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- /*
- * Copyright (C) 2000 Peter Hunnisett
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #ifndef __WINE_D3DCAPS_H
- #define __WINE_D3DCAPS_H
- #include <ddraw.h>
- #ifdef __i386__
- #include <pshpack4.h>
- #endif
- typedef struct _D3DTRANSFORMCAPS {
- DWORD dwSize;
- DWORD dwCaps;
- } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
- #define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001)
- typedef struct _D3DLIGHTINGCAPS {
- DWORD dwSize;
- DWORD dwCaps;
- DWORD dwLightingModel;
- DWORD dwNumLights;
- } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
- #define D3DLIGHTINGMODEL_RGB 0x00000001
- #define D3DLIGHTINGMODEL_MONO 0x00000002
- #define D3DLIGHTCAPS_POINT 0x00000001
- #define D3DLIGHTCAPS_SPOT 0x00000002
- #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
- #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
- #define D3DLIGHTCAPS_GLSPOT 0x00000010
- typedef struct _D3dPrimCaps {
- DWORD dwSize;
- DWORD dwMiscCaps;
- DWORD dwRasterCaps;
- DWORD dwZCmpCaps;
- DWORD dwSrcBlendCaps;
- DWORD dwDestBlendCaps;
- DWORD dwAlphaCmpCaps;
- DWORD dwShadeCaps;
- DWORD dwTextureCaps;
- DWORD dwTextureFilterCaps;
- DWORD dwTextureBlendCaps;
- DWORD dwTextureAddressCaps;
- DWORD dwStippleWidth;
- DWORD dwStippleHeight;
- } D3DPRIMCAPS, *LPD3DPRIMCAPS;
- #define D3DPMISCCAPS_MASKPLANES 0x00000001
- #define D3DPMISCCAPS_MASKZ 0x00000002
- #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
- #define D3DPMISCCAPS_CONFORMANT 0x00000008
- #define D3DPMISCCAPS_CULLNONE 0x00000010
- #define D3DPMISCCAPS_CULLCW 0x00000020
- #define D3DPMISCCAPS_CULLCCW 0x00000040
- #define D3DPRASTERCAPS_DITHER 0x00000001
- #define D3DPRASTERCAPS_ROP2 0x00000002
- #define D3DPRASTERCAPS_XOR 0x00000004
- #define D3DPRASTERCAPS_PAT 0x00000008
- #define D3DPRASTERCAPS_ZTEST 0x00000010
- #define D3DPRASTERCAPS_SUBPIXEL 0x00000020
- #define D3DPRASTERCAPS_SUBPIXELX 0x00000040
- #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
- #define D3DPRASTERCAPS_FOGTABLE 0x00000100
- #define D3DPRASTERCAPS_STIPPLE 0x00000200
- #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
- #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
- #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
- #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
- #define D3DPRASTERCAPS_ZBIAS 0x00004000
- #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
- #define D3DPRASTERCAPS_FOGRANGE 0x00010000
- #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
- #define D3DPRASTERCAPS_WBUFFER 0x00040000
- #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
- #define D3DPRASTERCAPS_WFOG 0x00100000
- #define D3DPRASTERCAPS_ZFOG 0x00200000
- #define D3DPCMPCAPS_NEVER 0x00000001
- #define D3DPCMPCAPS_LESS 0x00000002
- #define D3DPCMPCAPS_EQUAL 0x00000004
- #define D3DPCMPCAPS_LESSEQUAL 0x00000008
- #define D3DPCMPCAPS_GREATER 0x00000010
- #define D3DPCMPCAPS_NOTEQUAL 0x00000020
- #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
- #define D3DPCMPCAPS_ALWAYS 0x00000080
- #define D3DPBLENDCAPS_ZERO 0x00000001
- #define D3DPBLENDCAPS_ONE 0x00000002
- #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
- #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
- #define D3DPBLENDCAPS_SRCALPHA 0x00000010
- #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
- #define D3DPBLENDCAPS_DESTALPHA 0x00000040
- #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
- #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
- #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
- #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
- #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
- #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
- #define D3DPSHADECAPS_COLORFLATMONO 0x00000001
- #define D3DPSHADECAPS_COLORFLATRGB 0x00000002
- #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
- #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
- #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
- #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
- #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
- #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
- #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
- #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
- #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
- #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
- #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
- #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
- #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
- #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
- #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
- #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
- #define D3DPSHADECAPS_FOGFLAT 0x00040000
- #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
- #define D3DPSHADECAPS_FOGPHONG 0x00100000
- #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
- #define D3DPTEXTURECAPS_POW2 0x00000002
- #define D3DPTEXTURECAPS_ALPHA 0x00000004
- #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
- #define D3DPTEXTURECAPS_BORDER 0x00000010
- #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
- #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
- #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
- #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100)
- /* yes actually 0x00000200 is unused - or at least unreleased */
- #define D3DPTEXTURECAPS_PROJECTED 0x00000400
- #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
- #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
- #define D3DPTFILTERCAPS_NEAREST 0x00000001
- #define D3DPTFILTERCAPS_LINEAR 0x00000002
- #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
- #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
- #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
- #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
- /* yes - missing numbers */
- #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
- #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
- #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
- /* yes - missing numbers */
- #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
- #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
- /* yes - missing numbers */
- #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
- #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
- #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
- #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
- #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
- #define D3DPTBLENDCAPS_DECAL 0x00000001
- #define D3DPTBLENDCAPS_MODULATE 0x00000002
- #define D3DPTBLENDCAPS_DECALALPHA 0x00000004
- #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
- #define D3DPTBLENDCAPS_DECALMASK 0x00000010
- #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
- #define D3DPTBLENDCAPS_COPY 0x00000040
- #define D3DPTBLENDCAPS_ADD 0x00000080
- #define D3DPTADDRESSCAPS_WRAP 0x00000001
- #define D3DPTADDRESSCAPS_MIRROR 0x00000002
- #define D3DPTADDRESSCAPS_CLAMP 0x00000004
- #define D3DPTADDRESSCAPS_BORDER 0x00000008
- #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
- typedef struct _D3DDeviceDesc {
- DWORD dwSize;
- DWORD dwFlags;
- D3DCOLORMODEL dcmColorModel;
- DWORD dwDevCaps;
- D3DTRANSFORMCAPS dtcTransformCaps;
- WINBOOL bClipping;
- D3DLIGHTINGCAPS dlcLightingCaps;
- D3DPRIMCAPS dpcLineCaps;
- D3DPRIMCAPS dpcTriCaps;
- DWORD dwDeviceRenderBitDepth;
- DWORD dwDeviceZBufferBitDepth;
- DWORD dwMaxBufferSize;
- DWORD dwMaxVertexCount;
- DWORD dwMinTextureWidth,dwMinTextureHeight;
- DWORD dwMaxTextureWidth,dwMaxTextureHeight;
- DWORD dwMinStippleWidth,dwMaxStippleWidth;
- DWORD dwMinStippleHeight,dwMaxStippleHeight;
- DWORD dwMaxTextureRepeat;
- DWORD dwMaxTextureAspectRatio;
- DWORD dwMaxAnisotropy;
- D3DVALUE dvGuardBandLeft;
- D3DVALUE dvGuardBandTop;
- D3DVALUE dvGuardBandRight;
- D3DVALUE dvGuardBandBottom;
- D3DVALUE dvExtentsAdjust;
- DWORD dwStencilCaps;
- DWORD dwFVFCaps;
- DWORD dwTextureOpCaps;
- WORD wMaxTextureBlendStages;
- WORD wMaxSimultaneousTextures;
- } D3DDEVICEDESC,*LPD3DDEVICEDESC;
- #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
- typedef struct _D3DDeviceDesc7 {
- DWORD dwDevCaps;
- D3DPRIMCAPS dpcLineCaps;
- D3DPRIMCAPS dpcTriCaps;
- DWORD dwDeviceRenderBitDepth;
- DWORD dwDeviceZBufferBitDepth;
- DWORD dwMinTextureWidth, dwMinTextureHeight;
- DWORD dwMaxTextureWidth, dwMaxTextureHeight;
- DWORD dwMaxTextureRepeat;
- DWORD dwMaxTextureAspectRatio;
- DWORD dwMaxAnisotropy;
- D3DVALUE dvGuardBandLeft;
- D3DVALUE dvGuardBandTop;
- D3DVALUE dvGuardBandRight;
- D3DVALUE dvGuardBandBottom;
- D3DVALUE dvExtentsAdjust;
- DWORD dwStencilCaps;
- DWORD dwFVFCaps;
- DWORD dwTextureOpCaps;
- WORD wMaxTextureBlendStages;
- WORD wMaxSimultaneousTextures;
- DWORD dwMaxActiveLights;
- D3DVALUE dvMaxVertexW;
- GUID deviceGUID;
- WORD wMaxUserClipPlanes;
- WORD wMaxVertexBlendMatrices;
- DWORD dwVertexProcessingCaps;
- DWORD dwReserved1;
- DWORD dwReserved2;
- DWORD dwReserved3;
- DWORD dwReserved4;
- } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
- #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
- #define D3DDD_COLORMODEL 0x00000001
- #define D3DDD_DEVCAPS 0x00000002
- #define D3DDD_TRANSFORMCAPS 0x00000004
- #define D3DDD_LIGHTINGCAPS 0x00000008
- #define D3DDD_BCLIPPING 0x00000010
- #define D3DDD_LINECAPS 0x00000020
- #define D3DDD_TRICAPS 0x00000040
- #define D3DDD_DEVICERENDERBITDEPTH 0x00000080
- #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
- #define D3DDD_MAXBUFFERSIZE 0x00000200
- #define D3DDD_MAXVERTEXCOUNT 0x00000400
- #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
- #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
- #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
- #define D3DDEVCAPS_SORTEXACT 0x00000008
- #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
- #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
- #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
- #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
- #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
- #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
- #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
- #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
- #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
- #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
- #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
- #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
- #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
- #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
- #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
- #define D3DSTENCILCAPS_KEEP 0x00000001
- #define D3DSTENCILCAPS_ZERO 0x00000002
- #define D3DSTENCILCAPS_REPLACE 0x00000004
- #define D3DSTENCILCAPS_INCRSAT 0x00000008
- #define D3DSTENCILCAPS_DECRSAT 0x00000010
- #define D3DSTENCILCAPS_INVERT 0x00000020
- #define D3DSTENCILCAPS_INCR 0x00000040
- #define D3DSTENCILCAPS_DECR 0x00000080
- #define D3DTEXOPCAPS_DISABLE 0x00000001
- #define D3DTEXOPCAPS_SELECTARG1 0x00000002
- #define D3DTEXOPCAPS_SELECTARG2 0x00000004
- #define D3DTEXOPCAPS_MODULATE 0x00000008
- #define D3DTEXOPCAPS_MODULATE2X 0x00000010
- #define D3DTEXOPCAPS_MODULATE4X 0x00000020
- #define D3DTEXOPCAPS_ADD 0x00000040
- #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
- #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
- #define D3DTEXOPCAPS_SUBTRACT 0x00000200
- #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
- #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
- #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
- #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
- #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
- #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
- #define D3DTEXOPCAPS_PREMODULATE 0x00010000
- #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
- #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
- #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
- #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
- #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
- #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
- #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
- #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
- #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
- #define D3DVTXPCAPS_TEXGEN 0x00000001
- #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
- #define D3DVTXPCAPS_VERTEXFOG 0x00000004
- #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
- #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
- #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
- typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name,
- D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx);
- typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx);
- #define D3DFDS_COLORMODEL 0x00000001
- #define D3DFDS_GUID 0x00000002
- #define D3DFDS_HARDWARE 0x00000004
- #define D3DFDS_TRIANGLES 0x00000008
- #define D3DFDS_LINES 0x00000010
- #define D3DFDS_MISCCAPS 0x00000020
- #define D3DFDS_RASTERCAPS 0x00000040
- #define D3DFDS_ZCMPCAPS 0x00000080
- #define D3DFDS_ALPHACMPCAPS 0x00000100
- #define D3DFDS_SRCBLENDCAPS 0x00000200
- #define D3DFDS_DSTBLENDCAPS 0x00000400
- #define D3DFDS_SHADECAPS 0x00000800
- #define D3DFDS_TEXTURECAPS 0x00001000
- #define D3DFDS_TEXTUREFILTERCAPS 0x00002000
- #define D3DFDS_TEXTUREBLENDCAPS 0x00004000
- #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
- typedef struct _D3DFINDDEVICESEARCH {
- DWORD dwSize;
- DWORD dwFlags;
- WINBOOL bHardware;
- D3DCOLORMODEL dcmColorModel;
- GUID guid;
- DWORD dwCaps;
- D3DPRIMCAPS dpcPrimCaps;
- } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
- typedef struct _D3DFINDDEVICERESULT {
- DWORD dwSize;
- GUID guid;
- D3DDEVICEDESC ddHwDesc;
- D3DDEVICEDESC ddSwDesc;
- } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
- typedef struct _D3DExecuteBufferDesc {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwCaps;
- DWORD dwBufferSize;
- void *lpData;
- } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
- #define D3DDEB_BUFSIZE 0x00000001
- #define D3DDEB_CAPS 0x00000002
- #define D3DDEB_LPDATA 0x00000004
- #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
- #define D3DDEBCAPS_VIDEOMEMORY 0x00000002
- #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
- typedef struct _D3DDEVINFO_TEXTUREMANAGER {
- WINBOOL bThrashing;
- DWORD dwApproxBytesDownloaded;
- DWORD dwNumEvicts;
- DWORD dwNumVidCreates;
- DWORD dwNumTexturesUsed;
- DWORD dwNumUsedTexInVid;
- DWORD dwWorkingSet;
- DWORD dwWorkingSetBytes;
- DWORD dwTotalManaged;
- DWORD dwTotalBytes;
- DWORD dwLastPri;
- } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
- typedef struct _D3DDEVINFO_TEXTURING {
- DWORD dwNumLoads;
- DWORD dwApproxBytesLoaded;
- DWORD dwNumPreLoads;
- DWORD dwNumSet;
- DWORD dwNumCreates;
- DWORD dwNumDestroys;
- DWORD dwNumSetPriorities;
- DWORD dwNumSetLODs;
- DWORD dwNumLocks;
- DWORD dwNumGetDCs;
- } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
- #ifdef __i386__
- #include <poppack.h>
- #endif
- #endif
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