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- /*
- * Copyright 2007,2010 Vijay Kiran Kamuju
- * Copyright 2007 David ADAM
- * Copyright 2010 Christian Costa
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #ifndef __D3DRMDEFS_H__
- #define __D3DRMDEFS_H__
- #include <stddef.h>
- #include <d3dtypes.h>
- #if defined(__cplusplus)
- extern "C" {
- #endif
- typedef struct _D3DRMVECTOR4D
- {
- D3DVALUE x;
- D3DVALUE y;
- D3DVALUE z;
- D3DVALUE w;
- } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
- typedef D3DVALUE D3DRMMATRIX4D[4][4];
- typedef struct _D3DRMQUATERNION {
- D3DVALUE s;
- D3DVECTOR v;
- } D3DRMQUATERNION, *LPD3DRMQUATERNION;
- typedef struct _D3DRMRAY {
- D3DVECTOR dvDir;
- D3DVECTOR dvPos;
- } D3DRMRAY, *LPD3DRMRAY;
- typedef struct _D3DRMBOX {
- D3DVECTOR min;
- D3DVECTOR max;
- } D3DRMBOX, *LPD3DRMBOX;
- typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx);
- typedef enum _D3DRMLIGHTTYPE {
- D3DRMLIGHT_AMBIENT,
- D3DRMLIGHT_POINT,
- D3DRMLIGHT_SPOT,
- D3DRMLIGHT_DIRECTIONAL,
- D3DRMLIGHT_PARALLELPOINT
- } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
- typedef enum _D3DRMSHADEMODE {
- D3DRMSHADE_FLAT = 0,
- D3DRMSHADE_GOURAUD = 1,
- D3DRMSHADE_PHONG = 2,
- D3DRMSHADE_MASK = 7,
- D3DRMSHADE_MAX = 8
- } D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
- typedef enum _D3DRMLIGHTMODE {
- D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
- D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
- D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
- D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
- } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
- typedef enum _D3DRMFILLMODE {
- D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
- D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
- D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
- D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
- D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
- } D3DRMFILLMODE, *LPD3DRMFILLMODE;
- typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
- #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
- #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
- #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
- #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
- #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
- #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1
- #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2
- #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8
- #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16
- #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32
- typedef enum _D3DRMTEXTUREQUALITY {
- D3DRMTEXTURE_NEAREST,
- D3DRMTEXTURE_LINEAR,
- D3DRMTEXTURE_MIPNEAREST,
- D3DRMTEXTURE_MIPLINEAR,
- D3DRMTEXTURE_LINEARMIPNEAREST,
- D3DRMTEXTURE_LINEARMIPLINEAR
- } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
- #define D3DRMTEXTURE_FORCERESIDENT 0x00000001
- #define D3DRMTEXTURE_STATIC 0x00000002
- #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004
- #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008
- #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010
- #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020
- #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040
- #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080
- #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100
- #define D3DRMSHADOW_TRUEALPHA 0x00000001
- typedef enum _D3DRMCOMBINETYPE {
- D3DRMCOMBINE_REPLACE,
- D3DRMCOMBINE_BEFORE,
- D3DRMCOMBINE_AFTER
- } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
- typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
- typedef enum _D3DRMPALETTEFLAGS
- {
- D3DRMPALETTE_FREE,
- D3DRMPALETTE_READONLY,
- D3DRMPALETTE_RESERVED
- } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
- typedef struct _D3DRMPALETTEENTRY {
- unsigned char red;
- unsigned char green;
- unsigned char blue;
- unsigned char flags;
- } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
- typedef struct _D3DRMIMAGE {
- int width;
- int height;
- int aspectx;
- int aspecty;
- int depth;
- int rgb;
- int bytes_per_line;
- void* buffer1;
- void* buffer2;
- ULONG red_mask;
- ULONG green_mask;
- ULONG blue_mask;
- ULONG alpha_mask;
- int palette_size;
- D3DRMPALETTEENTRY* palette;
- } D3DRMIMAGE, *LPD3DRMIMAGE;
- typedef enum _D3DRMWRAPTYPE {
- D3DRMWRAP_FLAT,
- D3DRMWRAP_CYLINDER,
- D3DRMWRAP_SPHERE,
- D3DRMWRAP_CHROME,
- D3DRMWRAP_SHEET,
- D3DRMWRAP_BOX
- } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
- #define D3DRMWIREFRAME_CULL 1
- #define D3DRMWIREFRAME_HIDDENLINE 2
- typedef enum _D3DRMPROJECTIONTYPE
- {
- D3DRMPROJECT_PERSPECTIVE,
- D3DRMPROJECT_ORTHOGRAPHIC,
- D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
- D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
- } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
- #define D3DRMOPTIONS_LEFTHANDED 0x00000001
- #define D3DRMOPTIONS_RIGHTHANDED 0x00000002
- typedef enum _D3DRMXOFFORMAT {
- D3DRMXOF_BINARY,
- D3DRMXOF_COMPRESSED,
- D3DRMXOF_TEXT
- } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
- typedef DWORD D3DRMSAVEOPTIONS;
- #define D3DRMXOFSAVE_NORMALS 1
- #define D3DRMXOFSAVE_TEXTURECOORDINATES 2
- #define D3DRMXOFSAVE_MATERIALS 4
- #define D3DRMXOFSAVE_TEXTURENAMES 8
- #define D3DRMXOFSAVE_ALL 15
- #define D3DRMXOFSAVE_TEMPLATES 16
- #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32
- typedef enum _D3DRMCOLORSOURCE {
- D3DRMCOLOR_FROMFACE,
- D3DRMCOLOR_FROMVERTEX
- } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
- typedef enum _D3DRMFRAMECONSTRAINT {
- D3DRMCONSTRAIN_Z,
- D3DRMCONSTRAIN_Y,
- D3DRMCONSTRAIN_X
- } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
- typedef enum _D3DRMMATERIALMODE {
- D3DRMMATERIAL_FROMMESH,
- D3DRMMATERIAL_FROMPARENT,
- D3DRMMATERIAL_FROMFRAME
- } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
- typedef enum _D3DRMFOGMODE {
- D3DRMFOG_LINEAR,
- D3DRMFOG_EXPONENTIAL,
- D3DRMFOG_EXPONENTIALSQUARED
- } D3DRMFOGMODE, *LPD3DRMFOGMODE;
- typedef enum _D3DRMZBUFFERMODE {
- D3DRMZBUFFER_FROMPARENT,
- D3DRMZBUFFER_ENABLE,
- D3DRMZBUFFER_DISABLE
- } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
- typedef enum _D3DRMSORTMODE {
- D3DRMSORT_FROMPARENT,
- D3DRMSORT_NONE,
- D3DRMSORT_FRONTTOBACK,
- D3DRMSORT_BACKTOFRONT
- } D3DRMSORTMODE, *LPD3DRMSORTMODE;
- typedef struct _D3DRMMATERIALOVERRIDE {
- DWORD dwSize;
- DWORD dwFlags;
- D3DCOLORVALUE dcDiffuse;
- D3DCOLORVALUE dcAmbient;
- D3DCOLORVALUE dcEmissive;
- D3DCOLORVALUE dcSpecular;
- D3DVALUE dvPower;
- IUnknown *lpD3DRMTex;
- } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
- #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001
- #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002
- #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003
- #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004
- #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008
- #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010
- #define D3DRMMATERIALOVERRIDE_POWER 0x00000020
- #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040
- #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080
- #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF
- #define D3DRMFPTF_ALPHA 0x00000001
- #define D3DRMFPTF_NOALPHA 0x00000002
- #define D3DRMFPTF_PALETTIZED 0x00000004
- #define D3DRMFPTF_NOTPALETTIZED 0x00000008
- #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001
- #define D3DRMSTATECHANGE_VOLATILE 0x000000002
- #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004
- #define D3DRMSTATECHANGE_RENDER 0x000000020
- #define D3DRMSTATECHANGE_LIGHT 0x000000040
- #define D3DRMDEVICE_NOZBUFFER 0x00000001
- #define D3DRMCALLBACK_PREORDER 0
- #define D3DRMCALLBACK_POSTORDER 1
- #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01
- #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02
- #define D3DRMRAYPICK_INTERPOLATEUV 0x04
- #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08
- #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10
- #define D3DRMADDFACES_VERTICESONLY 1
- #define D3DRMGENERATENORMALS_PRECOMPACT 1
- #define D3DRMGENERATENORMALS_USECREASEANGLE 2
- #define D3DRMMESHBUILDER_DIRECTPARENT 1
- #define D3DRMMESHBUILDER_ROOTMESH 2
- #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001
- #define D3DRMMESHBUILDER_PICKENABLE 0x00000002
- #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1
- #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2
- #define D3DRMADDMESHBUILDER_NOSUBMESHES 4
- #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001
- #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002
- #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004
- #define D3DRMFVF_TYPE 0x00000001
- #define D3DRMFVF_NORMAL 0x00000002
- #define D3DRMFVF_COLOR 0x00000004
- #define D3DRMFVF_TEXTURECOORDS 0x00000008
- #define D3DRMVERTEX_STRIP 0x00000001
- #define D3DRMVERTEX_FAN 0x00000002
- #define D3DRMVERTEX_LIST 0x00000004
- #define D3DRMCLEAR_TARGET 0x00000001
- #define D3DRMCLEAR_ZBUFFER 0x00000002
- #define D3DRMCLEAR_DIRTYRECTS 0x00000004
- #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS)
- #define D3DRMFOGMETHOD_VERTEX 0x00000001
- #define D3DRMFOGMETHOD_TABLE 0x00000002
- #define D3DRMFOGMETHOD_ANY 0x00000004
- #define D3DRMFRAME_RENDERENABLE 0x00000001
- #define D3DRMFRAME_PICKENABLE 0x00000002
- typedef DWORD D3DRMANIMATIONOPTIONS;
- #define D3DRMANIMATION_OPEN 0x00000001
- #define D3DRMANIMATION_CLOSED 0x00000002
- #define D3DRMANIMATION_LINEARPOSITION 0x00000004
- #define D3DRMANIMATION_SPLINEPOSITION 0x00000008
- #define D3DRMANIMATION_SCALEANDROTATION 0x00000010
- #define D3DRMANIMATION_POSITION 0x00000020
- typedef DWORD D3DRMINTERPOLATIONOPTIONS;
- #define D3DRMINTERPOLATION_OPEN 0x0001
- #define D3DRMINTERPOLATION_CLOSED 0x0002
- #define D3DRMINTERPOLATION_NEAREST 0x0100
- #define D3DRMINTERPOLATION_LINEAR 0x0004
- #define D3DRMINTERPOLATION_SPLINE 0x0008
- #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040
- #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080
- typedef DWORD D3DRMLOADOPTIONS;
- #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000)
- #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001)
- #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002)
- #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004)
- #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008)
- #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010)
- #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020)
- #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040)
- #define D3DRMLOAD_FIRST __MSABI_LONG(0x080)
- #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100)
- #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200)
- #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400)
- typedef struct _D3DRMLOADRESOURCE
- {
- HMODULE hModule;
- const char *lpName;
- const char *lpType;
- } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
- typedef struct _D3DRMLOADMEMORY
- {
- void *lpMemory;
- DWORD dSize;
- } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
- #define D3DRMPMESHSTATUS_VALID 0x01
- #define D3DRMPMESHSTATUS_INTERRUPTED 0x02
- #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04
- #define D3DRMPMESHSTATUS_COMPLETE 0x08
- #define D3DRMPMESHSTATUS_RENDERABLE 0x10
- #define D3DRMPMESHEVENT_BASEMESH 0x01
- #define D3DRMPMESHEVENT_COMPLETE 0x02
- typedef struct _D3DRMPMESHLOADSTATUS {
- DWORD dwSize;
- DWORD dwPMeshSize;
- DWORD dwBaseMeshSize;
- DWORD dwBytesLoaded;
- DWORD dwVerticesLoaded;
- DWORD dwFacesLoaded;
- HRESULT dwLoadResult;
- DWORD dwFlags;
- } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
- typedef enum _D3DRMUSERVISUALREASON {
- D3DRMUSERVISUAL_CANSEE,
- D3DRMUSERVISUAL_RENDER
- } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
- typedef struct _D3DRMANIMATIONKEY
- {
- DWORD dwSize;
- DWORD dwKeyType;
- D3DVALUE dvTime;
- DWORD dwID;
- #if !defined(__cplusplus) || !defined(D3D_OVERLOADS)
- union
- {
- D3DRMQUATERNION dqRotateKey;
- D3DVECTOR dvScaleKey;
- D3DVECTOR dvPositionKey;
- } DUMMYUNIONNAME;
- #else
- D3DVALUE dvK[4];
- #endif
- } D3DRMANIMATIONKEY;
- typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY;
- #define D3DRMANIMATION_ROTATEKEY 0x01
- #define D3DRMANIMATION_SCALEKEY 0x02
- #define D3DRMANIMATION_POSITIONKEY 0x03
- typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
- static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
- static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
- static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
- typedef struct _D3DRMVERTEX {
- D3DVECTOR position;
- D3DVECTOR normal;
- D3DVALUE tu;
- D3DVALUE tv;
- D3DCOLOR color;
- } D3DRMVERTEX, *LPD3DRMVERTEX;
- typedef LONG D3DRMGROUPINDEX;
- static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
- void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q);
- D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta);
- D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y);
- D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret,
- D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha);
- D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
- D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
- D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y);
- D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x);
- #define D3DRMVectorNormalise D3DRMVectorNormalize
- D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x);
- D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret);
- D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta);
- D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal);
- D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale);
- D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y);
- D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
- D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
- D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
- D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
- D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
- D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
- #if defined(__cplusplus)
- }
- #endif
- #endif
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