123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385 |
- /*
- * Copyright 2017 Ihsan Akmal
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- import "oaidl.idl";
- import "ocidl.idl";
- import "dxgi1_3.idl";
- import "d3dcommon.idl";
- import "d3d11_2.idl";
- typedef enum D3D11_CONTEXT_TYPE
- {
- D3D11_CONTEXT_TYPE_ALL = 0x0,
- D3D11_CONTEXT_TYPE_3D = 0x1,
- D3D11_CONTEXT_TYPE_COMPUTE = 0x2,
- D3D11_CONTEXT_TYPE_COPY = 0x3,
- D3D11_CONTEXT_TYPE_VIDEO = 0x4,
- } D3D11_CONTEXT_TYPE;
- typedef enum D3D11_TEXTURE_LAYOUT
- {
- D3D11_TEXTURE_LAYOUT_UNDEFINED = 0x0,
- D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 0x1,
- D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 0x2,
- } D3D11_TEXTURE_LAYOUT;
- typedef enum D3D11_CONSERVATIVE_RASTERIZATION_MODE
- {
- D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0x0,
- D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON = 0x1,
- } D3D11_CONSERVATIVE_RASTERIZATION_MODE;
- typedef enum D3D11_FENCE_FLAG
- {
- D3D11_FENCE_FLAG_NONE = 0x1,
- D3D11_FENCE_FLAG_SHARED = 0x2,
- D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4,
- D3D11_FENCE_FLAG_NON_MONITORED = 0x8,
- } D3D11_FENCE_FLAG;
- typedef struct D3D11_TEXTURE2D_DESC1
- {
- UINT Width;
- UINT Height;
- UINT MipLevels;
- UINT ArraySize;
- DXGI_FORMAT Format;
- DXGI_SAMPLE_DESC SampleDesc;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- D3D11_TEXTURE_LAYOUT TextureLayout;
- } D3D11_TEXTURE2D_DESC1;
- typedef struct D3D11_TEXTURE3D_DESC1
- {
- UINT Width;
- UINT Height;
- UINT Depth;
- UINT MipLevels;
- DXGI_FORMAT Format;
- D3D11_USAGE Usage;
- UINT BindFlags;
- UINT CPUAccessFlags;
- UINT MiscFlags;
- D3D11_TEXTURE_LAYOUT TextureLayout;
- } D3D11_TEXTURE3D_DESC1;
- typedef struct D3D11_RASTERIZER_DESC2
- {
- D3D11_FILL_MODE FillMode;
- D3D11_CULL_MODE CullMode;
- BOOL FrontCounterClockwise;
- int DepthBias;
- float DepthBiasClamp;
- float SlopeScaledDepthBias;
- BOOL DepthClipEnable;
- BOOL ScissorEnable;
- BOOL MultisampleEnable;
- BOOL AntialiasedLineEnable;
- UINT ForcedSampleCount;
- D3D11_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster;
- } D3D11_RASTERIZER_DESC2;
- typedef struct D3D11_TEX2D_SRV1
- {
- UINT MostDetailedMip;
- UINT MipLevels;
- UINT PlaneSlice;
- } D3D11_TEX2D_SRV1;
- typedef struct D3D11_TEX2D_ARRAY_SRV1
- {
- UINT MostDetailedMip;
- UINT MipLevels;
- UINT FirstArraySlice;
- UINT ArraySize;
- UINT PlaneSlice;
- } D3D11_TEX2D_ARRAY_SRV1;
- typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC1
- {
- DXGI_FORMAT Format;
- D3D11_SRV_DIMENSION ViewDimension;
- union
- {
- D3D11_BUFFER_SRV Buffer;
- D3D11_TEX1D_SRV Texture1D;
- D3D11_TEX1D_ARRAY_SRV Texture1DArray;
- D3D11_TEX2D_SRV1 Texture2D;
- D3D11_TEX2D_ARRAY_SRV1 Texture2DArray;
- D3D11_TEX2DMS_SRV Texture2DMS;
- D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray;
- D3D11_TEX3D_SRV Texture3D;
- D3D11_TEXCUBE_SRV TextureCube;
- D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray;
- D3D11_BUFFEREX_SRV BufferEx;
- };
- } D3D11_SHADER_RESOURCE_VIEW_DESC1;
- typedef struct D3D11_TEX2D_RTV1
- {
- UINT MipSlice;
- UINT PlaneSlice;
- } D3D11_TEX2D_RTV1;
- typedef struct D3D11_TEX2D_ARRAY_RTV1
- {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- UINT PlaneSlice;
- } D3D11_TEX2D_ARRAY_RTV1;
- typedef struct D3D11_RENDER_TARGET_VIEW_DESC1
- {
- DXGI_FORMAT Format;
- D3D11_RTV_DIMENSION ViewDimension;
- union
- {
- D3D11_BUFFER_RTV Buffer;
- D3D11_TEX1D_RTV Texture1D;
- D3D11_TEX1D_ARRAY_RTV Texture1DArray;
- D3D11_TEX2D_RTV1 Texture2D;
- D3D11_TEX2D_ARRAY_RTV1 Texture2DArray;
- D3D11_TEX2DMS_RTV Texture2DMS;
- D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray;
- D3D11_TEX3D_RTV Texture3D;
- };
- } D3D11_RENDER_TARGET_VIEW_DESC1;
- typedef struct D3D11_TEX2D_UAV1
- {
- UINT MipSlice;
- UINT PlaneSlice;
- } D3D11_TEX2D_UAV1;
- typedef struct D3D11_TEX2D_ARRAY_UAV1
- {
- UINT MipSlice;
- UINT FirstArraySlice;
- UINT ArraySize;
- UINT PlaneSlice;
- } D3D11_TEX2D_ARRAY_UAV1;
- typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC1
- {
- DXGI_FORMAT Format;
- D3D11_UAV_DIMENSION ViewDimension;
- union
- {
- D3D11_BUFFER_UAV Buffer;
- D3D11_TEX1D_UAV Texture1D;
- D3D11_TEX1D_ARRAY_UAV Texture1DArray;
- D3D11_TEX2D_UAV1 Texture2D;
- D3D11_TEX2D_ARRAY_UAV1 Texture2DArray;
- D3D11_TEX3D_UAV Texture3D;
- };
- } D3D11_UNORDERED_ACCESS_VIEW_DESC1;
- typedef struct D3D11_QUERY_DESC1
- {
- D3D11_QUERY Query;
- UINT MiscFlags;
- D3D11_CONTEXT_TYPE ContextType;
- } D3D11_QUERY_DESC1;
- [
- uuid(51218251-1e33-4617-9ccb-4d3a4367e7bb),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11Texture2D1 : ID3D11Texture2D
- {
- void GetDesc1(D3D11_TEXTURE2D_DESC1 *desc);
- }
- [
- uuid(0c711683-2853-4846-9bb0-f3e60639e46a),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11Texture3D1 : ID3D11Texture3D
- {
- void GetDesc1(D3D11_TEXTURE3D_DESC1 *desc);
- }
- [
- uuid(6fbd02fb-209f-46c4-b059-2ed15586a6ac),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11RasterizerState2 : ID3D11RasterizerState1
- {
- void GetDesc2(D3D11_RASTERIZER_DESC2 *desc);
- }
- [
- uuid(91308b87-9040-411d-8c67-c39253ce3802),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11ShaderResourceView1 : ID3D11ShaderResourceView
- {
- void GetDesc1(D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc);
- }
- [
- uuid(ffbe2e23-f011-418a-ac56-5ceed7c5b94b),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11RenderTargetView1 : ID3D11RenderTargetView
- {
- void GetDesc1(D3D11_RENDER_TARGET_VIEW_DESC1 *desc);
- }
- [
- uuid(7b3b6153-a886-4544-ab37-6537c8500403),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11UnorderedAccessView1 : ID3D11UnorderedAccessView
- {
- void GetDesc1(D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc);
- }
- [
- uuid(631b4766-36dc-461d-8db6-c47e13e60916),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11Query1 : ID3D11Query
- {
- void GetDesc1(D3D11_QUERY_DESC1 *desc);
- }
- [
- uuid(b4e3c01d-e79e-4637-91b2-510e9f4c9b8f),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11DeviceContext3 : ID3D11DeviceContext2
- {
- void Flush1(D3D11_CONTEXT_TYPE type, HANDLE event);
- void SetHardwareProtectionState(BOOL enable);
- void GetHardwareProtectionState(BOOL *enable);
- }
- [
- uuid(affde9d1-1df7-4bb7-8a34-0f46251dab80),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11Fence : ID3D11DeviceChild
- {
- HRESULT CreateSharedHandle(
- const SECURITY_ATTRIBUTES *attributes,
- DWORD access,
- const WCHAR *name,
- HANDLE *handle
- );
- UINT64 GetCompletedValue();
- HRESULT SetEventOnCompletion(
- UINT64 value,
- HANDLE event
- );
- }
- [
- uuid(917600da-f58c-4c33-98d8-3e15b390fa24),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11DeviceContext4 : ID3D11DeviceContext3
- {
- HRESULT Signal(ID3D11Fence *fence, UINT64 value);
- HRESULT Wait(ID3D11Fence *fence, UINT64 value);
- }
- [
- uuid(a05c8c37-d2c6-4732-b3a0-9ce0b0dc9ae6),
- object,
- local,
- pointer_default(unique)
- ]
- interface ID3D11Device3 : ID3D11Device2
- {
- HRESULT CreateTexture2D1(
- const D3D11_TEXTURE2D_DESC1 *desc,
- const D3D11_SUBRESOURCE_DATA *initial_data,
- ID3D11Texture2D1 **texture
- );
- HRESULT CreateTexture3D1(
- const D3D11_TEXTURE3D_DESC1 *desc,
- const D3D11_SUBRESOURCE_DATA *initial_data,
- ID3D11Texture3D1 **texture
- );
- HRESULT CreateRasterizerState2(
- const D3D11_RASTERIZER_DESC2 *desc,
- ID3D11RasterizerState2 **state
- );
- HRESULT CreateShaderResourceView1(
- ID3D11Resource *resource,
- const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc,
- ID3D11ShaderResourceView1 **view
- );
- HRESULT CreateUnorderedAccessView1(
- ID3D11Resource *resource,
- const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc,
- ID3D11UnorderedAccessView1 **view
- );
- HRESULT CreateRenderTargetView1(
- ID3D11Resource *resource,
- const D3D11_RENDER_TARGET_VIEW_DESC1 *desc,
- ID3D11RenderTargetView1 **view
- );
- HRESULT CreateQuery1(const D3D11_QUERY_DESC1 *desc, ID3D11Query1 **query);
- void GetImmediateContext3(ID3D11DeviceContext3 **context);
- HRESULT CreateDeferredContext3(UINT flags, ID3D11DeviceContext3 **context);
- void WriteToSubresource(
- ID3D11Resource *dst_resource,
- UINT dst_subresource,
- const D3D11_BOX *dst_box,
- const void *src_data,
- UINT src_row_pitch,
- UINT src_depth_pitch
- );
- void ReadFromSubresource(
- void *dst_data,
- UINT dst_row_pitch,
- UINT dst_depth_pitch,
- ID3D11Resource *src_resource,
- UINT src_subresource,
- const D3D11_BOX *src_box
- );
- }
|