_SHARED_RESOURCE_TIER SharedResourceTier;
- } D3D11_FEATURE_DATA_D3D11_OPTIONS5;
- typedef enum D3D11_FILL_MODE {
- D3D11_FILL_WIREFRAME = 2,
- D3D11_FILL_SOLID = 3
- } D3D11_FILL_MODE;
- typedef enum D3D11_FILTER_TYPE {
- D3D11_FILTER_TYPE_POINT = 0,
- D3D11_FILTER_TYPE_LINEAR = 1
- } D3D11_FILTER_TYPE;
- #define D3D11_MIN_FILTER_SHIFT (4)
- #define D3D11_MAG_FILTER_SHIFT (2)
- #define D3D11_MIP_FILTER_SHIFT (0)
- #define D3D11_FILTER_TYPE_MASK (0x3)
- #define D3D11_COMPARISON_FILTERING_BIT (0x80)
- #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40)
- #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \
- ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \
- (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \
- (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \
- (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT)))
- #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \
- ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \
- D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \
- D3D11_FILTER_TYPE_LINEAR,bComparison)))
- #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \
- ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
- #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \
- ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
- #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \
- ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK))
- #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT)
- #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \
- (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \
- && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \
- && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \
- && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter)))
- typedef enum D3D11_FILTER {
- D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0,
- D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1,
- D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4,
- D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5,
- D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10,
- D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11,
- D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14,
- D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15,
- D3D11_FILTER_ANISOTROPIC = 0x55,
- D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80,
- D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81,
- D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84,
- D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85,
- D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90,
- D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91,
- D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94,
- D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95,
- D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5,
- D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100,
- D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101,
- D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104,
- D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105,
- D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110,
- D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111,
- D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114,
- D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115,
- D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155,
- D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180,
- D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181,
- D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184,
- D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185,
- D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190,
- D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191,
- D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194,
- D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195,
- D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5
- } D3D11_FILTER;
- typedef enum D3D11_DSV_FLAG {
- D3D11_DSV_READ_ONLY_DEPTH = 0x1,
- D3D11_DSV_READ_ONLY_STENCIL = 0x2
- } D3D11_DSV_FLAG;
- typedef enum D3D11_BUFFEREX_SRV_FLAG {
- D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1
- } D3D11_BUFFEREX_SRV_FLAG;
- typedef enum D3D11_UAV_FLAG {
- D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
- D3D11_BUFFER_UAV_FLAG_APPEND = 0x2,
- D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4
- } D3D11_UAV_FLAG;
- typedef enum D3D11_INPUT_CLASSIFICATION {
- D3D11_INPUT_PER_VERTEX_DATA = 0,
- D3D11_INPUT_PER_INSTANCE_DATA = 1
- } D3D11_INPUT_CLASSIFICATION;
- #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff)
- typedef struct D3D11_INPUT_ELEMENT_DESC {
- LPCSTR SemanticName;
- UINT SemanticIndex;
- DXGI_FORMAT Format;
- UINT InputSlot;
- UINT AlignedByteOffset;
- D3D11_INPUT_CLASSIFICATION InputSlotClass;
- UINT InstanceDataStepRate;
- } D3D11_INPUT_ELEMENT_DESC;
- typedef enum D3D11_MAP {
- D3D11_MAP_READ = 1,
- D3D11_MAP_WRITE = 2,
- D3D11_MAP_READ_WRITE = 3,
- D3D11_MAP_WRITE_DISCARD = 4,
- D3D11_MAP_WRITE_NO_OVERWRITE = 5
- } D3D11_MAP;
- typedef enum D3D11_MAP_FLAG {
- D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000
- } D3D11_MAP_FLAG;
- typedef enum D3D11_RAISE_FLAG {
- D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1
- } D3D11_RAISE_FLAG;
- typedef struct D3D11_QUERY_DATA_SO_STATISTICS {
- UINT64 NumPrimitivesWritten;
- UINT64 PrimitivesStorageNeeded;
- } D3D11_QUERY_DATA_SO_STATISTICS;
- typedef struct D3D11_MAPPED_SUBRESOURCE {
- void *pData;
- UINT RowPitch;
- UINT DepthPitch;
- } D3D11_MAPPED_SUBRESOURCE;
- typedef enum D3D11_QUERY {
- D3D11_QUERY_EVENT = 0,
- D3D11_QUERY_OCCLUSION = 1,
- D3D11_QUERY_TIMESTAMP = 2,
- D3D11_QUERY_TIMESTAMP_DISJOINT = 3,
- D3D11_QUERY_PIPELINE_STATISTICS = 4,
- D3D11_QUERY_OCCLUSION_PREDICATE = 5,
- D3D11_QUERY_SO_STATISTICS = 6,
- D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7,
- D3D11_QUERY_SO_STATISTICS_STREAM0 = 8,
- D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9,
- D3D11_QUERY_SO_STATISTICS_STREAM1 = 10,
- D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11,
- D3D11_QUERY_SO_STATISTICS_STREAM2 = 12,
- D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13,
- D3D11_QUERY_SO_STATISTICS_STREAM3 = 14,
- D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15
- } D3D11_QUERY;
- typedef enum D3D11_QUERY_MISC_FLAG {
- D3D11_QUERY_MISC_PREDICATEHINT = 0x1
- } D3D11_QUERY_MISC_FLAG;
- typedef enum D3D11_ASYNC_GETDATA_FLAG {
- D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1
- } D3D11_ASYNC_GETDATA_FLAG;
- typedef enum D3D11_RESOURCE_MISC_FLAG {
- D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1,
- D3D11_RESOURCE_MISC_SHARED = 0x2,
- D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4,
- D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10,
- D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20,
- D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40,
- D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80,
- D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100,
- D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200,
- D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800,
- D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000,
- D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000,
- D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000,
- D3D11_RESOURCE_MISC_GUARDED = 0x8000,
- D3D11_RESOURCE_MISC_TILE_POOL = 0x20000,
- D3D11_RESOURCE_MISC_TILED = 0x40000,
- D3D11_RESOURCE_MISC_HW_PROTECTED = 0x80000
- } D3D11_RESOURCE_MISC_FLAG;
- typedef struct D3D11_QUERY_DESC {
- D3D11_QUERY Query;
- UINT MiscFlags;
- } D3D11_QUERY_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC {
- CD3D11_QUERY_DESC() {}
- ~CD3D11_QUERY_DESC() {}
- explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {}
- explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) {
- Query = query;
- MiscFlags = misc_flags;
- }
- operator const D3D11_QUERY_DESC&() const {
- return *this;
- }
- };
- #endif
- typedef struct D3D11_RASTERIZER_DESC {
- D3D11_FILL_MODE FillMode;
- D3D11_CULL_MODE CullMode;
- WINBOOL FrontCounterClockwise;
- INT DepthBias;
- FLOAT DepthBiasClamp;
- FLOAT SlopeScaledDepthBias;
- WINBOOL DepthClipEnable;
- WINBOOL ScissorEnable;
- WINBOOL MultisampleEnable;
- WINBOOL AntialiasedLineEnable;
- } D3D11_RASTERIZER_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC {
- CD3D11_RASTERIZER_DESC() {}
- explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {}
- explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) {
- FillMode = D3D11_FILL_SOLID;
- CullMode = D3D11_CULL_BACK;
- FrontCounterClockwise = FALSE;
- DepthBias = D3D11_DEFAULT_DEPTH_BIAS;
- DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP;
- SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS;
- DepthClipEnable = TRUE;
- ScissorEnable = FALSE;
- MultisampleEnable = FALSE;
- AntialiasedLineEnable = FALSE;
- }
- explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode,
- WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias,
- BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) {
- FillMode = fillMode;
- CullMode = cullMode;
- FrontCounterClockwise = frontCounterClockwise;
- DepthBias = depthBias;
- DepthBiasClamp = depthBiasClamp;
- SlopeScaledDepthBias = slopeScaledDepthBias;
- DepthClipEnable = depthClipEnable;
- ScissorEnable = scissorEnable;
- MultisampleEnable = multisampleEnable;
- AntialiasedLineEnable = antialiasedLineEnable;
- }
- ~CD3D11_RASTERIZER_DESC() {}
- operator const D3D11_RASTERIZER_DESC&() const { return *this; }
- };
- #endif
- typedef enum D3D11_RESOURCE_DIMENSION {
- D3D11_RESOURCE_DIMENSION_UNKNOWN = 0,
- D3D11_RESOURCE_DIMENSION_BUFFER = 1,
- D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2,
- D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3,
- D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4
- } D3D11_RESOURCE_DIMENSION;
- typedef enum D3D11_RTV_DIMENSION {
- D3D11_RTV_DIMENSION_UNKNOWN = 0,
- D3D11_RTV_DIMENSION_BUFFER = 1,
- D3D11_RTV_DIMENSION_TEXTURE1D = 2,
- D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3,
- D3D11_RTV_DIMENSION_TEXTURE2D = 4,
- D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5,
- D3D11_RTV_DIMENSION_TEXTURE2DMS = 6,
- D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7,
- D3D11_RTV_DIMENSION_TEXTURE3D = 8
- } D3D11_RTV_DIMENSION;
- typedef struct D3D11_SO_DECLARATION_ENTRY {
- UINT Stream;
- LPCSTR SemanticName;
- UINT SemanticIndex;
- BYTE StartComponent;
- BYTE ComponentCount;
- BYTE OutputSlot;
- } D3D11_SO_DECLARATION_ENTRY;
- typedef enum D3D11_STENCIL_OP {
- D3D11_STENCIL_OP_KEEP = 1,
- D3D11_STENCIL_OP_ZERO = 2,
- D3D11_STENCIL_OP_REPLACE = 3,
- D3D11_STENCIL_OP_INCR_SAT = 4,
- D3D11_STENCIL_OP_DECR_SAT = 5,
- D3D11_STENCIL_OP_INVERT = 6,
- D3D11_STENCIL_OP_INCR = 7,
- D3D11_STENCIL_OP_DECR = 8
- } D3D11_STENCIL_OP;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- }
- inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) {
- return MipSlice + ArraySlice * MipLevels;
- }
- extern "C"{
- #endif
- typedef struct D3D11_SUBRESOURCE_DATA {
- const void *pSysMem;
- UINT SysMemPitch;
- UINT SysMemSlicePitch;
- } D3D11_SUBRESOURCE_DATA;
- typedef struct D3D11_TEX1D_ARRAY_DSV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX1D_ARRAY_DSV;
- typedef struct D3D11_TEX1D_ARRAY_RTV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX1D_ARRAY_RTV;
- typedef struct D3D11_TEX1D_ARRAY_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX1D_ARRAY_SRV;
- typedef struct D3D11_TEX1D_ARRAY_UAV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX1D_ARRAY_UAV;
- typedef struct D3D11_TEX1D_DSV {
- UINT MipSlice;
- } D3D11_TEX1D_DSV;
- typedef struct D3D11_TEX1D_RTV {
- UINT MipSlice;
- } D3D11_TEX1D_RTV;
- typedef struct D3D11_TEX1D_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- } D3D11_TEX1D_SRV;
- typedef struct D3D11_TEX1D_UAV {
- UINT MipSlice;
- } D3D11_TEX1D_UAV;
- typedef struct D3D11_TEX2D_ARRAY_DSV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2D_ARRAY_DSV;
- typedef struct D3D11_TEX2D_ARRAY_RTV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2D_ARRAY_RTV;
- typedef struct D3D11_TEX2D_ARRAY_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2D_ARRAY_SRV;
- typedef struct D3D11_TEX2D_ARRAY_UAV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2D_ARRAY_UAV;
- typedef struct D3D11_TEX2D_DSV {
- UINT MipSlice;
- } D3D11_TEX2D_DSV;
- typedef struct D3D11_TEX2D_RTV {
- UINT MipSlice;
- } D3D11_TEX2D_RTV;
- typedef struct D3D11_TEX2D_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- } D3D11_TEX2D_SRV;
- typedef struct D3D11_TEX2D_UAV {
- UINT MipSlice;
- } D3D11_TEX2D_UAV;
- typedef struct D3D11_TEX2DMS_ARRAY_DSV {
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2DMS_ARRAY_DSV;
- typedef struct D3D11_TEX2DMS_ARRAY_RTV {
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2DMS_ARRAY_RTV;
- typedef struct D3D11_TEX2DMS_ARRAY_SRV {
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2DMS_ARRAY_SRV;
- typedef struct D3D11_TEX2DMS_DSV {
- UINT UnusedField_NothingToDefine;
- } D3D11_TEX2DMS_DSV;
- typedef struct D3D11_TEX2DMS_RTV {
- UINT UnusedField_NothingToDefine;
- } D3D11_TEX2DMS_RTV;
- typedef struct D3D11_TEX2DMS_SRV {
- UINT UnusedField_NothingToDefine;
- } D3D11_TEX2DMS_SRV;
- typedef struct D3D11_TEX3D_RTV {
- UINT MipSlice;
- UINT FirstWSlice;
- UINT WSize;
- } D3D11_TEX3D_RTV;
- typedef struct D3D11_TEX3D_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- } D3D11_TEX3D_SRV;
- typedef struct D3D11_TEX3D_UAV {
- UINT MipSlice;
- UINT FirstWSlice;
- UINT WSize;
- } D3D11_TEX3D_UAV;
- typedef struct D3D11_TEXCUBE_ARRAY_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- UINT First2DArrayFace;
- UINT NumCubes;
- } D3D11_TEXCUBE_ARRAY_SRV;
- typedef struct D3D11_TEXCUBE_SRV {
- UINT MostDetailedMip;
- UINT MipLevels;
- } D3D11_TEXCUBE_SRV;
- typedef enum D3D11_TEXTURE_ADDRESS_MODE {
- D3D11_TEXTURE_ADDRESS_WRAP = 1,
- D3D11_TEXTURE_ADDRESS_MIRROR = 2,
- D3D11_TEXTURE_ADDRESS_CLAMP = 3,
- D3D11_TEXTURE_ADDRESS_BORDER = 4,
- D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5
- } D3D11_TEXTURE_ADDRESS_MODE;
- typedef enum D3D11_UAV_DIMENSION {
- D3D11_UAV_DIMENSION_UNKNOWN = 0,
- D3D11_UAV_DIMENSION_BUFFER = 1,
- D3D11_UAV_DIMENSION_TEXTURE1D = 2,
- D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3,
- D3D11_UAV_DIMENSION_TEXTURE2D = 4,
- D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5,
- D3D11_UAV_DIMENSION_TEXTURE3D = 8
- } D3D11_UAV_DIMENSION;
- typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC {
- DXGI_FORMAT Format;
- D3D11_UAV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_BUFFER_UAV Buffer;
- D3D11_TEX1D_UAV Texture1D;
- D3D11_TEX1D_ARRAY_UAV Texture1DArray;
- D3D11_TEX2D_UAV Texture2D;
- D3D11_TEX2D_ARRAY_UAV Texture2DArray;
- D3D11_TEX3D_UAV Texture3D;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_UNORDERED_ACCESS_VIEW_DESC;
- typedef enum D3D11_USAGE {
- D3D11_USAGE_DEFAULT = 0,
- D3D11_USAGE_IMMUTABLE = 1,
- D3D11_USAGE_DYNAMIC = 2,
- D3D11_USAGE_STAGING = 3
- } D3D11_USAGE;
- typedef enum D3D11_BIND_FLAG {
- D3D11_BIND_VERTEX_BUFFER = 0x1,
- D3D11_BIND_INDEX_BUFFER = 0x2,
- D3D11_BIND_CONSTANT_BUFFER = 0x4,
- D3D11_BIND_SHADER_RESOURCE = 0x8,
- D3D11_BIND_STREAM_OUTPUT = 0x10,
- D3D11_BIND_RENDER_TARGET = 0x20,
- D3D11_BIND_DEPTH_STENCIL = 0x40,
- D3D11_BIND_UNORDERED_ACCESS = 0x80,
- D3D11_BIND_DECODER = 0x200,
- D3D11_BIND_VIDEO_ENCODER = 0x400
- } D3D11_BIND_FLAG;
- typedef enum D3D11_CPU_ACCESS_FLAG {
- D3D11_CPU_ACCESS_WRITE = 0x10000,
- D3D11_CPU_ACCESS_READ = 0x20000
- } D3D11_CPU_ACCESS_FLAG;
- typedef struct D3D11_VIEWPORT {
- FLOAT TopLeftX;
- FLOAT TopLeftY;
- FLOAT Width;
- FLOAT Height;
- FLOAT MinDepth;
- FLOAT MaxDepth;
- } D3D11_VIEWPORT;
- typedef enum D3D11_COLOR_WRITE_ENABLE {
- D3D11_COLOR_WRITE_ENABLE_RED = 1,
- D3D11_COLOR_WRITE_ENABLE_GREEN = 2,
- D3D11_COLOR_WRITE_ENABLE_BLUE = 4,
- D3D11_COLOR_WRITE_ENABLE_ALPHA = 8,
- D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA
- } D3D11_COLOR_WRITE_ENABLE;
- typedef enum D3D11_FORMAT_SUPPORT {
- D3D11_FORMAT_SUPPORT_BUFFER = 0x1,
- D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2,
- D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4,
- D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8,
- D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10,
- D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20,
- D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40,
- D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80,
- D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100,
- D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200,
- D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400,
- D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800,
- D3D11_FORMAT_SUPPORT_MIP = 0x1000,
- D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000,
- D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000,
- D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000,
- D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000,
- D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000,
- D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000,
- D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000,
- D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000,
- D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000,
- D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000,
- D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000,
- D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000,
- D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000,
- D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000,
- D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000,
- D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000,
- D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000,
- D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000
- } D3D11_FORMAT_SUPPORT;
- typedef enum D3D11_FORMAT_SUPPORT2 {
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1,
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2,
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4,
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8,
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10,
- D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20,
- D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40,
- D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80,
- D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100,
- D3D11_FORMAT_SUPPORT2_TILED = 0x200,
- D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400,
- D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000
- } D3D11_FORMAT_SUPPORT2;
- typedef enum D3D11_CLEAR_FLAG {
- D3D11_CLEAR_DEPTH = 0x1,
- D3D11_CLEAR_STENCIL = 0x2
- } D3D11_CLEAR_FLAG;
- typedef struct D3D11_RENDER_TARGET_BLEND_DESC {
- WINBOOL BlendEnable;
- D3D11_BLEND SrcBlend;
- D3D11_BLEND DestBlend;
- D3D11_BLEND_OP BlendOp;
- D3D11_BLEND SrcBlendAlpha;
- D3D11_BLEND DestBlendAlpha;
- D3D11_BLEND_OP BlendOpAlpha;
- UINT8 RenderTargetWriteMask;
- } D3D11_RENDER_TARGET_BLEND_DESC;
- typedef struct D3D11_BLEND_DESC {
- WINBOOL AlphaToCoverageEnable;
- WINBOOL IndependentBlendEnable;
- D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8];
- } D3D11_BLEND_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC {
- CD3D11_BLEND_DESC() {}
- explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {}
- explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) {
- AlphaToCoverageEnable = FALSE;
- IndependentBlendEnable = FALSE;
- for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget;
- target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT;
- target++) {
- target->BlendEnable = FALSE;
- target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE;
- target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO;
- target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD;
- target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
- }
- }
- ~CD3D11_BLEND_DESC() {}
- operator const D3D11_BLEND_DESC&() const { return *this; }
- };
- #endif
- typedef struct D3D11_BUFFER_DESC {
- UINT ByteWidth;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- UINT StructureByteStride;
- } D3D11_BUFFER_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC {
- CD3D11_BUFFER_DESC() {}
- explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {}
- explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags,
- D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0,
- UINT miscFlags = 0, UINT structureByteStride = 0 ) {
- ByteWidth = byteWidth;
- Usage = usage;
- BindFlags = bindFlags;
- CPUAccessFlags = cpuaccessFlags;
- MiscFlags = miscFlags;
- StructureByteStride = structureByteStride;
- }
- ~CD3D11_BUFFER_DESC() {}
- operator const D3D11_BUFFER_DESC&() const { return *this; }
- };
- #endif
- typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC {
- DXGI_FORMAT Format;
- D3D11_DSV_DIMENSION ViewDimension;
- UINT Flags;
- __C89_NAMELESS union {
- D3D11_TEX1D_DSV Texture1D;
- D3D11_TEX1D_ARRAY_DSV Texture1DArray;
- D3D11_TEX2D_DSV Texture2D;
- D3D11_TEX2D_ARRAY_DSV Texture2DArray;
- D3D11_TEX2DMS_DSV Texture2DMS;
- D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_DEPTH_STENCIL_VIEW_DESC;
- typedef struct D3D11_DEPTH_STENCILOP_DESC {
- D3D11_STENCIL_OP StencilFailOp;
- D3D11_STENCIL_OP StencilDepthFailOp;
- D3D11_STENCIL_OP StencilPassOp;
- D3D11_COMPARISON_FUNC StencilFunc;
- } D3D11_DEPTH_STENCILOP_DESC;
- typedef struct D3D11_DEPTH_STENCIL_DESC {
- WINBOOL DepthEnable;
- D3D11_DEPTH_WRITE_MASK DepthWriteMask;
- D3D11_COMPARISON_FUNC DepthFunc;
- WINBOOL StencilEnable;
- UINT8 StencilReadMask;
- UINT8 StencilWriteMask;
- D3D11_DEPTH_STENCILOP_DESC FrontFace;
- D3D11_DEPTH_STENCILOP_DESC BackFace;
- } D3D11_DEPTH_STENCIL_DESC;
- #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus )
- struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC {
- CD3D11_DEPTH_STENCIL_DESC() {}
- explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {}
- explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) {
- const D3D11_DEPTH_STENCILOP_DESC default_op =
- {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS};
- DepthEnable = TRUE;
- DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL;
- DepthFunc = D3D11_COMPARISON_LESS;
- StencilEnable = FALSE;
- StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK;
- StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK;
- FrontFace = default_op;
- BackFace = default_op;
- }
- explicit CD3D11_DEPTH_STENCIL_DESC(
- WINBOOL depth_enable,
- D3D11_DEPTH_WRITE_MASK depth_write_mask,
- D3D11_COMPARISON_FUNC depth_func,
- WINBOOL stencil_enable,
- UINT8 stencil_read_mask,
- UINT8 stencil_write_mask,
- D3D11_STENCIL_OP front_stencil_fail_op,
- D3D11_STENCIL_OP front_stencil_depth_fail_op,
- D3D11_STENCIL_OP front_stencil_pass_op,
- D3D11_COMPARISON_FUNC front_stencil_func,
- D3D11_STENCIL_OP back_stencil_fail_op,
- D3D11_STENCIL_OP back_stencil_depth_fail_op,
- D3D11_STENCIL_OP back_stencil_pass_op,
- D3D11_COMPARISON_FUNC back_stencil_func) {
- DepthEnable = depth_enable;
- DepthWriteMask = depth_write_mask;
- DepthFunc = depth_func;
- StencilEnable = stencil_enable;
- StencilReadMask = stencil_read_mask;
- StencilWriteMask = stencil_write_mask;
- FrontFace.StencilFailOp = front_stencil_fail_op;
- FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op;
- FrontFace.StencilPassOp = front_stencil_pass_op;
- FrontFace.StencilFunc = front_stencil_func;
- BackFace.StencilFailOp = back_stencil_fail_op;
- BackFace.StencilDepthFailOp = back_stencil_depth_fail_op;
- BackFace.StencilPassOp = back_stencil_pass_op;
- BackFace.StencilFunc = back_stencil_func;
- }
- ~CD3D11_DEPTH_STENCIL_DESC() {}
- operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; }
- };
- #endif
- typedef struct D3D11_RENDER_TARGET_VIEW_DESC {
- DXGI_FORMAT Format;
- D3D11_RTV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_BUFFER_RTV Buffer;
- D3D11_TEX1D_RTV Texture1D;
- D3D11_TEX1D_ARRAY_RTV Texture1DArray;
- D3D11_TEX2D_RTV Texture2D;
- D3D11_TEX2D_ARRAY_RTV Texture2DArray;
- D3D11_TEX2DMS_RTV Texture2DMS;
- D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
- D3D11_TEX3D_RTV Texture3D;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_RENDER_TARGET_VIEW_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC {
- CD3D11_RENDER_TARGET_VIEW_DESC() {}
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
- UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) {
- Format = format;
- ViewDimension = dim;
- switch(dim) {
- case D3D11_RTV_DIMENSION_BUFFER:
- Buffer.FirstElement = mip_slice;
- Buffer.NumElements = first_slice;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE1D:
- Texture1D.MipSlice = mip_slice;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
- Texture1DArray.MipSlice = mip_slice;
- Texture1DArray.FirstArraySlice = first_slice;
- Texture1DArray.ArraySize = array_size;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE2D:
- Texture2D.MipSlice = mip_slice;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
- Texture2DArray.MipSlice = mip_slice;
- Texture2DArray.FirstArraySlice = first_slice;
- Texture2DArray.ArraySize = array_size;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY:
- Texture2DMSArray.FirstArraySlice = first_slice;
- Texture2DMSArray.ArraySize = array_size;
- break;
- case D3D11_RTV_DIMENSION_TEXTURE3D:
- Texture3D.MipSlice = mip_slice;
- Texture3D.FirstWSlice = first_slice;
- Texture3D.WSize = array_size;
- break;
- default:
- break;
- }
- }
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
- UINT elem_cnt) {
- Format = format;
- ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
- Buffer.FirstElement = first_elem;
- Buffer.NumElements = elem_cnt;
- }
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim,
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
- UINT array_size = -1);
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim,
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0,
- UINT array_size = -1);
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
- UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 );
- ~CD3D11_RENDER_TARGET_VIEW_DESC() {}
- explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other)
- : D3D11_RENDER_TARGET_VIEW_DESC(other) {}
- operator const D3D11_RENDER_TARGET_VIEW_DESC&() const {
- return *this;
- }
- };
- #endif
- typedef struct D3D11_SAMPLER_DESC {
- D3D11_FILTER Filter;
- D3D11_TEXTURE_ADDRESS_MODE AddressU;
- D3D11_TEXTURE_ADDRESS_MODE AddressV;
- D3D11_TEXTURE_ADDRESS_MODE AddressW;
- FLOAT MipLODBias;
- UINT MaxAnisotropy;
- D3D11_COMPARISON_FUNC ComparisonFunc;
- FLOAT BorderColor[4];
- FLOAT MinLOD;
- FLOAT MaxLOD;
- } D3D11_SAMPLER_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC {
- CD3D11_SAMPLER_DESC() {}
- explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {}
- explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) {
- Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
- AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
- AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
- AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
- MipLODBias = 0;
- MaxAnisotropy = 1;
- ComparisonFunc = D3D11_COMPARISON_NEVER;
- BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
- MinLOD = -3.402823466e+38f;
- MaxLOD = 3.402823466e+38f;
- }
- explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU,
- D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW,
- FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc,
- const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) {
- Filter = filter;
- AddressU = addressU;
- AddressV = addressV;
- AddressW = addressW;
- MipLODBias = mipLODBias;
- MaxAnisotropy = maxAnisotropy;
- ComparisonFunc = comparisonFunc;
- if(borderColor) {
- BorderColor[0] = borderColor[0];
- BorderColor[1] = borderColor[1];
- BorderColor[2] = borderColor[2];
- BorderColor[3] = borderColor[3];
- }else {
- BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f;
- }
- MinLOD = minLOD;
- MaxLOD = maxLOD;
- }
- ~CD3D11_SAMPLER_DESC() {}
- operator const D3D11_SAMPLER_DESC&() const { return *this; }
- };
- #endif
- typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC {
- DXGI_FORMAT Format;
- D3D11_SRV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_BUFFER_SRV Buffer;
- D3D11_TEX1D_SRV Texture1D;
- D3D11_TEX1D_ARRAY_SRV Texture1DArray;
- D3D11_TEX2D_SRV Texture2D;
- D3D11_TEX2D_ARRAY_SRV Texture2DArray;
- D3D11_TEX2DMS_SRV Texture2DMS;
- D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
- D3D11_TEX3D_SRV Texture3D;
- D3D11_TEXCUBE_SRV TextureCube;
- D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
- D3D11_BUFFEREX_SRV BufferEx;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_SHADER_RESOURCE_VIEW_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus )
- struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC {
- CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim,
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0,
- UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) {
- Format = format;
- ViewDimension = dim;
- switch(ViewDimension) {
- case D3D11_SRV_DIMENSION_BUFFER:
- Buffer.FirstElement = most_detailed_mip;
- Buffer.NumElements = mip_levels;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE1D:
- Texture1D.MostDetailedMip = most_detailed_mip;
- Texture1D.MipLevels = mip_levels;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
- Texture1DArray.MostDetailedMip = most_detailed_mip;
- Texture1DArray.MipLevels = mip_levels;
- Texture1DArray.FirstArraySlice = first_slice;
- Texture1DArray.ArraySize = array_size;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE2D:
- Texture2D.MostDetailedMip = most_detailed_mip;
- Texture2D.MipLevels = mip_levels;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
- Texture2DArray.MostDetailedMip = most_detailed_mip;
- Texture2DArray.MipLevels = mip_levels;
- Texture2DArray.FirstArraySlice = first_slice;
- Texture2DArray.ArraySize = array_size;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY:
- Texture2DMSArray.FirstArraySlice = first_slice;
- Texture2DMSArray.ArraySize = array_size;
- break;
- case D3D11_SRV_DIMENSION_TEXTURE3D:
- Texture3D.MostDetailedMip = most_detailed_mip;
- Texture3D.MipLevels = mip_levels;
- break;
- case D3D11_SRV_DIMENSION_TEXTURECUBE:
- TextureCube.MostDetailedMip = most_detailed_mip;
- TextureCube.MipLevels = mip_levels;
- break;
- case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY:
- TextureCubeArray.MostDetailedMip = most_detailed_mip;
- TextureCubeArray.MipLevels = mip_levels;
- TextureCubeArray.First2DArrayFace = first_slice;
- TextureCubeArray.NumCubes = array_size;
- break;
- case D3D11_SRV_DIMENSION_BUFFEREX:
- BufferEx.FirstElement = most_detailed_mip;
- BufferEx.NumElements = mip_levels;
- BufferEx.Flags = flags;
- break;
- default:
- break;
- }
- }
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem,
- UINT elem_cnt, UINT flags = 0);
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim,
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
- UINT first_slice = 0, UINT array_size = -1 );
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim,
- DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1,
- UINT first_slice = 0, UINT array_size = -1 );
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN,
- UINT most_detailed_mip = 0, UINT mip_levels = -1 );
- ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {}
- explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other)
- : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {}
- operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const {
- return *this;
- }
- };
- #endif
- typedef struct D3D11_TEXTURE1D_DESC {
- UINT Width;
- UINT MipLevels;
- UINT ArraySize;
- DXGI_FORMAT Format;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- } D3D11_TEXTURE1D_DESC;
- typedef struct D3D11_TEXTURE2D_DESC {
- UINT Width;
- UINT Height;
- UINT MipLevels;
- UINT ArraySize;
- DXGI_FORMAT Format;
- DXGI_SAMPLE_DESC SampleDesc;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- } D3D11_TEXTURE2D_DESC;
- #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus)
- struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC {
- CD3D11_TEXTURE2D_DESC() {}
- explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {}
- explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1,
- UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE,
- D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1,
- UINT sampleQuality = 0, UINT miscFlags = 0) {
- Width = width;
- Height = height;
- MipLevels = mipLevels;
- ArraySize = arraySize;
- Format = format;
- SampleDesc.Count = sampleCount;
- SampleDesc.Quality = sampleQuality;
- Usage = usage;
- BindFlags = bindFlags;
- CPUAccessFlags = cpuaccessFlags;
- MiscFlags = miscFlags;
- }
- ~CD3D11_TEXTURE2D_DESC() {}
- operator const D3D11_TEXTURE2D_DESC&() const { return *this; }
- };
- #endif
- typedef struct D3D11_TEXTURE3D_DESC {
- UINT Width;
- UINT Height;
- UINT Depth;
- UINT MipLevels;
- DXGI_FORMAT Format;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- } D3D11_TEXTURE3D_DESC;
- typedef struct D3D11_VIDEO_DECODER_DESC {
- GUID Guid;
- UINT SampleWidth;
- UINT SampleHeight;
- DXGI_FORMAT OutputFormat;
- } D3D11_VIDEO_DECODER_DESC;
- typedef struct D3D11_VIDEO_DECODER_CONFIG {
- GUID guidConfigBitstreamEncryption;
- GUID guidConfigMBcontrolEncryption;
- GUID guidConfigResidDiffEncryption;
- UINT ConfigBitstreamRaw;
- UINT ConfigMBcontrolRasterOrder;
- UINT ConfigResidDiffHost;
- UINT ConfigSpatialResid8;
- UINT ConfigResid8Subtraction;
- UINT ConfigSpatialHost8or9Clipping;
- UINT ConfigSpatialResidInterleaved;
- UINT ConfigIntraResidUnsigned;
- UINT ConfigResidDiffAccelerator;
- UINT ConfigHostInverseScan;
- UINT ConfigSpecificIDCT;
- UINT Config4GroupedCoefs;
- USHORT ConfigMinRenderTargetBuffCount;
- USHORT ConfigDecoderSpecific;
- } D3D11_VIDEO_DECODER_CONFIG;
- typedef enum D3D11_VIDEO_FRAME_FORMAT {
- D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
- D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
- D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
- } D3D11_VIDEO_FRAME_FORMAT;
- typedef enum D3D11_VIDEO_USAGE {
- D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0,
- D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1,
- D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2
- } D3D11_VIDEO_USAGE;
- typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC {
- D3D11_VIDEO_FRAME_FORMAT InputFrameFormat;
- DXGI_RATIONAL InputFrameRate;
- UINT InputWidth;
- UINT InputHeight;
- DXGI_RATIONAL OutputFrameRate;
- UINT OutputWidth;
- UINT OutputHeight;
- D3D11_VIDEO_USAGE Usage;
- } D3D11_VIDEO_PROCESSOR_CONTENT_DESC;
- typedef struct D3D11_VIDEO_PROCESSOR_CAPS {
- UINT DeviceCaps;
- UINT FeatureCaps;
- UINT FilterCaps;
- UINT InputFormatCaps;
- UINT AutoStreamCaps;
- UINT StereoCaps;
- UINT RateConversionCapsCount;
- UINT MaxInputStreams;
- UINT MaxStreamStates;
- } D3D11_VIDEO_PROCESSOR_CAPS;
- typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS {
- UINT PastFrames;
- UINT FutureFrames;
- UINT ProcessorCaps;
- UINT ITelecineCaps;
- UINT CustomRateCount;
- } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
- typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE {
- DXGI_RATIONAL CustomRate;
- UINT OutputFrames;
- WINBOOL InputInterlaced;
- UINT InputFramesOrFields;
- } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE;
- typedef enum D3D11_VIDEO_PROCESSOR_FILTER {
- D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
- D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
- D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
- D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
- D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
- D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
- D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
- D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
- } D3D11_VIDEO_PROCESSOR_FILTER;
- typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE {
- int Minimum;
- int Maximum;
- int Default;
- float Multiplier;
- } D3D11_VIDEO_PROCESSOR_FILTER_RANGE;
- typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE {
- D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1,
- D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2,
- D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3
- } D3D11_AUTHENTICATED_CHANNEL_TYPE;
- typedef enum D3D11_VDOV_DIMENSION {
- D3D11_VDOV_DIMENSION_UNKNOWN = 0,
- D3D11_VDOV_DIMENSION_TEXTURE2D = 1
- } D3D11_VDOV_DIMENSION;
- typedef struct D3D11_TEX2D_VDOV {
- UINT ArraySlice;
- } D3D11_TEX2D_VDOV;
- typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC {
- GUID DecodeProfile;
- D3D11_VDOV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_TEX2D_VDOV Texture2D;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC;
- typedef enum D3D11_VPIV_DIMENSION {
- D3D11_VPIV_DIMENSION_UNKNOWN = 0,
- D3D11_VPIV_DIMENSION_TEXTURE2D = 1
- } D3D11_VPIV_DIMENSION;
- typedef struct D3D11_TEX2D_VPIV {
- UINT MipSlice;
- UINT ArraySlice;
- } D3D11_TEX2D_VPIV;
- typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC {
- UINT FourCC;
- D3D11_VPIV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_TEX2D_VPIV Texture2D;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC;
- typedef enum D3D11_VPOV_DIMENSION {
- D3D11_VPOV_DIMENSION_UNKNOWN = 0,
- D3D11_VPOV_DIMENSION_TEXTURE2D = 1,
- D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2
- } D3D11_VPOV_DIMENSION;
- typedef struct D3D11_TEX2D_VPOV {
- UINT MipSlice;
- } D3D11_TEX2D_VPOV;
- typedef struct D3D11_TEX2D_ARRAY_VPOV {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- } D3D11_TEX2D_ARRAY_VPOV;
- typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC {
- D3D11_VPOV_DIMENSION ViewDimension;
- __C89_NAMELESS union {
- D3D11_TEX2D_VPOV Texture2D;
- D3D11_TEX2D_ARRAY_VPOV Texture2DArray;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC;
- typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS {
- UINT Caps;
- UINT KeyExchangeTypeCount;
- UINT BlockAlignmentSize;
- ULONGLONG ProtectedMemorySize;
- } D3D11_VIDEO_CONTENT_PROTECTION_CAPS;
- typedef struct D3D11_ENCRYPTED_BLOCK_INFO {
- UINT NumEncryptedBytesAtBeginning;
- UINT NumBytesInSkipPattern;
- UINT NumBytesInEncryptPattern;
- } D3D11_ENCRYPTED_BLOCK_INFO;
- typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC {
- D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
- UINT BufferIndex;
- UINT DataOffset;
- UINT DataSize;
- UINT FirstMBaddress;
- UINT NumMBsInBuffer;
- UINT Width;
- UINT Height;
- UINT Stride;
- UINT ReservedBits;
- void *pIV;
- UINT IVSize;
- WINBOOL PartialEncryption;
- D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo;
- } D3D11_VIDEO_DECODER_BUFFER_DESC;
- typedef struct D3D11_VIDEO_DECODER_EXTENSION {
- UINT Function;
- void *pPrivateInputData;
- UINT PrivateInputDataSize;
- void *pPrivateOutputData;
- UINT PrivateOutputDataSize;
- UINT ResourceCount;
- ID3D11Resource **ppResourceList;
- } D3D11_VIDEO_DECODER_EXTENSION;
- typedef struct D3D11_VIDEO_COLOR_YCbCrA {
- float Y;
- float Cb;
- float Cr;
- float A;
- } D3D11_VIDEO_COLOR_YCbCrA;
- typedef struct D3D11_VIDEO_COLOR_RGBA {
- float R;
- float G;
- float B;
- float A;
- } D3D11_VIDEO_COLOR_RGBA;
- typedef struct D3D11_VIDEO_COLOR {
- __C89_NAMELESS union {
- D3D11_VIDEO_COLOR_YCbCrA YCbCr;
- D3D11_VIDEO_COLOR_RGBA RGBA;
- } __C89_NAMELESSUNIONNAME;
- } D3D11_VIDEO_COLOR;
- typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE {
- UINT Usage : 1;
- UINT RGB_Range : 1;
- UINT YCbCr_Matrix : 1;
- UINT YCbCr_xvYCC : 1;
- UINT Nominal_Range : 2;
- UINT Reserved : 26;
- } D3D11_VIDEO_PROCESSOR_COLOR_SPACE;
- typedef struct D3D11_VIDEO_PROCESSOR_STREAM {
- WINBOOL Enable;
- UINT OutputIndex;
- UINT InputFrameOrField;
- UINT PastFrames;
- UINT FutureFrames;
- ID3D11VideoProcessorInputView **ppPastSurfaces;
- ID3D11VideoProcessorInputView *pInputSurface;
- ID3D11VideoProcessorInputView **ppFutureSurfaces;
- ID3D11VideoProcessorInputView **ppPastSurfacesRight;
- ID3D11VideoProcessorInputView *pInputSurfaceRight;
- ID3D11VideoProcessorInputView **ppFutureSurfacesRight;
- } D3D11_VIDEO_PROCESSOR_STREAM;
- typedef struct D3D11_OMAC {
- BYTE Omac[16];
- } D3D11_OMAC;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT {
- D3D11_OMAC omac;
- GUID ConfigureType;
- HANDLE hChannel;
- UINT SequenceNumber;
- HRESULT ReturnCode;
- } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT;
- typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT {
- UINT64 Frequency;
- WINBOOL Disjoint;
- } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT;
- typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS {
- UINT64 IAVertices;
- UINT64 IAPrimitives;
- UINT64 VSInvocations;
- UINT64 GSInvocations;
- UINT64 GSPrimitives;
- UINT64 CInvocations;
- UINT64 CPrimitives;
- UINT64 PSInvocations;
- UINT64 HSInvocations;
- UINT64 DSInvocations;
- UINT64 CSInvocations;
- } D3D11_QUERY_DATA_PIPELINE_STATISTICS;
- typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS {
- UINT VertexCountPerInstance;
- UINT InstanceCount;
- UINT StartVertexLocation;
- UINT StartInstanceLocation;
- } D3D11_DRAW_INSTANCED_INDIRECT_ARGS;
- typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS {
- UINT IndexCountPerInstance;
- UINT InstanceCount;
- UINT StartIndexLocation;
- INT BaseVertexLocation;
- UINT StartInstanceLocation;
- } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT {
- D3D11_OMAC omac;
- GUID ConfigureType;
- HANDLE hChannel;
- UINT SequenceNumber;
- } D3D11_AUTHENTICATED_CONFIGURE_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_INPUT {
- GUID QueryType;
- HANDLE hChannel;
- UINT SequenceNumber;
- } D3D11_AUTHENTICATED_QUERY_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT {
- D3D11_OMAC omac;
- GUID QueryType;
- HANDLE hChannel;
- UINT SequenceNumber;
- HRESULT ReturnCode;
- } D3D11_AUTHENTICATED_QUERY_OUTPUT;
- typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS {
- struct {
- UINT ProtectionEnabled : 1;
- UINT OverlayOrFullscreenRequired : 1;
- UINT Reserved : 30;
- } Flags;
- UINT Value;
- } D3D11_AUTHENTICATED_PROTECTION_FLAGS;
- typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags;
- } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType;
- } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- HANDLE DeviceHandle;
- } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT {
- D3D11_AUTHENTICATED_QUERY_INPUT Input;
- HANDLE DecoderHandle;
- } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- HANDLE DecoderHandle;
- HANDLE CryptoSessionHandle;
- HANDLE DeviceHandle;
- } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- UINT RestrictedSharedResourceProcessCount;
- } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT {
- D3D11_AUTHENTICATED_QUERY_INPUT Input;
- UINT ProcessIndex;
- } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- UINT ProcessIndex;
- D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier;
- HANDLE ProcessHandle;
- } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- UINT UnrestrictedProtectedSharedResourceCount;
- } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT {
- D3D11_AUTHENTICATED_QUERY_INPUT Input;
- HANDLE DeviceHandle;
- HANDLE CryptoSessionHandle;
- } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- HANDLE DeviceHandle;
- HANDLE CryptoSessionHandle;
- UINT OutputIDCount;
- } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT {
- D3D11_AUTHENTICATED_QUERY_INPUT Input;
- HANDLE DeviceHandle;
- HANDLE CryptoSessionHandle;
- UINT OutputIDIndex;
- } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- HANDLE DeviceHandle;
- HANDLE CryptoSessionHandle;
- UINT OutputIDIndex;
- UINT64 OutputID;
- } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- D3D11_BUS_TYPE BusType;
- WINBOOL AccessibleInContiguousBlocks;
- WINBOOL AccessibleInNonContiguousBlocks;
- } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- UINT EncryptionGuidCount;
- } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT {
- D3D11_AUTHENTICATED_QUERY_INPUT Input;
- UINT EncryptionGuidIndex;
- } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- UINT EncryptionGuidIndex;
- GUID EncryptionGuid;
- } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT {
- D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
- GUID EncryptionGuid;
- } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT {
- D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
- UINT StartSequenceQuery;
- UINT StartSequenceConfigure;
- } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT {
- D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
- D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections;
- } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT {
- D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
- HANDLE DecoderHandle;
- HANDLE CryptoSessionHandle;
- HANDLE DeviceHandle;
- } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT {
- D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
- D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType;
- HANDLE ProcessHandle;
- WINBOOL AllowAccess;
- } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT;
- typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT {
- D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters;
- GUID EncryptionGuid;
- } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT;
- /*****************************************************************************
- * ID3D11DeviceChild interface
- */
- #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__
- #define __ID3D11DeviceChild_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae")
- ID3D11DeviceChild : public IUnknown
- {
- virtual void STDMETHODCALLTYPE GetDevice(
- ID3D11Device **ppDevice) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
- REFGUID guid,
- UINT *pDataSize,
- void *pData) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
- REFGUID guid,
- UINT DataSize,
- const void *pData) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
- REFGUID guid,
- const IUnknown *pData) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae)
- #endif
- #else
- typedef struct ID3D11DeviceChildVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11DeviceChild *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11DeviceChild *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11DeviceChild *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11DeviceChild *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11DeviceChild *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11DeviceChild *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11DeviceChild *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11DeviceChildVtbl;
- interface ID3D11DeviceChild {
- CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Asynchronous interface
- */
- #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__
- #define __ID3D11Asynchronous_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b")
- ID3D11Asynchronous : public ID3D11DeviceChild
- {
- virtual UINT STDMETHODCALLTYPE GetDataSize(
- ) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b)
- #endif
- #else
- typedef struct ID3D11AsynchronousVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Asynchronous *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Asynchronous *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Asynchronous *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Asynchronous *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Asynchronous *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Asynchronous *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Asynchronous *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Asynchronous methods ***/
- UINT (STDMETHODCALLTYPE *GetDataSize)(
- ID3D11Asynchronous *This);
- END_INTERFACE
- } ID3D11AsynchronousVtbl;
- interface ID3D11Asynchronous {
- CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Asynchronous methods ***/
- #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Asynchronous methods ***/
- static FORCEINLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) {
- return This->lpVtbl->GetDataSize(This);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Query interface
- */
- #ifndef __ID3D11Query_INTERFACE_DEFINED__
- #define __ID3D11Query_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd")
- ID3D11Query : public ID3D11Asynchronous
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_QUERY_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd)
- #endif
- #else
- typedef struct ID3D11QueryVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Query *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Query *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Query *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Query *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Query *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Query *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Query *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Asynchronous methods ***/
- UINT (STDMETHODCALLTYPE *GetDataSize)(
- ID3D11Query *This);
- /*** ID3D11Query methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Query *This,
- D3D11_QUERY_DESC *pDesc);
- END_INTERFACE
- } ID3D11QueryVtbl;
- interface ID3D11Query {
- CONST_VTBL ID3D11QueryVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Asynchronous methods ***/
- #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
- /*** ID3D11Query methods ***/
- #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Query_Release(ID3D11Query* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Asynchronous methods ***/
- static FORCEINLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) {
- return This->lpVtbl->GetDataSize(This);
- }
- /*** ID3D11Query methods ***/
- static FORCEINLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Query_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Resource interface
- */
- #ifndef __ID3D11Resource_INTERFACE_DEFINED__
- #define __ID3D11Resource_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d")
- ID3D11Resource : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetType(
- D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0;
- virtual void STDMETHODCALLTYPE SetEvictionPriority(
- UINT EvictionPriority) = 0;
- virtual UINT STDMETHODCALLTYPE GetEvictionPriority(
- ) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d)
- #endif
- #else
- typedef struct ID3D11ResourceVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Resource *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Resource *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Resource *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Resource *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Resource *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Resource *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Resource *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Resource methods ***/
- void (STDMETHODCALLTYPE *GetType)(
- ID3D11Resource *This,
- D3D11_RESOURCE_DIMENSION *pResourceDimension);
- void (STDMETHODCALLTYPE *SetEvictionPriority)(
- ID3D11Resource *This,
- UINT EvictionPriority);
- UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
- ID3D11Resource *This);
- END_INTERFACE
- } ID3D11ResourceVtbl;
- interface ID3D11Resource {
- CONST_VTBL ID3D11ResourceVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Resource methods ***/
- #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
- #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
- #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Resource methods ***/
- static FORCEINLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
- This->lpVtbl->GetType(This,pResourceDimension);
- }
- static FORCEINLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) {
- This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
- }
- static FORCEINLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) {
- return This->lpVtbl->GetEvictionPriority(This);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11View interface
- */
- #ifndef __ID3D11View_INTERFACE_DEFINED__
- #define __ID3D11View_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1")
- ID3D11View : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetResource(
- ID3D11Resource **ppResource) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1)
- #endif
- #else
- typedef struct ID3D11ViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11View *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11View *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11View *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11View *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11View *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11View *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11View *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11View *This,
- ID3D11Resource **ppResource);
- END_INTERFACE
- } ID3D11ViewVtbl;
- interface ID3D11View {
- CONST_VTBL ID3D11ViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11View_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11View_AddRef(ID3D11View* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11View_Release(ID3D11View* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11View_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11BlendState interface
- */
- #ifndef __ID3D11BlendState_INTERFACE_DEFINED__
- #define __ID3D11BlendState_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a")
- ID3D11BlendState : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_BLEND_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a)
- #endif
- #else
- typedef struct ID3D11BlendStateVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11BlendState *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11BlendState *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11BlendState *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11BlendState *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11BlendState *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11BlendState *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11BlendState *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11BlendState methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11BlendState *This,
- D3D11_BLEND_DESC *pDesc);
- END_INTERFACE
- } ID3D11BlendStateVtbl;
- interface ID3D11BlendState {
- CONST_VTBL ID3D11BlendStateVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11BlendState methods ***/
- #define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11BlendState_Release(ID3D11BlendState* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11BlendState methods ***/
- static FORCEINLINE void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Buffer interface
- */
- #ifndef __ID3D11Buffer_INTERFACE_DEFINED__
- #define __ID3D11Buffer_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037")
- ID3D11Buffer : public ID3D11Resource
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_BUFFER_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37)
- #endif
- #else
- typedef struct ID3D11BufferVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Buffer *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Buffer *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Buffer *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Buffer *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Buffer *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Buffer *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Buffer *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Resource methods ***/
- void (STDMETHODCALLTYPE *GetType)(
- ID3D11Buffer *This,
- D3D11_RESOURCE_DIMENSION *pResourceDimension);
- void (STDMETHODCALLTYPE *SetEvictionPriority)(
- ID3D11Buffer *This,
- UINT EvictionPriority);
- UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
- ID3D11Buffer *This);
- /*** ID3D11Buffer methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Buffer *This,
- D3D11_BUFFER_DESC *pDesc);
- END_INTERFACE
- } ID3D11BufferVtbl;
- interface ID3D11Buffer {
- CONST_VTBL ID3D11BufferVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Resource methods ***/
- #define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
- #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
- #define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
- /*** ID3D11Buffer methods ***/
- #define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Buffer_Release(ID3D11Buffer* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Resource methods ***/
- static FORCEINLINE void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
- This->lpVtbl->GetType(This,pResourceDimension);
- }
- static FORCEINLINE void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) {
- This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
- }
- static FORCEINLINE UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) {
- return This->lpVtbl->GetEvictionPriority(This);
- }
- /*** ID3D11Buffer methods ***/
- static FORCEINLINE void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11ClassInstance interface
- */
- #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__
- #define __ID3D11ClassInstance_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb")
- ID3D11ClassInstance : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetClassLinkage(
- ID3D11ClassLinkage **ppLinkage) = 0;
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_CLASS_INSTANCE_DESC *pDesc) = 0;
- virtual void STDMETHODCALLTYPE GetInstanceName(
- LPSTR pInstanceName,
- SIZE_T *pBufferLength) = 0;
- virtual void STDMETHODCALLTYPE GetTypeName(
- LPSTR pTypeName,
- SIZE_T *pBufferLength) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb)
- #endif
- #else
- typedef struct ID3D11ClassInstanceVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11ClassInstance *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11ClassInstance *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11ClassInstance *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11ClassInstance *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11ClassInstance *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11ClassInstance *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11ClassInstance *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11ClassInstance methods ***/
- void (STDMETHODCALLTYPE *GetClassLinkage)(
- ID3D11ClassInstance *This,
- ID3D11ClassLinkage **ppLinkage);
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11ClassInstance *This,
- D3D11_CLASS_INSTANCE_DESC *pDesc);
- void (STDMETHODCALLTYPE *GetInstanceName)(
- ID3D11ClassInstance *This,
- LPSTR pInstanceName,
- SIZE_T *pBufferLength);
- void (STDMETHODCALLTYPE *GetTypeName)(
- ID3D11ClassInstance *This,
- LPSTR pTypeName,
- SIZE_T *pBufferLength);
- END_INTERFACE
- } ID3D11ClassInstanceVtbl;
- interface ID3D11ClassInstance {
- CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11ClassInstance methods ***/
- #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage)
- #define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength)
- #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11ClassInstance methods ***/
- static FORCEINLINE void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) {
- This->lpVtbl->GetClassLinkage(This,ppLinkage);
- }
- static FORCEINLINE void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- static FORCEINLINE void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) {
- This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength);
- }
- static FORCEINLINE void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) {
- This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11ClassLinkage interface
- */
- #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__
- #define __ID3D11ClassLinkage_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed")
- ID3D11ClassLinkage : public ID3D11DeviceChild
- {
- virtual HRESULT STDMETHODCALLTYPE GetClassInstance(
- LPCSTR pClassInstanceName,
- UINT InstanceIndex,
- ID3D11ClassInstance **ppInstance) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateClassInstance(
- LPCSTR pClassTypeName,
- UINT ConstantBufferOffset,
- UINT ConstantVectorOffset,
- UINT TextureOffset,
- UINT SamplerOffset,
- ID3D11ClassInstance **ppInstance) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed)
- #endif
- #else
- typedef struct ID3D11ClassLinkageVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11ClassLinkage *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11ClassLinkage *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11ClassLinkage *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11ClassLinkage *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11ClassLinkage *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11ClassLinkage *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11ClassLinkage *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11ClassLinkage methods ***/
- HRESULT (STDMETHODCALLTYPE *GetClassInstance)(
- ID3D11ClassLinkage *This,
- LPCSTR pClassInstanceName,
- UINT InstanceIndex,
- ID3D11ClassInstance **ppInstance);
- HRESULT (STDMETHODCALLTYPE *CreateClassInstance)(
- ID3D11ClassLinkage *This,
- LPCSTR pClassTypeName,
- UINT ConstantBufferOffset,
- UINT ConstantVectorOffset,
- UINT TextureOffset,
- UINT SamplerOffset,
- ID3D11ClassInstance **ppInstance);
- END_INTERFACE
- } ID3D11ClassLinkageVtbl;
- interface ID3D11ClassLinkage {
- CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11ClassLinkage methods ***/
- #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance)
- #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11ClassLinkage methods ***/
- static FORCEINLINE HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) {
- return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance);
- }
- static FORCEINLINE HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) {
- return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11CommandList interface
- */
- #ifndef __ID3D11CommandList_INTERFACE_DEFINED__
- #define __ID3D11CommandList_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2")
- ID3D11CommandList : public ID3D11DeviceChild
- {
- virtual UINT STDMETHODCALLTYPE GetContextFlags(
- ) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2)
- #endif
- #else
- typedef struct ID3D11CommandListVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11CommandList *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11CommandList *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11CommandList *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11CommandList *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11CommandList *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11CommandList *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11CommandList *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11CommandList methods ***/
- UINT (STDMETHODCALLTYPE *GetContextFlags)(
- ID3D11CommandList *This);
- END_INTERFACE
- } ID3D11CommandListVtbl;
- interface ID3D11CommandList {
- CONST_VTBL ID3D11CommandListVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11CommandList methods ***/
- #define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11CommandList_Release(ID3D11CommandList* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11CommandList methods ***/
- static FORCEINLINE UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) {
- return This->lpVtbl->GetContextFlags(This);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11ComputeShader interface
- */
- #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__
- #define __ID3D11ComputeShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969")
- ID3D11ComputeShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69)
- #endif
- #else
- typedef struct ID3D11ComputeShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11ComputeShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11ComputeShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11ComputeShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11ComputeShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11ComputeShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11ComputeShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11ComputeShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11ComputeShaderVtbl;
- interface ID3D11ComputeShader {
- CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Counter interface
- */
- #ifndef __ID3D11Counter_INTERFACE_DEFINED__
- #define __ID3D11Counter_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741")
- ID3D11Counter : public ID3D11Asynchronous
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_COUNTER_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41)
- #endif
- #else
- typedef struct ID3D11CounterVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Counter *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Counter *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Counter *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Counter *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Counter *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Counter *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Counter *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Asynchronous methods ***/
- UINT (STDMETHODCALLTYPE *GetDataSize)(
- ID3D11Counter *This);
- /*** ID3D11Counter methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Counter *This,
- D3D11_COUNTER_DESC *pDesc);
- END_INTERFACE
- } ID3D11CounterVtbl;
- interface ID3D11Counter {
- CONST_VTBL ID3D11CounterVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Asynchronous methods ***/
- #define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
- /*** ID3D11Counter methods ***/
- #define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Counter_AddRef(ID3D11Counter* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Counter_Release(ID3D11Counter* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Asynchronous methods ***/
- static FORCEINLINE UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) {
- return This->lpVtbl->GetDataSize(This);
- }
- /*** ID3D11Counter methods ***/
- static FORCEINLINE void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Counter_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11DepthStencilState interface
- */
- #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__
- #define __ID3D11DepthStencilState_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1")
- ID3D11DepthStencilState : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_DEPTH_STENCIL_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1)
- #endif
- #else
- typedef struct ID3D11DepthStencilStateVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11DepthStencilState *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11DepthStencilState *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11DepthStencilState *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11DepthStencilState *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11DepthStencilState *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11DepthStencilState *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11DepthStencilState *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11DepthStencilState methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11DepthStencilState *This,
- D3D11_DEPTH_STENCIL_DESC *pDesc);
- END_INTERFACE
- } ID3D11DepthStencilStateVtbl;
- interface ID3D11DepthStencilState {
- CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11DepthStencilState methods ***/
- #define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11DepthStencilState methods ***/
- static FORCEINLINE void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11DepthStencilView interface
- */
- #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__
- #define __ID3D11DepthStencilView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6")
- ID3D11DepthStencilView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6)
- #endif
- #else
- typedef struct ID3D11DepthStencilViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11DepthStencilView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11DepthStencilView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11DepthStencilView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11DepthStencilView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11DepthStencilView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11DepthStencilView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11DepthStencilView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11DepthStencilView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11DepthStencilView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11DepthStencilView *This,
- D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11DepthStencilViewVtbl;
- interface ID3D11DepthStencilView {
- CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11DepthStencilView methods ***/
- #define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11DepthStencilView methods ***/
- static FORCEINLINE void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11DomainShader interface
- */
- #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__
- #define __ID3D11DomainShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa")
- ID3D11DomainShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa)
- #endif
- #else
- typedef struct ID3D11DomainShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11DomainShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11DomainShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11DomainShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11DomainShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11DomainShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11DomainShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11DomainShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11DomainShaderVtbl;
- interface ID3D11DomainShader {
- CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11GeometryShader interface
- */
- #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__
- #define __ID3D11GeometryShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c")
- ID3D11GeometryShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c)
- #endif
- #else
- typedef struct ID3D11GeometryShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11GeometryShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11GeometryShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11GeometryShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11GeometryShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11GeometryShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11GeometryShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11GeometryShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11GeometryShaderVtbl;
- interface ID3D11GeometryShader {
- CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11HullShader interface
- */
- #ifndef __ID3D11HullShader_INTERFACE_DEFINED__
- #define __ID3D11HullShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd")
- ID3D11HullShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd)
- #endif
- #else
- typedef struct ID3D11HullShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11HullShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11HullShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11HullShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11HullShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11HullShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11HullShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11HullShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11HullShaderVtbl;
- interface ID3D11HullShader {
- CONST_VTBL ID3D11HullShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11HullShader_Release(ID3D11HullShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11InputLayout interface
- */
- #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__
- #define __ID3D11InputLayout_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7")
- ID3D11InputLayout : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7)
- #endif
- #else
- typedef struct ID3D11InputLayoutVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11InputLayout *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11InputLayout *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11InputLayout *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11InputLayout *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11InputLayout *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11InputLayout *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11InputLayout *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11InputLayoutVtbl;
- interface ID3D11InputLayout {
- CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11PixelShader interface
- */
- #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__
- #define __ID3D11PixelShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c")
- ID3D11PixelShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c)
- #endif
- #else
- typedef struct ID3D11PixelShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11PixelShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11PixelShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11PixelShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11PixelShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11PixelShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11PixelShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11PixelShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11PixelShaderVtbl;
- interface ID3D11PixelShader {
- CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Predicate interface
- */
- #ifndef __ID3D11Predicate_INTERFACE_DEFINED__
- #define __ID3D11Predicate_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2")
- ID3D11Predicate : public ID3D11Query
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2)
- #endif
- #else
- typedef struct ID3D11PredicateVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Predicate *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Predicate *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Predicate *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Predicate *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Predicate *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Predicate *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Predicate *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Asynchronous methods ***/
- UINT (STDMETHODCALLTYPE *GetDataSize)(
- ID3D11Predicate *This);
- /*** ID3D11Query methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Predicate *This,
- D3D11_QUERY_DESC *pDesc);
- END_INTERFACE
- } ID3D11PredicateVtbl;
- interface ID3D11Predicate {
- CONST_VTBL ID3D11PredicateVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Asynchronous methods ***/
- #define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This)
- /*** ID3D11Query methods ***/
- #define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Predicate_Release(ID3D11Predicate* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Asynchronous methods ***/
- static FORCEINLINE UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) {
- return This->lpVtbl->GetDataSize(This);
- }
- /*** ID3D11Query methods ***/
- static FORCEINLINE void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11RasterizerState interface
- */
- #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__
- #define __ID3D11RasterizerState_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7")
- ID3D11RasterizerState : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_RASTERIZER_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7)
- #endif
- #else
- typedef struct ID3D11RasterizerStateVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11RasterizerState *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11RasterizerState *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11RasterizerState *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11RasterizerState *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11RasterizerState *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11RasterizerState *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11RasterizerState *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11RasterizerState methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11RasterizerState *This,
- D3D11_RASTERIZER_DESC *pDesc);
- END_INTERFACE
- } ID3D11RasterizerStateVtbl;
- interface ID3D11RasterizerState {
- CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11RasterizerState methods ***/
- #define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11RasterizerState methods ***/
- static FORCEINLINE void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11RenderTargetView interface
- */
- #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__
- #define __ID3D11RenderTargetView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164")
- ID3D11RenderTargetView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64)
- #endif
- #else
- typedef struct ID3D11RenderTargetViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11RenderTargetView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11RenderTargetView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11RenderTargetView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11RenderTargetView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11RenderTargetView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11RenderTargetView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11RenderTargetView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11RenderTargetView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11RenderTargetView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11RenderTargetView *This,
- D3D11_RENDER_TARGET_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11RenderTargetViewVtbl;
- interface ID3D11RenderTargetView {
- CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11RenderTargetView methods ***/
- #define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11RenderTargetView methods ***/
- static FORCEINLINE void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11SamplerState interface
- */
- #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__
- #define __ID3D11SamplerState_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5")
- ID3D11SamplerState : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_SAMPLER_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5)
- #endif
- #else
- typedef struct ID3D11SamplerStateVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11SamplerState *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11SamplerState *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11SamplerState *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11SamplerState *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11SamplerState *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11SamplerState *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11SamplerState *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11SamplerState methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11SamplerState *This,
- D3D11_SAMPLER_DESC *pDesc);
- END_INTERFACE
- } ID3D11SamplerStateVtbl;
- interface ID3D11SamplerState {
- CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11SamplerState methods ***/
- #define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11SamplerState methods ***/
- static FORCEINLINE void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11ShaderResourceView interface
- */
- #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__
- #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2")
- ID3D11ShaderResourceView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2)
- #endif
- #else
- typedef struct ID3D11ShaderResourceViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11ShaderResourceView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11ShaderResourceView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11ShaderResourceView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11ShaderResourceView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11ShaderResourceView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11ShaderResourceView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11ShaderResourceView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11ShaderResourceView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11ShaderResourceView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11ShaderResourceView *This,
- D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11ShaderResourceViewVtbl;
- interface ID3D11ShaderResourceView {
- CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11ShaderResourceView methods ***/
- #define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11ShaderResourceView methods ***/
- static FORCEINLINE void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Texture1D interface
- */
- #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__
- #define __ID3D11Texture1D_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c")
- ID3D11Texture1D : public ID3D11Resource
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_TEXTURE1D_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c)
- #endif
- #else
- typedef struct ID3D11Texture1DVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Texture1D *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Texture1D *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Texture1D *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Texture1D *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Texture1D *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Texture1D *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Texture1D *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Resource methods ***/
- void (STDMETHODCALLTYPE *GetType)(
- ID3D11Texture1D *This,
- D3D11_RESOURCE_DIMENSION *pResourceDimension);
- void (STDMETHODCALLTYPE *SetEvictionPriority)(
- ID3D11Texture1D *This,
- UINT EvictionPriority);
- UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
- ID3D11Texture1D *This);
- /*** ID3D11Texture1D methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Texture1D *This,
- D3D11_TEXTURE1D_DESC *pDesc);
- END_INTERFACE
- } ID3D11Texture1DVtbl;
- interface ID3D11Texture1D {
- CONST_VTBL ID3D11Texture1DVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Resource methods ***/
- #define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
- #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
- #define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
- /*** ID3D11Texture1D methods ***/
- #define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Resource methods ***/
- static FORCEINLINE void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
- This->lpVtbl->GetType(This,pResourceDimension);
- }
- static FORCEINLINE void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) {
- This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
- }
- static FORCEINLINE UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) {
- return This->lpVtbl->GetEvictionPriority(This);
- }
- /*** ID3D11Texture1D methods ***/
- static FORCEINLINE void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Texture2D interface
- */
- #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__
- #define __ID3D11Texture2D_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c")
- ID3D11Texture2D : public ID3D11Resource
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_TEXTURE2D_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c)
- #endif
- #else
- typedef struct ID3D11Texture2DVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Texture2D *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Texture2D *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Texture2D *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Texture2D *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Texture2D *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Texture2D *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Texture2D *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Resource methods ***/
- void (STDMETHODCALLTYPE *GetType)(
- ID3D11Texture2D *This,
- D3D11_RESOURCE_DIMENSION *pResourceDimension);
- void (STDMETHODCALLTYPE *SetEvictionPriority)(
- ID3D11Texture2D *This,
- UINT EvictionPriority);
- UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
- ID3D11Texture2D *This);
- /*** ID3D11Texture2D methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Texture2D *This,
- D3D11_TEXTURE2D_DESC *pDesc);
- END_INTERFACE
- } ID3D11Texture2DVtbl;
- interface ID3D11Texture2D {
- CONST_VTBL ID3D11Texture2DVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Resource methods ***/
- #define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
- #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
- #define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
- /*** ID3D11Texture2D methods ***/
- #define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Resource methods ***/
- static FORCEINLINE void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
- This->lpVtbl->GetType(This,pResourceDimension);
- }
- static FORCEINLINE void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) {
- This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
- }
- static FORCEINLINE UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) {
- return This->lpVtbl->GetEvictionPriority(This);
- }
- /*** ID3D11Texture2D methods ***/
- static FORCEINLINE void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Texture3D interface
- */
- #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__
- #define __ID3D11Texture3D_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e")
- ID3D11Texture3D : public ID3D11Resource
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_TEXTURE3D_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e)
- #endif
- #else
- typedef struct ID3D11Texture3DVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Texture3D *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Texture3D *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Texture3D *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11Texture3D *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Texture3D *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Texture3D *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Texture3D *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11Resource methods ***/
- void (STDMETHODCALLTYPE *GetType)(
- ID3D11Texture3D *This,
- D3D11_RESOURCE_DIMENSION *pResourceDimension);
- void (STDMETHODCALLTYPE *SetEvictionPriority)(
- ID3D11Texture3D *This,
- UINT EvictionPriority);
- UINT (STDMETHODCALLTYPE *GetEvictionPriority)(
- ID3D11Texture3D *This);
- /*** ID3D11Texture3D methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11Texture3D *This,
- D3D11_TEXTURE3D_DESC *pDesc);
- END_INTERFACE
- } ID3D11Texture3DVtbl;
- interface ID3D11Texture3D {
- CONST_VTBL ID3D11Texture3DVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11Resource methods ***/
- #define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension)
- #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority)
- #define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This)
- /*** ID3D11Texture3D methods ***/
- #define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11Resource methods ***/
- static FORCEINLINE void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) {
- This->lpVtbl->GetType(This,pResourceDimension);
- }
- static FORCEINLINE void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) {
- This->lpVtbl->SetEvictionPriority(This,EvictionPriority);
- }
- static FORCEINLINE UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) {
- return This->lpVtbl->GetEvictionPriority(This);
- }
- /*** ID3D11Texture3D methods ***/
- static FORCEINLINE void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11UnorderedAccessView interface
- */
- #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
- #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380")
- ID3D11UnorderedAccessView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80)
- #endif
- #else
- typedef struct ID3D11UnorderedAccessViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11UnorderedAccessView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11UnorderedAccessView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11UnorderedAccessView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11UnorderedAccessView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11UnorderedAccessView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11UnorderedAccessView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11UnorderedAccessView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11UnorderedAccessView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11UnorderedAccessView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11UnorderedAccessView *This,
- D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11UnorderedAccessViewVtbl;
- interface ID3D11UnorderedAccessView {
- CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11UnorderedAccessView methods ***/
- #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11UnorderedAccessView methods ***/
- static FORCEINLINE void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VertexShader interface
- */
- #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__
- #define __ID3D11VertexShader_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3")
- ID3D11VertexShader : public ID3D11DeviceChild
- {
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3)
- #endif
- #else
- typedef struct ID3D11VertexShaderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VertexShader *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VertexShader *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VertexShader *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VertexShader *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VertexShader *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VertexShader *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VertexShader *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11VertexShaderVtbl;
- interface ID3D11VertexShader {
- CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11DeviceContext interface
- */
- #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__
- #define __ID3D11DeviceContext_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da")
- ID3D11DeviceContext : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE VSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE PSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE PSSetShader(
- ID3D11PixelShader *pPixelShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE PSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE VSSetShader(
- ID3D11VertexShader *pVertexShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE DrawIndexed(
- UINT IndexCount,
- UINT StartIndexLocation,
- INT BaseVertexLocation) = 0;
- virtual void STDMETHODCALLTYPE Draw(
- UINT VertexCount,
- UINT StartVertexLocation) = 0;
- virtual HRESULT STDMETHODCALLTYPE Map(
- ID3D11Resource *pResource,
- UINT Subresource,
- D3D11_MAP MapType,
- UINT MapFlags,
- D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0;
- virtual void STDMETHODCALLTYPE Unmap(
- ID3D11Resource *pResource,
- UINT Subresource) = 0;
- virtual void STDMETHODCALLTYPE PSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE IASetInputLayout(
- ID3D11InputLayout *pInputLayout) = 0;
- virtual void STDMETHODCALLTYPE IASetVertexBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppVertexBuffers,
- const UINT *pStrides,
- const UINT *pOffsets) = 0;
- virtual void STDMETHODCALLTYPE IASetIndexBuffer(
- ID3D11Buffer *pIndexBuffer,
- DXGI_FORMAT Format,
- UINT Offset) = 0;
- virtual void STDMETHODCALLTYPE DrawIndexedInstanced(
- UINT IndexCountPerInstance,
- UINT InstanceCount,
- UINT StartIndexLocation,
- INT BaseVertexLocation,
- UINT StartInstanceLocation) = 0;
- virtual void STDMETHODCALLTYPE DrawInstanced(
- UINT VertexCountPerInstance,
- UINT InstanceCount,
- UINT StartVertexLocation,
- UINT StartInstanceLocation) = 0;
- virtual void STDMETHODCALLTYPE GSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE GSSetShader(
- ID3D11GeometryShader *pShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE IASetPrimitiveTopology(
- D3D11_PRIMITIVE_TOPOLOGY Topology) = 0;
- virtual void STDMETHODCALLTYPE VSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE VSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE Begin(
- ID3D11Asynchronous *pAsync) = 0;
- virtual void STDMETHODCALLTYPE End(
- ID3D11Asynchronous *pAsync) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetData(
- ID3D11Asynchronous *pAsync,
- void *pData,
- UINT DataSize,
- UINT GetDataFlags) = 0;
- virtual void STDMETHODCALLTYPE SetPredication(
- ID3D11Predicate *pPredicate,
- WINBOOL PredicateValue) = 0;
- virtual void STDMETHODCALLTYPE GSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE GSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE OMSetRenderTargets(
- UINT NumViews,
- ID3D11RenderTargetView *const *ppRenderTargetViews,
- ID3D11DepthStencilView *pDepthStencilView) = 0;
- virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews(
- UINT NumRTVs,
- ID3D11RenderTargetView *const *ppRenderTargetViews,
- ID3D11DepthStencilView *pDepthStencilView,
- UINT UAVStartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
- const UINT *pUAVInitialCounts) = 0;
- virtual void STDMETHODCALLTYPE OMSetBlendState(
- ID3D11BlendState *pBlendState,
- const FLOAT BlendFactor[4],
- UINT SampleMask) = 0;
- virtual void STDMETHODCALLTYPE OMSetDepthStencilState(
- ID3D11DepthStencilState *pDepthStencilState,
- UINT StencilRef) = 0;
- virtual void STDMETHODCALLTYPE SOSetTargets(
- UINT NumBuffers,
- ID3D11Buffer *const *ppSOTargets,
- const UINT *pOffsets) = 0;
- virtual void STDMETHODCALLTYPE DrawAuto(
- ) = 0;
- virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect(
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs) = 0;
- virtual void STDMETHODCALLTYPE DrawInstancedIndirect(
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs) = 0;
- virtual void STDMETHODCALLTYPE Dispatch(
- UINT ThreadGroupCountX,
- UINT ThreadGroupCountY,
- UINT ThreadGroupCountZ) = 0;
- virtual void STDMETHODCALLTYPE DispatchIndirect(
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs) = 0;
- virtual void STDMETHODCALLTYPE RSSetState(
- ID3D11RasterizerState *pRasterizerState) = 0;
- virtual void STDMETHODCALLTYPE RSSetViewports(
- UINT NumViewports,
- const D3D11_VIEWPORT *pViewports) = 0;
- virtual void STDMETHODCALLTYPE RSSetScissorRects(
- UINT NumRects,
- const D3D11_RECT *pRects) = 0;
- virtual void STDMETHODCALLTYPE CopySubresourceRegion(
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- UINT DstX,
- UINT DstY,
- UINT DstZ,
- ID3D11Resource *pSrcResource,
- UINT SrcSubresource,
- const D3D11_BOX *pSrcBox) = 0;
- virtual void STDMETHODCALLTYPE CopyResource(
- ID3D11Resource *pDstResource,
- ID3D11Resource *pSrcResource) = 0;
- virtual void STDMETHODCALLTYPE UpdateSubresource(
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- const D3D11_BOX *pDstBox,
- const void *pSrcData,
- UINT SrcRowPitch,
- UINT SrcDepthPitch) = 0;
- virtual void STDMETHODCALLTYPE CopyStructureCount(
- ID3D11Buffer *pDstBuffer,
- UINT DstAlignedByteOffset,
- ID3D11UnorderedAccessView *pSrcView) = 0;
- virtual void STDMETHODCALLTYPE ClearRenderTargetView(
- ID3D11RenderTargetView *pRenderTargetView,
- const FLOAT ColorRGBA[4]) = 0;
- virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint(
- ID3D11UnorderedAccessView *pUnorderedAccessView,
- const UINT Values[4]) = 0;
- virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat(
- ID3D11UnorderedAccessView *pUnorderedAccessView,
- const FLOAT Values[4]) = 0;
- virtual void STDMETHODCALLTYPE ClearDepthStencilView(
- ID3D11DepthStencilView *pDepthStencilView,
- UINT ClearFlags,
- FLOAT Depth,
- UINT8 Stencil) = 0;
- virtual void STDMETHODCALLTYPE GenerateMips(
- ID3D11ShaderResourceView *pShaderResourceView) = 0;
- virtual void STDMETHODCALLTYPE SetResourceMinLOD(
- ID3D11Resource *pResource,
- FLOAT MinLOD) = 0;
- virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD(
- ID3D11Resource *pResource) = 0;
- virtual void STDMETHODCALLTYPE ResolveSubresource(
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- ID3D11Resource *pSrcResource,
- UINT SrcSubresource,
- DXGI_FORMAT Format) = 0;
- virtual void STDMETHODCALLTYPE ExecuteCommandList(
- ID3D11CommandList *pCommandList,
- WINBOOL RestoreContextState) = 0;
- virtual void STDMETHODCALLTYPE HSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE HSSetShader(
- ID3D11HullShader *pHullShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE HSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE HSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE DSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE DSSetShader(
- ID3D11DomainShader *pDomainShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE DSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE DSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE CSSetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews(
- UINT StartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
- const UINT *pUAVInitialCounts) = 0;
- virtual void STDMETHODCALLTYPE CSSetShader(
- ID3D11ComputeShader *pComputeShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE CSSetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE CSSetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE VSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE PSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE PSGetShader(
- ID3D11PixelShader **ppPixelShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE PSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE VSGetShader(
- ID3D11VertexShader **ppVertexShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE PSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE IAGetInputLayout(
- ID3D11InputLayout **ppInputLayout) = 0;
- virtual void STDMETHODCALLTYPE IAGetVertexBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppVertexBuffers,
- UINT *pStrides,
- UINT *pOffsets) = 0;
- virtual void STDMETHODCALLTYPE IAGetIndexBuffer(
- ID3D11Buffer **pIndexBuffer,
- DXGI_FORMAT *Format,
- UINT *Offset) = 0;
- virtual void STDMETHODCALLTYPE GSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE GSGetShader(
- ID3D11GeometryShader **ppGeometryShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology(
- D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0;
- virtual void STDMETHODCALLTYPE VSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE VSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE GetPredication(
- ID3D11Predicate **ppPredicate,
- WINBOOL *pPredicateValue) = 0;
- virtual void STDMETHODCALLTYPE GSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE GSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE OMGetRenderTargets(
- UINT NumViews,
- ID3D11RenderTargetView **ppRenderTargetViews,
- ID3D11DepthStencilView **ppDepthStencilView) = 0;
- virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews(
- UINT NumRTVs,
- ID3D11RenderTargetView **ppRenderTargetViews,
- ID3D11DepthStencilView **ppDepthStencilView,
- UINT UAVStartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
- virtual void STDMETHODCALLTYPE OMGetBlendState(
- ID3D11BlendState **ppBlendState,
- FLOAT BlendFactor[4],
- UINT *pSampleMask) = 0;
- virtual void STDMETHODCALLTYPE OMGetDepthStencilState(
- ID3D11DepthStencilState **ppDepthStencilState,
- UINT *pStencilRef) = 0;
- virtual void STDMETHODCALLTYPE SOGetTargets(
- UINT NumBuffers,
- ID3D11Buffer **ppSOTargets) = 0;
- virtual void STDMETHODCALLTYPE RSGetState(
- ID3D11RasterizerState **ppRasterizerState) = 0;
- virtual void STDMETHODCALLTYPE RSGetViewports(
- UINT *pNumViewports,
- D3D11_VIEWPORT *pViewports) = 0;
- virtual void STDMETHODCALLTYPE RSGetScissorRects(
- UINT *pNumRects,
- D3D11_RECT *pRects) = 0;
- virtual void STDMETHODCALLTYPE HSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE HSGetShader(
- ID3D11HullShader **ppHullShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE HSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE HSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE DSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE DSGetShader(
- ID3D11DomainShader **ppDomainShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE DSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE DSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE CSGetShaderResources(
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews) = 0;
- virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews(
- UINT StartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0;
- virtual void STDMETHODCALLTYPE CSGetShader(
- ID3D11ComputeShader **ppComputeShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances) = 0;
- virtual void STDMETHODCALLTYPE CSGetSamplers(
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers) = 0;
- virtual void STDMETHODCALLTYPE CSGetConstantBuffers(
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers) = 0;
- virtual void STDMETHODCALLTYPE ClearState(
- ) = 0;
- virtual void STDMETHODCALLTYPE Flush(
- ) = 0;
- virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType(
- ) = 0;
- virtual UINT STDMETHODCALLTYPE GetContextFlags(
- ) = 0;
- virtual HRESULT STDMETHODCALLTYPE FinishCommandList(
- WINBOOL RestoreDeferredContextState,
- ID3D11CommandList **ppCommandList) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda)
- #endif
- #else
- typedef struct ID3D11DeviceContextVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11DeviceContext *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11DeviceContext *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11DeviceContext *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11DeviceContext *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11DeviceContext *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11DeviceContext *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11DeviceContext *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11DeviceContext methods ***/
- void (STDMETHODCALLTYPE *VSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *PSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *PSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11PixelShader *pPixelShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *PSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *VSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11VertexShader *pVertexShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *DrawIndexed)(
- ID3D11DeviceContext *This,
- UINT IndexCount,
- UINT StartIndexLocation,
- INT BaseVertexLocation);
- void (STDMETHODCALLTYPE *Draw)(
- ID3D11DeviceContext *This,
- UINT VertexCount,
- UINT StartVertexLocation);
- HRESULT (STDMETHODCALLTYPE *Map)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pResource,
- UINT Subresource,
- D3D11_MAP MapType,
- UINT MapFlags,
- D3D11_MAPPED_SUBRESOURCE *pMappedResource);
- void (STDMETHODCALLTYPE *Unmap)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pResource,
- UINT Subresource);
- void (STDMETHODCALLTYPE *PSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *IASetInputLayout)(
- ID3D11DeviceContext *This,
- ID3D11InputLayout *pInputLayout);
- void (STDMETHODCALLTYPE *IASetVertexBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppVertexBuffers,
- const UINT *pStrides,
- const UINT *pOffsets);
- void (STDMETHODCALLTYPE *IASetIndexBuffer)(
- ID3D11DeviceContext *This,
- ID3D11Buffer *pIndexBuffer,
- DXGI_FORMAT Format,
- UINT Offset);
- void (STDMETHODCALLTYPE *DrawIndexedInstanced)(
- ID3D11DeviceContext *This,
- UINT IndexCountPerInstance,
- UINT InstanceCount,
- UINT StartIndexLocation,
- INT BaseVertexLocation,
- UINT StartInstanceLocation);
- void (STDMETHODCALLTYPE *DrawInstanced)(
- ID3D11DeviceContext *This,
- UINT VertexCountPerInstance,
- UINT InstanceCount,
- UINT StartVertexLocation,
- UINT StartInstanceLocation);
- void (STDMETHODCALLTYPE *GSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *GSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11GeometryShader *pShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *IASetPrimitiveTopology)(
- ID3D11DeviceContext *This,
- D3D11_PRIMITIVE_TOPOLOGY Topology);
- void (STDMETHODCALLTYPE *VSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *VSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *Begin)(
- ID3D11DeviceContext *This,
- ID3D11Asynchronous *pAsync);
- void (STDMETHODCALLTYPE *End)(
- ID3D11DeviceContext *This,
- ID3D11Asynchronous *pAsync);
- HRESULT (STDMETHODCALLTYPE *GetData)(
- ID3D11DeviceContext *This,
- ID3D11Asynchronous *pAsync,
- void *pData,
- UINT DataSize,
- UINT GetDataFlags);
- void (STDMETHODCALLTYPE *SetPredication)(
- ID3D11DeviceContext *This,
- ID3D11Predicate *pPredicate,
- WINBOOL PredicateValue);
- void (STDMETHODCALLTYPE *GSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *GSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *OMSetRenderTargets)(
- ID3D11DeviceContext *This,
- UINT NumViews,
- ID3D11RenderTargetView *const *ppRenderTargetViews,
- ID3D11DepthStencilView *pDepthStencilView);
- void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)(
- ID3D11DeviceContext *This,
- UINT NumRTVs,
- ID3D11RenderTargetView *const *ppRenderTargetViews,
- ID3D11DepthStencilView *pDepthStencilView,
- UINT UAVStartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
- const UINT *pUAVInitialCounts);
- void (STDMETHODCALLTYPE *OMSetBlendState)(
- ID3D11DeviceContext *This,
- ID3D11BlendState *pBlendState,
- const FLOAT BlendFactor[4],
- UINT SampleMask);
- void (STDMETHODCALLTYPE *OMSetDepthStencilState)(
- ID3D11DeviceContext *This,
- ID3D11DepthStencilState *pDepthStencilState,
- UINT StencilRef);
- void (STDMETHODCALLTYPE *SOSetTargets)(
- ID3D11DeviceContext *This,
- UINT NumBuffers,
- ID3D11Buffer *const *ppSOTargets,
- const UINT *pOffsets);
- void (STDMETHODCALLTYPE *DrawAuto)(
- ID3D11DeviceContext *This);
- void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)(
- ID3D11DeviceContext *This,
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs);
- void (STDMETHODCALLTYPE *DrawInstancedIndirect)(
- ID3D11DeviceContext *This,
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs);
- void (STDMETHODCALLTYPE *Dispatch)(
- ID3D11DeviceContext *This,
- UINT ThreadGroupCountX,
- UINT ThreadGroupCountY,
- UINT ThreadGroupCountZ);
- void (STDMETHODCALLTYPE *DispatchIndirect)(
- ID3D11DeviceContext *This,
- ID3D11Buffer *pBufferForArgs,
- UINT AlignedByteOffsetForArgs);
- void (STDMETHODCALLTYPE *RSSetState)(
- ID3D11DeviceContext *This,
- ID3D11RasterizerState *pRasterizerState);
- void (STDMETHODCALLTYPE *RSSetViewports)(
- ID3D11DeviceContext *This,
- UINT NumViewports,
- const D3D11_VIEWPORT *pViewports);
- void (STDMETHODCALLTYPE *RSSetScissorRects)(
- ID3D11DeviceContext *This,
- UINT NumRects,
- const D3D11_RECT *pRects);
- void (STDMETHODCALLTYPE *CopySubresourceRegion)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- UINT DstX,
- UINT DstY,
- UINT DstZ,
- ID3D11Resource *pSrcResource,
- UINT SrcSubresource,
- const D3D11_BOX *pSrcBox);
- void (STDMETHODCALLTYPE *CopyResource)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pDstResource,
- ID3D11Resource *pSrcResource);
- void (STDMETHODCALLTYPE *UpdateSubresource)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- const D3D11_BOX *pDstBox,
- const void *pSrcData,
- UINT SrcRowPitch,
- UINT SrcDepthPitch);
- void (STDMETHODCALLTYPE *CopyStructureCount)(
- ID3D11DeviceContext *This,
- ID3D11Buffer *pDstBuffer,
- UINT DstAlignedByteOffset,
- ID3D11UnorderedAccessView *pSrcView);
- void (STDMETHODCALLTYPE *ClearRenderTargetView)(
- ID3D11DeviceContext *This,
- ID3D11RenderTargetView *pRenderTargetView,
- const FLOAT ColorRGBA[4]);
- void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)(
- ID3D11DeviceContext *This,
- ID3D11UnorderedAccessView *pUnorderedAccessView,
- const UINT Values[4]);
- void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)(
- ID3D11DeviceContext *This,
- ID3D11UnorderedAccessView *pUnorderedAccessView,
- const FLOAT Values[4]);
- void (STDMETHODCALLTYPE *ClearDepthStencilView)(
- ID3D11DeviceContext *This,
- ID3D11DepthStencilView *pDepthStencilView,
- UINT ClearFlags,
- FLOAT Depth,
- UINT8 Stencil);
- void (STDMETHODCALLTYPE *GenerateMips)(
- ID3D11DeviceContext *This,
- ID3D11ShaderResourceView *pShaderResourceView);
- void (STDMETHODCALLTYPE *SetResourceMinLOD)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pResource,
- FLOAT MinLOD);
- FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pResource);
- void (STDMETHODCALLTYPE *ResolveSubresource)(
- ID3D11DeviceContext *This,
- ID3D11Resource *pDstResource,
- UINT DstSubresource,
- ID3D11Resource *pSrcResource,
- UINT SrcSubresource,
- DXGI_FORMAT Format);
- void (STDMETHODCALLTYPE *ExecuteCommandList)(
- ID3D11DeviceContext *This,
- ID3D11CommandList *pCommandList,
- WINBOOL RestoreContextState);
- void (STDMETHODCALLTYPE *HSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *HSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11HullShader *pHullShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *HSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *HSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *DSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *DSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11DomainShader *pDomainShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *DSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *DSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *CSSetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView *const *ppShaderResourceViews);
- void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,
- const UINT *pUAVInitialCounts);
- void (STDMETHODCALLTYPE *CSSetShader)(
- ID3D11DeviceContext *This,
- ID3D11ComputeShader *pComputeShader,
- ID3D11ClassInstance *const *ppClassInstances,
- UINT NumClassInstances);
- void (STDMETHODCALLTYPE *CSSetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState *const *ppSamplers);
- void (STDMETHODCALLTYPE *CSSetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer *const *ppConstantBuffers);
- void (STDMETHODCALLTYPE *VSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *PSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *PSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11PixelShader **ppPixelShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *PSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *VSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11VertexShader **ppVertexShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *PSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *IAGetInputLayout)(
- ID3D11DeviceContext *This,
- ID3D11InputLayout **ppInputLayout);
- void (STDMETHODCALLTYPE *IAGetVertexBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppVertexBuffers,
- UINT *pStrides,
- UINT *pOffsets);
- void (STDMETHODCALLTYPE *IAGetIndexBuffer)(
- ID3D11DeviceContext *This,
- ID3D11Buffer **pIndexBuffer,
- DXGI_FORMAT *Format,
- UINT *Offset);
- void (STDMETHODCALLTYPE *GSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *GSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11GeometryShader **ppGeometryShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)(
- ID3D11DeviceContext *This,
- D3D11_PRIMITIVE_TOPOLOGY *pTopology);
- void (STDMETHODCALLTYPE *VSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *VSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *GetPredication)(
- ID3D11DeviceContext *This,
- ID3D11Predicate **ppPredicate,
- WINBOOL *pPredicateValue);
- void (STDMETHODCALLTYPE *GSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *GSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *OMGetRenderTargets)(
- ID3D11DeviceContext *This,
- UINT NumViews,
- ID3D11RenderTargetView **ppRenderTargetViews,
- ID3D11DepthStencilView **ppDepthStencilView);
- void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)(
- ID3D11DeviceContext *This,
- UINT NumRTVs,
- ID3D11RenderTargetView **ppRenderTargetViews,
- ID3D11DepthStencilView **ppDepthStencilView,
- UINT UAVStartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView **ppUnorderedAccessViews);
- void (STDMETHODCALLTYPE *OMGetBlendState)(
- ID3D11DeviceContext *This,
- ID3D11BlendState **ppBlendState,
- FLOAT BlendFactor[4],
- UINT *pSampleMask);
- void (STDMETHODCALLTYPE *OMGetDepthStencilState)(
- ID3D11DeviceContext *This,
- ID3D11DepthStencilState **ppDepthStencilState,
- UINT *pStencilRef);
- void (STDMETHODCALLTYPE *SOGetTargets)(
- ID3D11DeviceContext *This,
- UINT NumBuffers,
- ID3D11Buffer **ppSOTargets);
- void (STDMETHODCALLTYPE *RSGetState)(
- ID3D11DeviceContext *This,
- ID3D11RasterizerState **ppRasterizerState);
- void (STDMETHODCALLTYPE *RSGetViewports)(
- ID3D11DeviceContext *This,
- UINT *pNumViewports,
- D3D11_VIEWPORT *pViewports);
- void (STDMETHODCALLTYPE *RSGetScissorRects)(
- ID3D11DeviceContext *This,
- UINT *pNumRects,
- D3D11_RECT *pRects);
- void (STDMETHODCALLTYPE *HSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *HSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11HullShader **ppHullShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *HSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *HSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *DSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *DSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11DomainShader **ppDomainShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *DSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *DSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *CSGetShaderResources)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumViews,
- ID3D11ShaderResourceView **ppShaderResourceViews);
- void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumUAVs,
- ID3D11UnorderedAccessView **ppUnorderedAccessViews);
- void (STDMETHODCALLTYPE *CSGetShader)(
- ID3D11DeviceContext *This,
- ID3D11ComputeShader **ppComputeShader,
- ID3D11ClassInstance **ppClassInstances,
- UINT *pNumClassInstances);
- void (STDMETHODCALLTYPE *CSGetSamplers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumSamplers,
- ID3D11SamplerState **ppSamplers);
- void (STDMETHODCALLTYPE *CSGetConstantBuffers)(
- ID3D11DeviceContext *This,
- UINT StartSlot,
- UINT NumBuffers,
- ID3D11Buffer **ppConstantBuffers);
- void (STDMETHODCALLTYPE *ClearState)(
- ID3D11DeviceContext *This);
- void (STDMETHODCALLTYPE *Flush)(
- ID3D11DeviceContext *This);
- D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)(
- ID3D11DeviceContext *This);
- UINT (STDMETHODCALLTYPE *GetContextFlags)(
- ID3D11DeviceContext *This);
- HRESULT (STDMETHODCALLTYPE *FinishCommandList)(
- ID3D11DeviceContext *This,
- WINBOOL RestoreDeferredContextState,
- ID3D11CommandList **ppCommandList);
- END_INTERFACE
- } ID3D11DeviceContextVtbl;
- interface ID3D11DeviceContext {
- CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11DeviceContext methods ***/
- #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation)
- #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation)
- #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource)
- #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource)
- #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout)
- #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
- #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset)
- #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation)
- #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation)
- #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology)
- #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync)
- #define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync)
- #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags)
- #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue)
- #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView)
- #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
- #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask)
- #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef)
- #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets)
- #define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This)
- #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
- #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
- #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ)
- #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs)
- #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState)
- #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports)
- #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects)
- #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox)
- #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource)
- #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch)
- #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView)
- #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA)
- #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values)
- #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values)
- #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil)
- #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView)
- #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD)
- #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource)
- #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format)
- #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState)
- #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts)
- #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances)
- #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout)
- #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets)
- #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset)
- #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology)
- #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue)
- #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView)
- #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews)
- #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask)
- #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef)
- #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets)
- #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState)
- #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports)
- #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects)
- #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews)
- #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews)
- #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances)
- #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers)
- #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers)
- #define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This)
- #define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This)
- #define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This)
- #define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This)
- #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11DeviceContext methods ***/
- static FORCEINLINE void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) {
- This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation);
- }
- static FORCEINLINE void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) {
- This->lpVtbl->Draw(This,VertexCount,StartVertexLocation);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) {
- return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource);
- }
- static FORCEINLINE void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) {
- This->lpVtbl->Unmap(This,pResource,Subresource);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) {
- This->lpVtbl->IASetInputLayout(This,pInputLayout);
- }
- static FORCEINLINE void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) {
- This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
- }
- static FORCEINLINE void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) {
- This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) {
- This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) {
- This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) {
- This->lpVtbl->IASetPrimitiveTopology(This,Topology);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
- This->lpVtbl->Begin(This,pAsync);
- }
- static FORCEINLINE void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) {
- This->lpVtbl->End(This,pAsync);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) {
- return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags);
- }
- static FORCEINLINE void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) {
- This->lpVtbl->SetPredication(This,pPredicate,PredicateValue);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) {
- This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
- This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) {
- This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) {
- This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef);
- }
- static FORCEINLINE void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) {
- This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) {
- This->lpVtbl->DrawAuto(This);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
- This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
- }
- static FORCEINLINE void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
- This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
- }
- static FORCEINLINE void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) {
- This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ);
- }
- static FORCEINLINE void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) {
- This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) {
- This->lpVtbl->RSSetState(This,pRasterizerState);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) {
- This->lpVtbl->RSSetViewports(This,NumViewports,pViewports);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) {
- This->lpVtbl->RSSetScissorRects(This,NumRects,pRects);
- }
- static FORCEINLINE void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) {
- This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox);
- }
- static FORCEINLINE void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) {
- This->lpVtbl->CopyResource(This,pDstResource,pSrcResource);
- }
- static FORCEINLINE void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) {
- This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch);
- }
- static FORCEINLINE void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) {
- This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView);
- }
- static FORCEINLINE void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) {
- This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA);
- }
- static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) {
- This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values);
- }
- static FORCEINLINE void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) {
- This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values);
- }
- static FORCEINLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) {
- This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil);
- }
- static FORCEINLINE void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) {
- This->lpVtbl->GenerateMips(This,pShaderResourceView);
- }
- static FORCEINLINE void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) {
- This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD);
- }
- static FORCEINLINE FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) {
- return This->lpVtbl->GetResourceMinLOD(This,pResource);
- }
- static FORCEINLINE void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) {
- This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format);
- }
- static FORCEINLINE void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) {
- This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) {
- This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) {
- This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) {
- This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) {
- This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) {
- This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) {
- This->lpVtbl->IAGetInputLayout(This,ppInputLayout);
- }
- static FORCEINLINE void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) {
- This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets);
- }
- static FORCEINLINE void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) {
- This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) {
- This->lpVtbl->IAGetPrimitiveTopology(This,pTopology);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) {
- This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) {
- This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
- This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) {
- This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask);
- }
- static FORCEINLINE void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) {
- This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef);
- }
- static FORCEINLINE void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) {
- This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) {
- This->lpVtbl->RSGetState(This,ppRasterizerState);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) {
- This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports);
- }
- static FORCEINLINE void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) {
- This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) {
- This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) {
- This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) {
- This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) {
- This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers);
- }
- static FORCEINLINE void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) {
- This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers);
- }
- static FORCEINLINE void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) {
- This->lpVtbl->ClearState(This);
- }
- static FORCEINLINE void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) {
- This->lpVtbl->Flush(This);
- }
- static FORCEINLINE D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) {
- return This->lpVtbl->GetType(This);
- }
- static FORCEINLINE UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) {
- return This->lpVtbl->GetContextFlags(This);
- }
- static FORCEINLINE HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) {
- return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11AuthenticatedChannel interface
- */
- #ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
- #define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a")
- ID3D11AuthenticatedChannel : public ID3D11DeviceChild
- {
- virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
- UINT *pCertificateSize) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetCertificate(
- UINT CertificateSize,
- BYTE *pCertificate) = 0;
- virtual void STDMETHODCALLTYPE GetChannelHandle(
- HANDLE *pChannelHandle) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a)
- #endif
- #else
- typedef struct ID3D11AuthenticatedChannelVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11AuthenticatedChannel *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11AuthenticatedChannel *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11AuthenticatedChannel *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11AuthenticatedChannel *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11AuthenticatedChannel *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11AuthenticatedChannel *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11AuthenticatedChannel *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11AuthenticatedChannel methods ***/
- HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
- ID3D11AuthenticatedChannel *This,
- UINT *pCertificateSize);
- HRESULT (STDMETHODCALLTYPE *GetCertificate)(
- ID3D11AuthenticatedChannel *This,
- UINT CertificateSize,
- BYTE *pCertificate);
- void (STDMETHODCALLTYPE *GetChannelHandle)(
- ID3D11AuthenticatedChannel *This,
- HANDLE *pChannelHandle);
- END_INTERFACE
- } ID3D11AuthenticatedChannelVtbl;
- interface ID3D11AuthenticatedChannel {
- CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11AuthenticatedChannel methods ***/
- #define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
- #define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
- #define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11AuthenticatedChannel methods ***/
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) {
- return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
- }
- static FORCEINLINE HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) {
- return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
- }
- static FORCEINLINE void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) {
- This->lpVtbl->GetChannelHandle(This,pChannelHandle);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11CryptoSession interface
- */
- #ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__
- #define __ID3D11CryptoSession_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720")
- ID3D11CryptoSession : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetCryptoType(
- GUID *pCryptoType) = 0;
- virtual void STDMETHODCALLTYPE GetDecoderProfile(
- GUID *pDecoderProfile) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetCertificateSize(
- UINT *pCertificateSize) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetCertificate(
- UINT CertificateSize,
- BYTE *pCertificate) = 0;
- virtual void STDMETHODCALLTYPE GetCryptoSessionHandle(
- HANDLE *pCryptoSessionHandle) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20)
- #endif
- #else
- typedef struct ID3D11CryptoSessionVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11CryptoSession *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11CryptoSession *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11CryptoSession *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11CryptoSession *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11CryptoSession *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11CryptoSession *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11CryptoSession *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11CryptoSession methods ***/
- void (STDMETHODCALLTYPE *GetCryptoType)(
- ID3D11CryptoSession *This,
- GUID *pCryptoType);
- void (STDMETHODCALLTYPE *GetDecoderProfile)(
- ID3D11CryptoSession *This,
- GUID *pDecoderProfile);
- HRESULT (STDMETHODCALLTYPE *GetCertificateSize)(
- ID3D11CryptoSession *This,
- UINT *pCertificateSize);
- HRESULT (STDMETHODCALLTYPE *GetCertificate)(
- ID3D11CryptoSession *This,
- UINT CertificateSize,
- BYTE *pCertificate);
- void (STDMETHODCALLTYPE *GetCryptoSessionHandle)(
- ID3D11CryptoSession *This,
- HANDLE *pCryptoSessionHandle);
- END_INTERFACE
- } ID3D11CryptoSessionVtbl;
- interface ID3D11CryptoSession {
- CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11CryptoSession methods ***/
- #define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType)
- #define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile)
- #define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize)
- #define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate)
- #define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11CryptoSession methods ***/
- static FORCEINLINE void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) {
- This->lpVtbl->GetCryptoType(This,pCryptoType);
- }
- static FORCEINLINE void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) {
- This->lpVtbl->GetDecoderProfile(This,pDecoderProfile);
- }
- static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) {
- return This->lpVtbl->GetCertificateSize(This,pCertificateSize);
- }
- static FORCEINLINE HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) {
- return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate);
- }
- static FORCEINLINE void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) {
- This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoDecoder interface
- */
- #ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__
- #define __ID3D11VideoDecoder_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c")
- ID3D11VideoDecoder : public ID3D11DeviceChild
- {
- virtual HRESULT STDMETHODCALLTYPE GetCreationParameters(
- D3D11_VIDEO_DECODER_DESC *pVideoDesc,
- D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetDriverHandle(
- HANDLE *pDriverHandle) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c)
- #endif
- #else
- typedef struct ID3D11VideoDecoderVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoDecoder *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoDecoder *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoDecoder *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoDecoder *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoDecoder *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoDecoder *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoDecoder *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11VideoDecoder methods ***/
- HRESULT (STDMETHODCALLTYPE *GetCreationParameters)(
- ID3D11VideoDecoder *This,
- D3D11_VIDEO_DECODER_DESC *pVideoDesc,
- D3D11_VIDEO_DECODER_CONFIG *pConfig);
- HRESULT (STDMETHODCALLTYPE *GetDriverHandle)(
- ID3D11VideoDecoder *This,
- HANDLE *pDriverHandle);
- END_INTERFACE
- } ID3D11VideoDecoderVtbl;
- interface ID3D11VideoDecoder {
- CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11VideoDecoder methods ***/
- #define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig)
- #define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11VideoDecoder methods ***/
- static FORCEINLINE HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
- return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) {
- return This->lpVtbl->GetDriverHandle(This,pDriverHandle);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoProcessorEnumerator interface
- */
- #ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
- #define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9")
- ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild
- {
- virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc(
- D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat(
- DXGI_FORMAT Format,
- UINT *pFlags) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps(
- D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps(
- UINT TypeIndex,
- D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate(
- UINT TypeIndex,
- UINT CustomRateIndex,
- D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange(
- D3D11_VIDEO_PROCESSOR_FILTER Filter,
- D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9)
- #endif
- #else
- typedef struct ID3D11VideoProcessorEnumeratorVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoProcessorEnumerator *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoProcessorEnumerator *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoProcessorEnumerator *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoProcessorEnumerator *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoProcessorEnumerator *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoProcessorEnumerator *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoProcessorEnumerator *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11VideoProcessorEnumerator methods ***/
- HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)(
- ID3D11VideoProcessorEnumerator *This,
- D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc);
- HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)(
- ID3D11VideoProcessorEnumerator *This,
- DXGI_FORMAT Format,
- UINT *pFlags);
- HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)(
- ID3D11VideoProcessorEnumerator *This,
- D3D11_VIDEO_PROCESSOR_CAPS *pCaps);
- HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)(
- ID3D11VideoProcessorEnumerator *This,
- UINT TypeIndex,
- D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
- HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)(
- ID3D11VideoProcessorEnumerator *This,
- UINT TypeIndex,
- UINT CustomRateIndex,
- D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate);
- HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)(
- ID3D11VideoProcessorEnumerator *This,
- D3D11_VIDEO_PROCESSOR_FILTER Filter,
- D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange);
- END_INTERFACE
- } ID3D11VideoProcessorEnumeratorVtbl;
- interface ID3D11VideoProcessorEnumerator {
- CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11VideoProcessorEnumerator methods ***/
- #define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc)
- #define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags)
- #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps)
- #define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps)
- #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate)
- #define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11VideoProcessorEnumerator methods ***/
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) {
- return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) {
- return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) {
- return This->lpVtbl->GetVideoProcessorCaps(This,pCaps);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
- return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) {
- return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) {
- return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoProcessor interface
- */
- #ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__
- #define __ID3D11VideoProcessor_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c")
- ID3D11VideoProcessor : public ID3D11DeviceChild
- {
- virtual void STDMETHODCALLTYPE GetContentDesc(
- D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0;
- virtual void STDMETHODCALLTYPE GetRateConversionCaps(
- D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c)
- #endif
- #else
- typedef struct ID3D11VideoProcessorVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoProcessor *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoProcessor *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoProcessor *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoProcessor *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoProcessor *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoProcessor *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoProcessor *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11VideoProcessor methods ***/
- void (STDMETHODCALLTYPE *GetContentDesc)(
- ID3D11VideoProcessor *This,
- D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc);
- void (STDMETHODCALLTYPE *GetRateConversionCaps)(
- ID3D11VideoProcessor *This,
- D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps);
- END_INTERFACE
- } ID3D11VideoProcessorVtbl;
- interface ID3D11VideoProcessor {
- CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11VideoProcessor methods ***/
- #define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc)
- #define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11VideoProcessor methods ***/
- static FORCEINLINE void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) {
- This->lpVtbl->GetContentDesc(This,pDesc);
- }
- static FORCEINLINE void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) {
- This->lpVtbl->GetRateConversionCaps(This,pCaps);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoDecoderOutputView interface
- */
- #ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
- #define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18")
- ID3D11VideoDecoderOutputView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18)
- #endif
- #else
- typedef struct ID3D11VideoDecoderOutputViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoDecoderOutputView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoDecoderOutputView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoDecoderOutputView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoDecoderOutputView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoDecoderOutputView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoDecoderOutputView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoDecoderOutputView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11VideoDecoderOutputView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11VideoDecoderOutputView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11VideoDecoderOutputView *This,
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11VideoDecoderOutputViewVtbl;
- interface ID3D11VideoDecoderOutputView {
- CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11VideoDecoderOutputView methods ***/
- #define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11VideoDecoderOutputView methods ***/
- static FORCEINLINE void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoProcessorInputView interface
- */
- #ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
- #define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5")
- ID3D11VideoProcessorInputView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5)
- #endif
- #else
- typedef struct ID3D11VideoProcessorInputViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoProcessorInputView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoProcessorInputView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoProcessorInputView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoProcessorInputView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoProcessorInputView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoProcessorInputView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoProcessorInputView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11VideoProcessorInputView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11VideoProcessorInputView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11VideoProcessorInputView *This,
- D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11VideoProcessorInputViewVtbl;
- interface ID3D11VideoProcessorInputView {
- CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11VideoProcessorInputView methods ***/
- #define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11VideoProcessorInputView methods ***/
- static FORCEINLINE void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoProcessorOutputView interface
- */
- #ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
- #define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254")
- ID3D11VideoProcessorOutputView : public ID3D11View
- {
- virtual void STDMETHODCALLTYPE GetDesc(
- D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54)
- #endif
- #else
- typedef struct ID3D11VideoProcessorOutputViewVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoProcessorOutputView *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoProcessorOutputView *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoProcessorOutputView *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoProcessorOutputView *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoProcessorOutputView *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoProcessorOutputView *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoProcessorOutputView *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11View methods ***/
- void (STDMETHODCALLTYPE *GetResource)(
- ID3D11VideoProcessorOutputView *This,
- ID3D11Resource **ppResource);
- /*** ID3D11VideoProcessorOutputView methods ***/
- void (STDMETHODCALLTYPE *GetDesc)(
- ID3D11VideoProcessorOutputView *This,
- D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc);
- END_INTERFACE
- } ID3D11VideoProcessorOutputViewVtbl;
- interface ID3D11VideoProcessorOutputView {
- CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11View methods ***/
- #define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource)
- /*** ID3D11VideoProcessorOutputView methods ***/
- #define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11View methods ***/
- static FORCEINLINE void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) {
- This->lpVtbl->GetResource(This,ppResource);
- }
- /*** ID3D11VideoProcessorOutputView methods ***/
- static FORCEINLINE void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) {
- This->lpVtbl->GetDesc(This,pDesc);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoDevice interface
- */
- #ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__
- #define __ID3D11VideoDevice_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333")
- ID3D11VideoDevice : public IUnknown
- {
- virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder(
- const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
- const D3D11_VIDEO_DECODER_CONFIG *pConfig,
- ID3D11VideoDecoder **ppDecoder) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor(
- ID3D11VideoProcessorEnumerator *pEnum,
- UINT RateConversionIndex,
- ID3D11VideoProcessor **ppVideoProcessor) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel(
- D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
- ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession(
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- const GUID *pKeyExchangeType,
- ID3D11CryptoSession **ppCryptoSession) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView(
- ID3D11Resource *pResource,
- const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
- ID3D11VideoDecoderOutputView **ppVDOVView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView(
- ID3D11Resource *pResource,
- ID3D11VideoProcessorEnumerator *pEnum,
- const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
- ID3D11VideoProcessorInputView **ppVPIView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView(
- ID3D11Resource *pResource,
- ID3D11VideoProcessorEnumerator *pEnum,
- const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
- ID3D11VideoProcessorOutputView **ppVPOView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator(
- const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
- ID3D11VideoProcessorEnumerator **ppEnum) = 0;
- virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount(
- ) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile(
- UINT Index,
- GUID *pDecoderProfile) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat(
- const GUID *pDecoderProfile,
- DXGI_FORMAT Format,
- WINBOOL *pSupported) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount(
- const D3D11_VIDEO_DECODER_DESC *pDesc,
- UINT *pCount) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig(
- const D3D11_VIDEO_DECODER_DESC *pDesc,
- UINT Index,
- D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps(
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange(
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- UINT Index,
- GUID *pKeyExchangeType) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
- REFGUID guid,
- UINT DataSize,
- const void *pData) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
- REFGUID guid,
- const IUnknown *pData) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33)
- #endif
- #else
- typedef struct ID3D11VideoDeviceVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoDevice *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoDevice *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoDevice *This);
- /*** ID3D11VideoDevice methods ***/
- HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)(
- ID3D11VideoDevice *This,
- const D3D11_VIDEO_DECODER_DESC *pVideoDesc,
- const D3D11_VIDEO_DECODER_CONFIG *pConfig,
- ID3D11VideoDecoder **ppDecoder);
- HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)(
- ID3D11VideoDevice *This,
- ID3D11VideoProcessorEnumerator *pEnum,
- UINT RateConversionIndex,
- ID3D11VideoProcessor **ppVideoProcessor);
- HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)(
- ID3D11VideoDevice *This,
- D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,
- ID3D11AuthenticatedChannel **ppAuthenticatedChannel);
- HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)(
- ID3D11VideoDevice *This,
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- const GUID *pKeyExchangeType,
- ID3D11CryptoSession **ppCryptoSession);
- HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)(
- ID3D11VideoDevice *This,
- ID3D11Resource *pResource,
- const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,
- ID3D11VideoDecoderOutputView **ppVDOVView);
- HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)(
- ID3D11VideoDevice *This,
- ID3D11Resource *pResource,
- ID3D11VideoProcessorEnumerator *pEnum,
- const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,
- ID3D11VideoProcessorInputView **ppVPIView);
- HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)(
- ID3D11VideoDevice *This,
- ID3D11Resource *pResource,
- ID3D11VideoProcessorEnumerator *pEnum,
- const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,
- ID3D11VideoProcessorOutputView **ppVPOView);
- HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)(
- ID3D11VideoDevice *This,
- const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,
- ID3D11VideoProcessorEnumerator **ppEnum);
- UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)(
- ID3D11VideoDevice *This);
- HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)(
- ID3D11VideoDevice *This,
- UINT Index,
- GUID *pDecoderProfile);
- HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)(
- ID3D11VideoDevice *This,
- const GUID *pDecoderProfile,
- DXGI_FORMAT Format,
- WINBOOL *pSupported);
- HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)(
- ID3D11VideoDevice *This,
- const D3D11_VIDEO_DECODER_DESC *pDesc,
- UINT *pCount);
- HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)(
- ID3D11VideoDevice *This,
- const D3D11_VIDEO_DECODER_DESC *pDesc,
- UINT Index,
- D3D11_VIDEO_DECODER_CONFIG *pConfig);
- HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)(
- ID3D11VideoDevice *This,
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps);
- HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)(
- ID3D11VideoDevice *This,
- const GUID *pCryptoType,
- const GUID *pDecoderProfile,
- UINT Index,
- GUID *pKeyExchangeType);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoDevice *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoDevice *This,
- REFGUID guid,
- const IUnknown *pData);
- END_INTERFACE
- } ID3D11VideoDeviceVtbl;
- interface ID3D11VideoDevice {
- CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11VideoDevice methods ***/
- #define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder)
- #define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor)
- #define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel)
- #define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession)
- #define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView)
- #define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView)
- #define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView)
- #define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum)
- #define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This)
- #define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile)
- #define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported)
- #define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount)
- #define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig)
- #define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps)
- #define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType)
- #define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11VideoDevice methods ***/
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) {
- return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) {
- return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) {
- return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) {
- return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) {
- return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) {
- return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) {
- return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) {
- return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum);
- }
- static FORCEINLINE UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) {
- return This->lpVtbl->GetVideoDecoderProfileCount(This);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) {
- return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) {
- return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) {
- return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) {
- return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) {
- return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) {
- return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11VideoContext interface
- */
- #ifndef __ID3D11VideoContext_INTERFACE_DEFINED__
- #define __ID3D11VideoContext_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4")
- ID3D11VideoContext : public ID3D11DeviceChild
- {
- virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer(
- ID3D11VideoDecoder *decoder,
- D3D11_VIDEO_DECODER_BUFFER_TYPE type,
- UINT *buffer_size,
- void **buffer) = 0;
- virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer(
- ID3D11VideoDecoder *decoder,
- D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0;
- virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame(
- ID3D11VideoDecoder *decoder,
- ID3D11VideoDecoderOutputView *view,
- UINT key_size,
- const void *key) = 0;
- virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame(
- ID3D11VideoDecoder *decoder) = 0;
- virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers(
- ID3D11VideoDecoder *decoder,
- UINT buffers_count,
- const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0;
- virtual HRESULT STDMETHODCALLTYPE DecoderExtension(
- ID3D11VideoDecoder *decoder,
- const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect(
- ID3D11VideoProcessor *processor,
- WINBOOL enable,
- const RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor(
- ID3D11VideoProcessor *processor,
- WINBOOL y_cb_cr,
- const D3D11_VIDEO_COLOR *color) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace(
- ID3D11VideoProcessor *processor,
- const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode(
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
- UINT stream_idx) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction(
- ID3D11VideoProcessor *processor,
- WINBOOL enable,
- SIZE size) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode(
- ID3D11VideoProcessor *processor,
- WINBOOL enable) = 0;
- virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension(
- ID3D11VideoProcessor *processor,
- const GUID *guid,
- UINT data_size,
- void *data) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect(
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled,
- RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor(
- ID3D11VideoProcessor *processor,
- WINBOOL *y_cb_cr,
- D3D11_VIDEO_COLOR *color) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace(
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode(
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
- UINT *stream_idx) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction(
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled,
- SIZE *size) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode(
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled) = 0;
- virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension(
- ID3D11VideoProcessor *processor,
- const GUID *guid,
- UINT data_size,
- void *data) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_FRAME_FORMAT format) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
- WINBOOL repeat,
- const DXGI_RATIONAL *custom_rate) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- float alpha) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- UINT entry_count,
- const UINT *entries) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const DXGI_RATIONAL *src_aspect_ratio,
- const DXGI_RATIONAL *dst_aspect_ratio) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- float lower,
- float upper) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
- WINBOOL left_view_frame0,
- WINBOOL base_view_frame0,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
- int mono_offset) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_FILTER filter,
- WINBOOL enable,
- int level) = 0;
- virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const GUID *guid,
- UINT data_size,
- void *data) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_FRAME_FORMAT *format) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
- WINBOOL *repeat,
- DXGI_RATIONAL *custom_rate) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- RECT *rect) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- float *alpha) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- UINT entry_count,
- UINT *entries) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- DXGI_RATIONAL *src_aspect_ratio,
- DXGI_RATIONAL *dst_aspect_ratio) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- float *lower,
- float *upper) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
- WINBOOL *left_view_frame0,
- WINBOOL *base_view_frame0,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
- int *mono_offset) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_FILTER filter,
- WINBOOL *enabled,
- int *level) = 0;
- virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const GUID *guid,
- UINT data_size,
- void *data) = 0;
- virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt(
- ID3D11VideoProcessor *processor,
- ID3D11VideoProcessorOutputView *view,
- UINT frame_idx,
- UINT stream_count,
- const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0;
- virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange(
- ID3D11CryptoSession *session,
- UINT data_size,
- void *data) = 0;
- virtual void STDMETHODCALLTYPE EncryptionBlt(
- ID3D11CryptoSession *session,
- ID3D11Texture2D *src_surface,
- ID3D11Texture2D *dst_surface,
- UINT iv_size,
- void *iv) = 0;
- virtual void STDMETHODCALLTYPE DecryptionBlt(
- ID3D11CryptoSession *session,
- ID3D11Texture2D *src_surface,
- ID3D11Texture2D *dst_surface,
- D3D11_ENCRYPTED_BLOCK_INFO *block_info,
- UINT key_size,
- const void *key,
- UINT iv_size,
- void *iv) = 0;
- virtual void STDMETHODCALLTYPE StartSessionKeyRefresh(
- ID3D11CryptoSession *session,
- UINT random_number_size,
- void *random_number) = 0;
- virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh(
- ID3D11CryptoSession *session) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey(
- ID3D11CryptoSession *session,
- UINT key_size,
- void *key) = 0;
- virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange(
- ID3D11AuthenticatedChannel *channel,
- UINT data_size,
- void *data) = 0;
- virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel(
- ID3D11AuthenticatedChannel *channel,
- UINT input_size,
- const void *input,
- UINT output_size,
- void *output) = 0;
- virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel(
- ID3D11AuthenticatedChannel *channel,
- UINT input_size,
- const void *input,
- D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0;
- virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation(
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enable,
- D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4)
- #endif
- #else
- typedef struct ID3D11VideoContextVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11VideoContext *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11VideoContext *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11VideoContext *This);
- /*** ID3D11DeviceChild methods ***/
- void (STDMETHODCALLTYPE *GetDevice)(
- ID3D11VideoContext *This,
- ID3D11Device **ppDevice);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11VideoContext *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11VideoContext *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11VideoContext *This,
- REFGUID guid,
- const IUnknown *pData);
- /*** ID3D11VideoContext methods ***/
- HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder,
- D3D11_VIDEO_DECODER_BUFFER_TYPE type,
- UINT *buffer_size,
- void **buffer);
- HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder,
- D3D11_VIDEO_DECODER_BUFFER_TYPE type);
- HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder,
- ID3D11VideoDecoderOutputView *view,
- UINT key_size,
- const void *key);
- HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder);
- HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder,
- UINT buffers_count,
- const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc);
- HRESULT (STDMETHODCALLTYPE *DecoderExtension)(
- ID3D11VideoContext *This,
- ID3D11VideoDecoder *decoder,
- const D3D11_VIDEO_DECODER_EXTENSION *extension);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL enable,
- const RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL y_cb_cr,
- const D3D11_VIDEO_COLOR *color);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,
- UINT stream_idx);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL enable,
- SIZE size);
- void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL enable);
- HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- const GUID *guid,
- UINT data_size,
- void *data);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled,
- RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL *y_cb_cr,
- D3D11_VIDEO_COLOR *color);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,
- UINT *stream_idx);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled,
- SIZE *size);
- void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- WINBOOL *enabled);
- HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- const GUID *guid,
- UINT data_size,
- void *data);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_FRAME_FORMAT format);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,
- WINBOOL repeat,
- const DXGI_RATIONAL *custom_rate);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- float alpha);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- UINT entry_count,
- const UINT *entries);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- const DXGI_RATIONAL *src_aspect_ratio,
- const DXGI_RATIONAL *dst_aspect_ratio);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- float lower,
- float upper);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,
- WINBOOL left_view_frame0,
- WINBOOL base_view_frame0,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,
- int mono_offset);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_FILTER filter,
- WINBOOL enable,
- int level);
- HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const GUID *guid,
- UINT data_size,
- void *data);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_FRAME_FORMAT *format);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,
- WINBOOL *repeat,
- DXGI_RATIONAL *custom_rate);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- RECT *rect);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- float *alpha);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- UINT entry_count,
- UINT *entries);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- DXGI_RATIONAL *src_aspect_ratio,
- DXGI_RATIONAL *dst_aspect_ratio);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- float *lower,
- float *upper);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled,
- D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,
- WINBOOL *left_view_frame0,
- WINBOOL *base_view_frame0,
- D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,
- int *mono_offset);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enabled);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- D3D11_VIDEO_PROCESSOR_FILTER filter,
- WINBOOL *enabled,
- int *level);
- HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- const GUID *guid,
- UINT data_size,
- void *data);
- HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- ID3D11VideoProcessorOutputView *view,
- UINT frame_idx,
- UINT stream_count,
- const D3D11_VIDEO_PROCESSOR_STREAM *streams);
- HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session,
- UINT data_size,
- void *data);
- void (STDMETHODCALLTYPE *EncryptionBlt)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session,
- ID3D11Texture2D *src_surface,
- ID3D11Texture2D *dst_surface,
- UINT iv_size,
- void *iv);
- void (STDMETHODCALLTYPE *DecryptionBlt)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session,
- ID3D11Texture2D *src_surface,
- ID3D11Texture2D *dst_surface,
- D3D11_ENCRYPTED_BLOCK_INFO *block_info,
- UINT key_size,
- const void *key,
- UINT iv_size,
- void *iv);
- void (STDMETHODCALLTYPE *StartSessionKeyRefresh)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session,
- UINT random_number_size,
- void *random_number);
- void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session);
- HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)(
- ID3D11VideoContext *This,
- ID3D11CryptoSession *session,
- UINT key_size,
- void *key);
- HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)(
- ID3D11VideoContext *This,
- ID3D11AuthenticatedChannel *channel,
- UINT data_size,
- void *data);
- HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)(
- ID3D11VideoContext *This,
- ID3D11AuthenticatedChannel *channel,
- UINT input_size,
- const void *input,
- UINT output_size,
- void *output);
- HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)(
- ID3D11VideoContext *This,
- ID3D11AuthenticatedChannel *channel,
- UINT input_size,
- const void *input,
- D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output);
- void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL enable,
- D3D11_VIDEO_PROCESSOR_ROTATION rotation);
- void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)(
- ID3D11VideoContext *This,
- ID3D11VideoProcessor *processor,
- UINT stream_idx,
- WINBOOL *enable,
- D3D11_VIDEO_PROCESSOR_ROTATION *rotation);
- END_INTERFACE
- } ID3D11VideoContextVtbl;
- interface ID3D11VideoContext {
- CONST_VTBL ID3D11VideoContextVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11DeviceChild methods ***/
- #define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice)
- #define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- /*** ID3D11VideoContext methods ***/
- #define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer)
- #define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type)
- #define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key)
- #define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder)
- #define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc)
- #define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension)
- #define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect)
- #define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color)
- #define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space)
- #define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
- #define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size)
- #define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable)
- #define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data)
- #define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect)
- #define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color)
- #define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space)
- #define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx)
- #define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size)
- #define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled)
- #define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data)
- #define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format)
- #define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space)
- #define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
- #define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect)
- #define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect)
- #define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha)
- #define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries)
- #define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio)
- #define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper)
- #define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
- #define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable)
- #define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level)
- #define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data)
- #define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format)
- #define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space)
- #define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate)
- #define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect)
- #define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect)
- #define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha)
- #define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries)
- #define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio)
- #define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper)
- #define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset)
- #define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled)
- #define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level)
- #define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data)
- #define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams)
- #define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data)
- #define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv)
- #define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv)
- #define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number)
- #define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session)
- #define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key)
- #define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data)
- #define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output)
- #define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output)
- #define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation)
- #define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11DeviceChild methods ***/
- static FORCEINLINE void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) {
- This->lpVtbl->GetDevice(This,ppDevice);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- /*** ID3D11VideoContext methods ***/
- static FORCEINLINE HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) {
- return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) {
- return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) {
- return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) {
- return This->lpVtbl->DecoderEndFrame(This,decoder);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) {
- return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) {
- return This->lpVtbl->DecoderExtension(This,decoder,extension);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) {
- This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) {
- This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
- This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) {
- This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) {
- This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) {
- This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
- return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) {
- This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) {
- This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
- This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) {
- This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) {
- This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) {
- This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) {
- return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) {
- This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
- This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) {
- This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
- This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) {
- This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) {
- This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) {
- This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) {
- This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) {
- This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) {
- This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) {
- This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) {
- This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
- return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) {
- This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) {
- This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) {
- This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
- This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) {
- This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) {
- This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) {
- This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) {
- This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) {
- This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) {
- This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) {
- This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) {
- This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) {
- return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) {
- return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) {
- return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data);
- }
- static FORCEINLINE void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) {
- This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv);
- }
- static FORCEINLINE void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) {
- This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv);
- }
- static FORCEINLINE void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) {
- This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number);
- }
- static FORCEINLINE void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) {
- This->lpVtbl->FinishSessionKeyRefresh(This,session);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) {
- return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) {
- return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) {
- return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output);
- }
- static FORCEINLINE HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) {
- return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) {
- This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation);
- }
- static FORCEINLINE void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) {
- This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */
- /*****************************************************************************
- * ID3D11Device interface
- */
- #ifndef __ID3D11Device_INTERFACE_DEFINED__
- #define __ID3D11Device_INTERFACE_DEFINED__
- DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40);
- #if defined(__cplusplus) && !defined(CINTERFACE)
- MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140")
- ID3D11Device : public IUnknown
- {
- virtual HRESULT STDMETHODCALLTYPE CreateBuffer(
- const D3D11_BUFFER_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Buffer **ppBuffer) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateTexture1D(
- const D3D11_TEXTURE1D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture1D **ppTexture1D) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateTexture2D(
- const D3D11_TEXTURE2D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture2D **ppTexture2D) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateTexture3D(
- const D3D11_TEXTURE3D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture3D **ppTexture3D) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView(
- ID3D11Resource *pResource,
- const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
- ID3D11ShaderResourceView **ppSRView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView(
- ID3D11Resource *pResource,
- const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
- ID3D11UnorderedAccessView **ppUAView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView(
- ID3D11Resource *pResource,
- const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
- ID3D11RenderTargetView **ppRTView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView(
- ID3D11Resource *pResource,
- const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
- ID3D11DepthStencilView **ppDepthStencilView) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateInputLayout(
- const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
- UINT NumElements,
- const void *pShaderBytecodeWithInputSignature,
- SIZE_T BytecodeLength,
- ID3D11InputLayout **ppInputLayout) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateVertexShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11VertexShader **ppVertexShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11GeometryShader **ppGeometryShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
- UINT NumEntries,
- const UINT *pBufferStrides,
- UINT NumStrides,
- UINT RasterizedStream,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11GeometryShader **ppGeometryShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreatePixelShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11PixelShader **ppPixelShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateHullShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11HullShader **ppHullShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateDomainShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11DomainShader **ppDomainShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateComputeShader(
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11ComputeShader **ppComputeShader) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage(
- ID3D11ClassLinkage **ppLinkage) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateBlendState(
- const D3D11_BLEND_DESC *pBlendStateDesc,
- ID3D11BlendState **ppBlendState) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState(
- const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
- ID3D11DepthStencilState **ppDepthStencilState) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState(
- const D3D11_RASTERIZER_DESC *pRasterizerDesc,
- ID3D11RasterizerState **ppRasterizerState) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateSamplerState(
- const D3D11_SAMPLER_DESC *pSamplerDesc,
- ID3D11SamplerState **ppSamplerState) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateQuery(
- const D3D11_QUERY_DESC *pQueryDesc,
- ID3D11Query **ppQuery) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreatePredicate(
- const D3D11_QUERY_DESC *pPredicateDesc,
- ID3D11Predicate **ppPredicate) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateCounter(
- const D3D11_COUNTER_DESC *pCounterDesc,
- ID3D11Counter **ppCounter) = 0;
- virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext(
- UINT ContextFlags,
- ID3D11DeviceContext **ppDeferredContext) = 0;
- virtual HRESULT STDMETHODCALLTYPE OpenSharedResource(
- HANDLE hResource,
- REFIID ReturnedInterface,
- void **ppResource) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport(
- DXGI_FORMAT Format,
- UINT *pFormatSupport) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels(
- DXGI_FORMAT Format,
- UINT SampleCount,
- UINT *pNumQualityLevels) = 0;
- virtual void STDMETHODCALLTYPE CheckCounterInfo(
- D3D11_COUNTER_INFO *pCounterInfo) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckCounter(
- const D3D11_COUNTER_DESC *pDesc,
- D3D11_COUNTER_TYPE *pType,
- UINT *pActiveCounters,
- LPSTR szName,
- UINT *pNameLength,
- LPSTR szUnits,
- UINT *pUnitsLength,
- LPSTR szDescription,
- UINT *pDescriptionLength) = 0;
- virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport(
- D3D11_FEATURE Feature,
- void *pFeatureSupportData,
- UINT FeatureSupportDataSize) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetPrivateData(
- REFGUID guid,
- UINT *pDataSize,
- void *pData) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateData(
- REFGUID guid,
- UINT DataSize,
- const void *pData) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface(
- REFGUID guid,
- const IUnknown *pData) = 0;
- virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel(
- ) = 0;
- virtual UINT STDMETHODCALLTYPE GetCreationFlags(
- ) = 0;
- virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason(
- ) = 0;
- virtual void STDMETHODCALLTYPE GetImmediateContext(
- ID3D11DeviceContext **ppImmediateContext) = 0;
- virtual HRESULT STDMETHODCALLTYPE SetExceptionMode(
- UINT RaiseFlags) = 0;
- virtual UINT STDMETHODCALLTYPE GetExceptionMode(
- ) = 0;
- };
- #ifdef __CRT_UUID_DECL
- __CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40)
- #endif
- #else
- typedef struct ID3D11DeviceVtbl {
- BEGIN_INTERFACE
- /*** IUnknown methods ***/
- HRESULT (STDMETHODCALLTYPE *QueryInterface)(
- ID3D11Device *This,
- REFIID riid,
- void **ppvObject);
- ULONG (STDMETHODCALLTYPE *AddRef)(
- ID3D11Device *This);
- ULONG (STDMETHODCALLTYPE *Release)(
- ID3D11Device *This);
- /*** ID3D11Device methods ***/
- HRESULT (STDMETHODCALLTYPE *CreateBuffer)(
- ID3D11Device *This,
- const D3D11_BUFFER_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Buffer **ppBuffer);
- HRESULT (STDMETHODCALLTYPE *CreateTexture1D)(
- ID3D11Device *This,
- const D3D11_TEXTURE1D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture1D **ppTexture1D);
- HRESULT (STDMETHODCALLTYPE *CreateTexture2D)(
- ID3D11Device *This,
- const D3D11_TEXTURE2D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture2D **ppTexture2D);
- HRESULT (STDMETHODCALLTYPE *CreateTexture3D)(
- ID3D11Device *This,
- const D3D11_TEXTURE3D_DESC *pDesc,
- const D3D11_SUBRESOURCE_DATA *pInitialData,
- ID3D11Texture3D **ppTexture3D);
- HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)(
- ID3D11Device *This,
- ID3D11Resource *pResource,
- const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,
- ID3D11ShaderResourceView **ppSRView);
- HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)(
- ID3D11Device *This,
- ID3D11Resource *pResource,
- const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,
- ID3D11UnorderedAccessView **ppUAView);
- HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)(
- ID3D11Device *This,
- ID3D11Resource *pResource,
- const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,
- ID3D11RenderTargetView **ppRTView);
- HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)(
- ID3D11Device *This,
- ID3D11Resource *pResource,
- const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,
- ID3D11DepthStencilView **ppDepthStencilView);
- HRESULT (STDMETHODCALLTYPE *CreateInputLayout)(
- ID3D11Device *This,
- const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,
- UINT NumElements,
- const void *pShaderBytecodeWithInputSignature,
- SIZE_T BytecodeLength,
- ID3D11InputLayout **ppInputLayout);
- HRESULT (STDMETHODCALLTYPE *CreateVertexShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11VertexShader **ppVertexShader);
- HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11GeometryShader **ppGeometryShader);
- HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,
- UINT NumEntries,
- const UINT *pBufferStrides,
- UINT NumStrides,
- UINT RasterizedStream,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11GeometryShader **ppGeometryShader);
- HRESULT (STDMETHODCALLTYPE *CreatePixelShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11PixelShader **ppPixelShader);
- HRESULT (STDMETHODCALLTYPE *CreateHullShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11HullShader **ppHullShader);
- HRESULT (STDMETHODCALLTYPE *CreateDomainShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11DomainShader **ppDomainShader);
- HRESULT (STDMETHODCALLTYPE *CreateComputeShader)(
- ID3D11Device *This,
- const void *pShaderBytecode,
- SIZE_T BytecodeLength,
- ID3D11ClassLinkage *pClassLinkage,
- ID3D11ComputeShader **ppComputeShader);
- HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)(
- ID3D11Device *This,
- ID3D11ClassLinkage **ppLinkage);
- HRESULT (STDMETHODCALLTYPE *CreateBlendState)(
- ID3D11Device *This,
- const D3D11_BLEND_DESC *pBlendStateDesc,
- ID3D11BlendState **ppBlendState);
- HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)(
- ID3D11Device *This,
- const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,
- ID3D11DepthStencilState **ppDepthStencilState);
- HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)(
- ID3D11Device *This,
- const D3D11_RASTERIZER_DESC *pRasterizerDesc,
- ID3D11RasterizerState **ppRasterizerState);
- HRESULT (STDMETHODCALLTYPE *CreateSamplerState)(
- ID3D11Device *This,
- const D3D11_SAMPLER_DESC *pSamplerDesc,
- ID3D11SamplerState **ppSamplerState);
- HRESULT (STDMETHODCALLTYPE *CreateQuery)(
- ID3D11Device *This,
- const D3D11_QUERY_DESC *pQueryDesc,
- ID3D11Query **ppQuery);
- HRESULT (STDMETHODCALLTYPE *CreatePredicate)(
- ID3D11Device *This,
- const D3D11_QUERY_DESC *pPredicateDesc,
- ID3D11Predicate **ppPredicate);
- HRESULT (STDMETHODCALLTYPE *CreateCounter)(
- ID3D11Device *This,
- const D3D11_COUNTER_DESC *pCounterDesc,
- ID3D11Counter **ppCounter);
- HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)(
- ID3D11Device *This,
- UINT ContextFlags,
- ID3D11DeviceContext **ppDeferredContext);
- HRESULT (STDMETHODCALLTYPE *OpenSharedResource)(
- ID3D11Device *This,
- HANDLE hResource,
- REFIID ReturnedInterface,
- void **ppResource);
- HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)(
- ID3D11Device *This,
- DXGI_FORMAT Format,
- UINT *pFormatSupport);
- HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)(
- ID3D11Device *This,
- DXGI_FORMAT Format,
- UINT SampleCount,
- UINT *pNumQualityLevels);
- void (STDMETHODCALLTYPE *CheckCounterInfo)(
- ID3D11Device *This,
- D3D11_COUNTER_INFO *pCounterInfo);
- HRESULT (STDMETHODCALLTYPE *CheckCounter)(
- ID3D11Device *This,
- const D3D11_COUNTER_DESC *pDesc,
- D3D11_COUNTER_TYPE *pType,
- UINT *pActiveCounters,
- LPSTR szName,
- UINT *pNameLength,
- LPSTR szUnits,
- UINT *pUnitsLength,
- LPSTR szDescription,
- UINT *pDescriptionLength);
- HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)(
- ID3D11Device *This,
- D3D11_FEATURE Feature,
- void *pFeatureSupportData,
- UINT FeatureSupportDataSize);
- HRESULT (STDMETHODCALLTYPE *GetPrivateData)(
- ID3D11Device *This,
- REFGUID guid,
- UINT *pDataSize,
- void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateData)(
- ID3D11Device *This,
- REFGUID guid,
- UINT DataSize,
- const void *pData);
- HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)(
- ID3D11Device *This,
- REFGUID guid,
- const IUnknown *pData);
- D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)(
- ID3D11Device *This);
- UINT (STDMETHODCALLTYPE *GetCreationFlags)(
- ID3D11Device *This);
- HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)(
- ID3D11Device *This);
- void (STDMETHODCALLTYPE *GetImmediateContext)(
- ID3D11Device *This,
- ID3D11DeviceContext **ppImmediateContext);
- HRESULT (STDMETHODCALLTYPE *SetExceptionMode)(
- ID3D11Device *This,
- UINT RaiseFlags);
- UINT (STDMETHODCALLTYPE *GetExceptionMode)(
- ID3D11Device *This);
- END_INTERFACE
- } ID3D11DeviceVtbl;
- interface ID3D11Device {
- CONST_VTBL ID3D11DeviceVtbl* lpVtbl;
- };
- #ifdef COBJMACROS
- #ifndef WIDL_C_INLINE_WRAPPERS
- /*** IUnknown methods ***/
- #define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
- #define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This)
- #define ID3D11Device_Release(This) (This)->lpVtbl->Release(This)
- /*** ID3D11Device methods ***/
- #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer)
- #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D)
- #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D)
- #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D)
- #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView)
- #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView)
- #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView)
- #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView)
- #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout)
- #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader)
- #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader)
- #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader)
- #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader)
- #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader)
- #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader)
- #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader)
- #define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage)
- #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState)
- #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState)
- #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState)
- #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState)
- #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery)
- #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate)
- #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter)
- #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext)
- #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource)
- #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport)
- #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels)
- #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo)
- #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength)
- #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize)
- #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData)
- #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData)
- #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData)
- #define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This)
- #define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This)
- #define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This)
- #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext)
- #define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags)
- #define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This)
- #else
- /*** IUnknown methods ***/
- static FORCEINLINE HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) {
- return This->lpVtbl->QueryInterface(This,riid,ppvObject);
- }
- static FORCEINLINE ULONG ID3D11Device_AddRef(ID3D11Device* This) {
- return This->lpVtbl->AddRef(This);
- }
- static FORCEINLINE ULONG ID3D11Device_Release(ID3D11Device* This) {
- return This->lpVtbl->Release(This);
- }
- /*** ID3D11Device methods ***/
- static FORCEINLINE HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) {
- return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) {
- return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) {
- return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) {
- return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) {
- return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) {
- return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) {
- return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) {
- return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) {
- return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) {
- return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
- return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) {
- return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) {
- return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) {
- return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) {
- return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) {
- return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) {
- return This->lpVtbl->CreateClassLinkage(This,ppLinkage);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) {
- return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) {
- return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) {
- return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) {
- return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) {
- return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) {
- return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) {
- return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter);
- }
- static FORCEINLINE HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) {
- return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext);
- }
- static FORCEINLINE HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) {
- return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource);
- }
- static FORCEINLINE HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) {
- return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport);
- }
- static FORCEINLINE HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) {
- return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels);
- }
- static FORCEINLINE void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) {
- This->lpVtbl->CheckCounterInfo(This,pCounterInfo);
- }
- static FORCEINLINE HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) {
- return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength);
- }
- static FORCEINLINE HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) {
- return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize);
- }
- static FORCEINLINE HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) {
- return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) {
- return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData);
- }
- static FORCEINLINE HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) {
- return This->lpVtbl->SetPrivateDataInterface(This,guid,pData);
- }
- static FORCEINLINE D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) {
- return This->lpVtbl->GetFeatureLevel(This);
- }
- static FORCEINLINE UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) {
- return This->lpVtbl->GetCreationFlags(This);
- }
- static FORCEINLINE HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) {
- return This->lpVtbl->GetDeviceRemovedReason(This);
- }
- static FORCEINLINE void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) {
- This->lpVtbl->GetImmediateContext(This,ppImmediateContext);
- }
- static FORCEINLINE HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) {
- return This->lpVtbl->SetExceptionMode(This,RaiseFlags);
- }
- static FORCEINLINE UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) {
- return This->lpVtbl->GetExceptionMode(This);
- }
- #endif
- #endif
- #endif
- #endif /* __ID3D11Device_INTERFACE_DEFINED__ */
- typedef enum D3D11_CREATE_DEVICE_FLAG {
- D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1,
- D3D11_CREATE_DEVICE_DEBUG = 0x2,
- D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4,
- D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8,
- D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20,
- D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40,
- D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80,
- D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100,
- D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800
- } D3D11_CREATE_DEVICE_FLAG;
- typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT {
- D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1,
- D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2
- } D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT;
- #define D3D11_SDK_VERSION (7)
- #include <d3d10_1.h>
- #ifndef D3D11_IGNORE_SDK_LAYERS
- # include <d3d11sdklayers.h>
- #endif
- #include <d3d10misc.h>
- #include <d3d10shader.h>
- #include <d3d10effect.h>
- #include <d3d10_1shader.h>
- #define _FACD3D11 (0x87c)
- #define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)
- typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
- const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
- HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*,
- UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
- typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,
- const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**,
- D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);
- HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context);
- /* Begin additional prototypes for all interfaces */
- /* End additional prototypes */
- #ifdef __cplusplus
- }
- #endif
- #endif /* __d3d11_h__ */
|