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- #include <_mingw_unicode.h>
- /*
- * Copyright 2010 Christian Costa
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
- #include "d3dx9.h"
- #ifndef __D3DX9SHAPE_H__
- #define __D3DX9SHAPE_H__
- #ifdef __cplusplus
- extern "C" {
- #endif
- HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height,
- float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
- HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2,
- float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
- HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh,
- ID3DXBuffer **adjacency);
- HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices,
- UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
- HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device,
- struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency);
- HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation,
- float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
- HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation,
- FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics);
- HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device,
- float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency);
- #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText)
- #ifdef __cplusplus
- }
- #endif
- #endif /* __D3DX9SHAPE_H__ */
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